BongwizSwagnificent the Dungeon (7, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a lantern of shadows (63, 1, D) a book of Beasts (68, 1, D) the +5 morningstar of Ragnarok {speed, Int+3 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+3). (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a phantom mirror (74, 2, D) a book of Ice (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) a +0 whip 3 tomahawks a +0 dagger (70, 9, D) a book of Callings (71, 9, D) a +1 scale mail of fire resistance (72, 9, D) a book of the Sky (62, 10, D) a +0 robe an ornate deck of defence (63, 10, D) an uncursed staff of air 2 silver tomahawks (70, 10, D) a book of Clouds (72, 10, D) the +9 great mace of Xuqunkips {drain, Contam +Rage +Fly rF- Int+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It makes you vulnerable to fire. It lets you fly. It lets you go berserk. It causes magical contamination when unequipped. (62, 11, D) a cursed -2 dagger a +0 robe (62, 17, D) a +5 ring of protection a +6 rapier of venom a +0 robe a +0 buckler a +0 rapier a spriggan corpse (63, 17, D) a book of Necromancy (64, 17, D) a crystal ball of energy (66, 17, D) a wolf corpse (71, 17, D) an uncursed staff of air (73, 17, D) a +0 leather armour of poison resistance (62, 18, D) a box of beasts (63, 18, D) a +2 lajatang of venom (64, 18, D) a book of Geomancy 2 potions of berserk rage a +6 ring of intelligence (65, 18, D) a wolf skeleton (71, 18, D) a mottled dragon corpse (skeletalised by now) (72, 18, D) a +2 robe (63, 23, D) a +0 rapier a +0 robe (72, 24, D) Sif Muna's Advanced Steps in the Arcane Arts Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Summon Guardian Golem Hexes/Summoning 4 c - Condensation Shield Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Alistair's Intoxication Transmutation/Poison 4 (61, 27, D) 3 scrolls of recharging (62, 27, D) an uncursed ring of protection from fire (63, 27, D) a +3 dire flail of draining (64, 27, D) an uncursed staff of summoning (65, 27, D) a book of Frost (71, 27, D) a +0 eveningstar of venom (72, 27, D) the Guide on Bewitchment Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Guardian Golem Hexes/Summoning 4 c - Gell's Gravitas Hexes/Translocation 5 d - Invisibility Hexes 6 (62, 28, D) the Tome of Gravity Spells Type Level a - Sure Blade Hexes/Charms 2 b - Teleport Other Translocation 3 c - Control Teleport Charms/Translocation 4 d - Warp Weapon Charms/Translocation 5 e - Deflect Missiles Charms/Air 6 (63, 28, D) the amulet "Vyock" {Inacc rC+ rN+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. It protects you from negative energy. (64, 28, D) an uncursed staff of power (71, 28, D) an uncursed staff of fire (73, 28, D) a phantom mirror (63, 34, D) a book of Party Tricks