Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3089918783605570486 1206 Bonjo the Magician (level 8, -4/41 HPs) Began as a Deep Elf Summoner on Dec 24, 2024. Was an Initiate of Sif Muna. Slain by a water moccasin (7 damage) ... on level 7 of the Dungeon. The game lasted 00:23:41 (4447 turns). Bonjo the Magician (Deep Elf Summoner) Turns: 4447, Time: 00:23:42 Health: -4/41 AC: 3 Str: 5 XL: 8 Next: 21% Magic: 28/30 EV: 14 Int: 23 God: Sif Muna [......] Gold: 257 SH: 0 Dex: 15 Spells: 16/22 levels left rFire . . . h - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... l - amulet of regeneration Stlth ++ p - ring of wizardry HPRegen 1.06/turn k - ring of magical power MPRegen 0.44/turn %: wizardry (x1) @: lethally poisoned (-4 -> -5), inugami summoned A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons h - a +0 dagger of venom (weapon) u - a +2 orcbow of electrocution Missiles x - a throwing net z - 4 boomerangs Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) y - the +1 plate armour of the Robin {Will+ Str+2 Slay+2} (You found it on level 6 of the Dungeon) Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. Jewellery c - a ring of positive energy k - a ring of magical power (right hand) l - an amulet of regeneration (around neck) m - an amulet of reflection p - a ring of wizardry (left hand) v - the amulet of Xapur {Spirit Harm rCorr Stlth-} (You found it on level 5 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. w - an amulet of magic regeneration Scrolls d - 6 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} o - a scroll of brand weapon {unknown} q - 2 scrolls of amnesia {unknown} s - a scroll of fear {unknown} t - a scroll of butterflies {unknown} Potions b - 3 potions of magic g - 3 potions of degeneration {unknown} i - a potion of invisibility {unknown} j - a potion of brilliance {unknown} n - 4 potions of curing {unknown} r - 2 potions of attraction {unknown} Skills: + Level 7.2 Dodging - Level 2.7 Stealth + Level 7.9 Spellcasting + Level 7.6 Summonings You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 44% N/A 1% 3 c - Call Imp Summ 88% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 26% N/A 6% 4 Summon Lightning Spire Summ/Air 26% 3d5 6% 4 Tukima's Dance Hex 9% N/A 9% 3 Dimensional Bullseye Hex/Tloc 4% N/A 26% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( D:6 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the water moccasin. The water moccasin barely misses you. Your familiar recovers from its injuries. Your cerulean imp barely misses the water moccasin. Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! Your quokka closely misses the water moccasin. Your cerulean imp hits the water moccasin but does no damage. You swap places. You feel very sick. Your bat closely misses the water moccasin. The water moccasin closely misses your bat. Your quokka barely misses the water moccasin. Found a scroll labelled SYRYINL KU ELL and a maw talisman. You feel sick. Your bat hits the water moccasin. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. You feel sick. Your bat hits the water moccasin. Found a glowing quarterstaff. You feel sick. Your bat hits the water moccasin but does no damage. The water moccasin bites you but does no damage. Casting: Call Canine Familiar (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You call for your canine familiar and it appears with a howl! You feel sick. Your bat hits the water moccasin. Your bat completely misses the water moccasin. The water moccasin closely misses you. You feel sick. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you! You die... ............... ................... ................... ................... ................... ...........5....... #.......# #.# ....%...# #.# ...?..h@###.###... .......S##......... .......br.5........ .......##..?....... .....<. ..#....#### )......####....# ....... +....# ....... #....# ....... ....# You could see a water moccasin (ally target), a friendly quokka (summoned), a friendly inugami (summoned) and a friendly bat (summoned). Vanquished Creatures A hound (D:2) An orc priest (D:3) An adder (D:2) 2 hobgoblins A jackal (D:2) 2 kobolds (D:1) A quokka (D:2) 9 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) A centaur (D:5) 4 scorpions 3 wights (D:4) A bombardier beetle (D:4) 3 hounds A gnoll bouda (D:6) A human skeleton (D:4) 2 iguanas A jelly (D:4) 2 sleepcaps (D:5) A hound skeleton (D:4) 10 gnolls 7 adders 3 ribbon worms 2 dart slugs 7 orcs 4 ball pythons 4 endoplasms 4 giant cockroaches 4 goblins 8 hobgoblins A jackal (D:2) 4 quokkas 3 bats 11 kobolds 6 rats 99 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bonjo the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 805 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 976 | D:2 | Learned a level 3 spell: Call Canine Familiar 1266 | D:2 | Reached skill level 5 in Summonings 1266 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1620 | D:3 | Learned a level 2 spell: Call Imp 1699 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 1792 | D:3 | Noticed an angel 1793 | D:3 | Found a glowing silver altar of Zin. 1942 | D:3 | Found a white marble altar of Elyvilon. 1943 | D:3 | Reached skill level 5 in Spellcasting 2126 | D:3 | Found Ogenan's Weapon Shoppe. 2505 | D:4 | Reached skill level 5 in Dodging 2505 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 2813 | D:4 | Reached XP level 7. HP: 36/36 MP: 18/18 2885 | D:4 | Found a basalt altar of Yredelemnul. 3208 | D:4 | Found a burning altar of Makhleb. 3348 | D:5 | Entered Level 5 of the Dungeon 3396 | D:5 | Found a staircase to the Ecumenical Temple. 3405 | Temple | Entered the Ecumenical Temple 3475 | Temple | Became a worshipper of Sif Muna the Loreminder 3543 | D:5 | Identified the amulet of Xapur {Spirit Harm rCorr Stlth-} 3743 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3743 | D:5 | Found an opulent altar of Gozag. 3780 | D:5 | Reached XP level 8. HP: 41/41 MP: 21/21 4249 | D:6 | Identified the +1 plate armour of the Robin {Will+ Str+2 | Slay+2} 4280 | D:6 | Found Qiokhlic's Assorted Antiques. 4447 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, nrook_mini_vaults D:2: layout_rooms, grunt_decor_arrowhead D:3: layout_loops_cross, mainiacjoe_overflow_six_doors_small, zin_angel, serial_shops, shop, chequers_serial_rivers_micro_b, ebering_dispersal_statue_hall D:4: cheibrodos_old_hovel, layout_cave_pods, mainiacjoe_overflow_catwalk, makhleb_blood_cavern_becter D:5: layout_cave_pools, grunt_temple_overflow_opulence, minmay_temple_entry_large_hall, abandoned_shop, grunt_ministairs_7, hex_large D:6: layout_gridville, mainiacjoe_overflow_small_starburst, lemuel_coloured_pillars_altar, serial_shops, shop, nicolae_shop_stone, nicolae_shop_tiny_real_fake_doors, kennysheep_mini, shop, gammafunk_ghost_cemetery D:7: layout_basic, uniq_joseph Temple: minmay_temple_curvy_loop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 5 6 7 | 7.2 Spellcasting | 4 5 6 7 | 7.9 Summonings | 5 6 7 | 7.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 15 | 2 | 2 || 19 Cast: Summon Small Mamm | 68 | 62 | 54 || 184 Call Canine Famil | | 26 | 31 || 57 Call Imp | | 20 | 30 || 50 Armour: Robe | 16 | 3 | 29 || 48 Dodge: Dodged | 23 | 6 | 35 || 64