BongwizSwagnificent the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +3 plate armour of fire resistance (67, 1, D) a +2 dagger of holy wrath (69, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a book of Dreams (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (68, 2, D) a +0 dagger a +0 robe (75, 2, D) a book of the Dragon (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (68, 3, D) a +0 war axe (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (68, 4, D) a +0 dagger a cursed +0 robe (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a phantom mirror (62, 9, D) a plain deck of summoning (63, 9, D) a +0 mace a +0 leather armour (61, 10, D) a +0 dagger a +0 robe (62, 10, D) the +0 robe "Toshray" {+Fly Regen+ Int-2 Slay+2} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. It increases your rate of regeneration. a +0 hand axe a +0 scale mail (63, 10, D) the ring "Frubei" {rC- Int+3 Dex+4 Stlth-} [ring of loudness] It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. It makes you less stealthy. (70, 10, D) a +4 battleaxe of venom (72, 10, D) a scroll of brand weapon a +3 leather armour of magic resistance (62, 11, D) a +0 war axe a +0 leather armour (61, 17, D) a +2 leather armour of fire resistance (62, 17, D) an uncursed staff of death a ball python corpse (63, 17, D) a manual of Throwing (64, 17, D) a crystal ball of energy (71, 17, D) a +1 morningstar of venom (72, 17, D) the +8 hand axe "Enuak" {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (73, 17, D) a +2 ring mail of fire resistance (62, 18, D) a +0 hand axe a +0 naga barding a plain deck of defence a naga corpse a ball python corpse (63, 18, D) an adder corpse (65, 18, D) 3 potions of berserk rage (71, 18, D) a book of Maledictions (72, 18, D) a +2 shortbow of freezing (73, 18, D) an uncursed staff of death (63, 20, D) a +0 halberd (61, 27, D) an uncursed staff of conjuration (62, 27, D) a +5 antimagic great mace (63, 27, D) an uncursed staff of fire (64, 27, D) an uncursed amulet of warding (65, 27, D) a lamp of fire (71, 27, D) a plain deck of wonders (72, 27, D) the Compendium of Confrontation and Heat Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Dazzling Spray Conjuration/Hexes 3 c - Force Lance Conjuration/Translocation 4 d - Ignite Poison Fire/Transmutation 5 e - Poisonous Cloud Conjuration/Poison/Air 6 a +0 hand axe (73, 27, D) a +0 broad axe of draining a +0 club an orc corpse (skeletalised by now) (62, 28, D) a +2 dagger of venom (63, 28, D) a +3 halberd of protection (64, 28, D) an uncursed staff of air (71, 28, D) a +2 antimagic scythe a +0 robe a +0 dagger (72, 28, D) Sif Muna's Incunabulum of Dusty Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 f - Statue Form Transmutation/Earth 6 (73, 30, D) a +0 trident a +0 chain mail (73, 31, D) a +0 dagger a +0 robe (72, 33, D) a +0 short sword a +0 chain mail of magic resistance