BongwizSwagnificent the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +13 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 ring mail of positive energy (62, 1, D) the cursed +3 hunting sling of Ryid {freeze, -Tele rF+ Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It prevents most forms of teleportation. It has a curse placed upon it. (63, 1, D) a book of Fire (68, 1, D) a +1 glaive of chopping (69, 1, D) a scroll of brand weapon a +0 triple crossbow of velocity (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a crystal ball of energy (75, 2, D) a book of the Warp (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (74, 3, D) a cursed -1 scimitar (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (62, 6, D) Sif Muna's Almanac of Burning Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Flame Tongue Conjuration/Fire 1 d - Sticky Flame Conjuration/Fire 4 e - Chain Lightning Conjuration/Air 8 (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) Fraegilej's Tome of Greatest Risks and Utility Spells Type Level a - Tornado Air 9 (63, 9, D) a +1 hand crossbow of evasion (70, 10, D) an uncursed staff of summoning (72, 10, D) a book of Alchemy (71, 12, D) a cursed +3 morningstar of freezing a +0 robe (62, 17, D) a +0 robe a +3 ring of evasion (63, 17, D) a +0 long sword a +0 chain mail (64, 17, D) a +0 trident a +0 leather armour a +3 ring mail of fire resistance (70, 17, D) a book of Cantrips (71, 17, D) a book of Control (72, 17, D) the +3 ring mail "Nesuyshriof" {+Inv Str+2 Stlth+} It affects your strength (+2). It lets you turn invisible. It makes you more stealthy. (73, 17, D) a book of Cantrips (61, 18, D) the ring of Uwkutyci {rF+ rC- Str+3 Stlth+} [ring of protection from fire] It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (64, 18, D) a cursed -1 dagger a cursed +0 robe a +4 demon blade of draining (70, 18, D) a +0 long sword a +0 ring mail (71, 18, D) a book of Minor Magic a +0 rapier (72, 18, D) a +0 short sword (73, 18, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (69, 19, D) an arrow (69, 21, D) a +0 short sword a +0 shortbow a +0 ring mail 20 arrows (71, 21, D) a +2 battleaxe of electrocution a +0 leather armour (72, 21, D) a +0 long sword a +0 ring mail (73, 21, D) a +0 short sword (69, 22, D) an arrow (63, 23, D) a +0 long sword a cursed +0 plate armour a +0 dagger a +0 broad axe a +0 plate armour (64, 23, D) a +0 dagger a +0 robe (69, 23, D) an arrow (72, 23, D) Sif Muna's Catalogue of the Mountains Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Leda's Liquefaction Hexes/Earth 4 c - Iron Shot Conjuration/Earth 6 (63, 24, D) Sif Muna's Disquisition on Dusty Transformation Spells Type Level a - Passwall Transmutation/Earth 3 b - Statue Form Transmutation/Earth 6 c - Dragon Form Transmutation 7 (69, 24, D) an arrow (70, 24, D) 2 arrows (72, 24, D) an arrow (51, 25, D) the +1 pair of boots "Nomat" {Int-5 Dex+6} It affects your intelligence (-5). It affects your dexterity (+6). (50, 26, D) a +2 spear of pain (51, 26, D) the +9 hand axe of Hatred {antimagic, rElec rPois MR- Int+2 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (53, 26, D) a +7 plate armour of ponderousness (54, 26, D) a +1 rod of clouds (13/13) (61, 27, D) a +1 flail of draining (63, 27, D) a +3 scale mail of cold resistance a quokka corpse (skeletalised by now) (64, 27, D) a +4 mace of draining (65, 27, D) a cursed -3 ring of evasion (71, 27, D) a plain deck of war (72, 27, D) the Compendium of Igneous Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Fire Conjuration/Fire 6 (73, 27, D) a +0 long sword of electrocution (62, 28, D) a +0 glaive of venom (64, 28, D) a +2 glaive of venom (65, 28, D) an uncursed ring of ice (71, 28, D) a +6 ring of strength a +6 ring of strength a scroll of brand weapon (72, 28, D) a book of Minor Magic (73, 28, D) a cursed staff of summoning (60, 29, D) a wolf corpse (skeletalised by now) (61, 31, D) a basilisk corpse (skeletalised by now) (64, 31, D) a river rat corpse (skeletalised by now) (49, 37, D) a scroll of brand weapon (50, 37, D) an uncursed ring of invisibility (51, 37, D) a +3 leather armour of cold resistance (52, 37, D) Sif Muna's Collected Works on Cloudy Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Fireball Conjuration/Fire 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (54, 37, D) Thaos Eryp's Catalogue of Self-Knowledge Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Control Teleport Charms/Translocation 4 d - Excruciating Wounds Charms/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 a +3 buckler (60, 37, D) a +3 spear of piercing (61, 37, D) a book of Dreams (62, 37, D) an uncursed ring of teleport control (69, 37, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (70, 37, D) a +3 arbalest of velocity (71, 37, D) a +1 trident of protection (73, 37, D) a +0 spear a +1 arbalest of evasion a spriggan corpse (skeletalised by now) (74, 37, D) a wand of draining (0) (49, 38, D) a +2 chain mail of fire resistance (51, 38, D) a book of Unlife (52, 38, D) the +8 flail of the Trees {venom, Noisy rElec rC+ Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It protects you from cold. It insulates you from electricity. It may make noises in combat. (53, 38, D) a wand of disintegration (6) (59, 38, D) a plain deck of wonders (60, 38, D) a +6 hand axe of flaming (61, 38, D) Jyfewnuh's Reference Book on Displacement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Control Teleport Charms/Translocation 4 c - Summon Forest Summoning/Translocation 5 (63, 38, D) an uncursed staff of summoning (70, 38, D) the +3 quick blade "Mioffuata" {pierce, *Rage +Blink +Rage Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you blink. It lets you go berserk. It may make you go berserk in combat. (71, 38, D) the +4 flail of Painful Death {pain, +Inv rF- Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It makes you vulnerable to fire. It lets you turn invisible. (72, 38, D) a +0 great sword of holy wrath (73, 38, D) a book of Maledictions (60, 39, D) Sif Muna's Grimoire of Creative Shape Shifting Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Monstrous Menagerie Summoning 6 e - Spellforged Servitor Conjuration/Summoning 7 a book of Geomancy (74, 40, D) a +0 spear of piercing a spriggan corpse (skeletalised by now) (72, 41, D) a +0 short sword a +0 robe (60, 42, D) a +0 plate armour a monstrous demonspawn corpse (61, 42, D) a +0 demon whip (51, 43, D) Sif Muna's Disquisition on Black Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Control Undead Necromancy 4 d - Death Channel Necromancy 6 (60, 43, D) Dugat's Grimoire of Unholy Arts Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Agony Necromancy 5 (60, 44, D) Sif Muna's Disquisition on Evil Spells Type Level a - Control Undead Necromancy 4 b - Simulacrum Ice/Necromancy 6 c - Death Channel Necromancy 6 (61, 44, D) an uncursed ring of protection from magic a +6 ring of dexterity a +6 ring of dexterity