Dungeon Crawl Stone Soup version 0.13.0-29-gdb529de (webtiles) character file. 158 BoredOne the Grave Robber (level 3, 24/24 HPs) Began as a Mummy Necromancer on Nov 10, 2013. Quit the game on Level 2 of the Dungeon. The game lasted 00:09:22 (2348 turns). BoredOne the Grave Robber (Mummy Necromancer) Turns: 2348, Time: 00:09:23 HP 24/24 AC 3 Str 11 XL: 3 Next: 67% MP 6/6 EV 12 Int 15 God: Gold 103 SH 0 Dex 12 Spells: 2 memorised, 3 levels left Res.Fire : x . . See Invis. : . c - +2,+0 elf dagger Res.Cold : + . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . i - +0 pair of dwarf gauntlets Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: slightly resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand weapons c - a +2,+0 elven dagger (weapon) Armour a - a +0 robe (worn) i - a +0 pair of dwarven gauntlets (worn) Scrolls d - a scroll of magic mapping {unknown} e - a scroll of fear {unknown} f - a scroll of amnesia {unknown} g - a scroll of curse armour {unknown} h - a scroll of random uselessness {unknown} j - a scroll of recharging {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 1.8 Fighting - Level 2.0 Dodging - Level 1.5 Stealth + Level 1.5 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 4% 1 N/A f - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. HP restored. A goblin comes into view. It is wielding an orcish dagger. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Unknown command. Found a dagger. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #......# ).. #....).# ... #......# ... #......# #.# #......# #.# #......# #.# #......# #)# #.##.### ########### #@# #.##.# #.........# #.# #%##.# #.........# #.# #.##.# #.........# #.# #.##.# #.........# #.# #)##.# #....%....####.# #.##.# #<.............# #.##.# #########.####.#####.##.## #.# #...........# There were no monsters in sight! Vanquished Creatures A worm (D:2) A giant gecko (D:1) A ball python (D:1) 6 hobgoblins 7 jackals 6 kobolds 6 bats A giant newt (D:1) 8 goblins 5 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) A bat (D:2) A giant newt (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (others) A bat skeleton (D:2) A goblin skeleton (D:1) 3 jackal skeletons 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | BoredOne, the Mummy Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 385 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 394 | D:1 | Reached skill level 1 in Fighting 429 | D:1 | Learned a level 1 spell: Animate Skeleton 1023 | D:1 | HP: 3/19 [jackal (1)] 1397 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1405 | D:1 | Reached skill level 2 in Dodging 2348 | D:2 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 10 Dagger || 109 Cast: Pain || 55 Animate Skeleton || 6 Dungeon Crawl Stone Soup version 0.13.0-29-gdb529de (webtiles) character file. 158 BoredOne the Grave Robber (level 3, 24/24 HPs) Began as a Mummy Necromancer on Nov 10, 2013. Quit the game on Level 2 of the Dungeon. The game lasted 00:09:22 (2348 turns). BoredOne the Grave Robber (Mummy Necromancer) Turns: 2348, Time: 00:09:23 HP 24/24 AC 3 Str 11 XL: 3 Next: 67% MP 6/6 EV 12 Int 15 God: Gold 103 SH 0 Dex 12 Spells: 2 memorised, 3 levels left Res.Fire : x . . See Invis. : . c - +2,+0 elf dagger Res.Cold : + . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . i - +0 pair of dwarf gauntlets Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: slightly resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 1.8 Fighting - Level 2.0 Dodging - Level 1.5 Stealth + Level 1.5 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 4% 1 N/A f - Pain Necr ##.. 4% 1 N/A Inventory: Hand weapons c - a +2,+0 elven dagger (weapon) Armour a - a +0 robe (worn) i - a +0 pair of dwarven gauntlets (worn) Scrolls d - a scroll of magic mapping {unknown} e - a scroll of fear {unknown} f - a scroll of amnesia {unknown} g - a scroll of curse armour {unknown} h - a scroll of random uselessness {unknown} j - a scroll of recharging {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Message History You start resting. HP restored. A goblin comes into view. It is wielding an orcish dagger. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Unknown command. Found a dagger. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #......# ).. #....).# ... #......# ... #......# #.# #......# #.# #......# #.# #......# #)# #.##.### ########### #@# #.##.# #.........# #.# #%##.# #.........# #.# #.##.# #.........# #.# #.##.# #.........# #.# #)##.# #....%....####.# #.##.# #<.............# #.##.# #########.####.#####.##.## #.# #...........# There were no monsters in sight! Action || total -------------------------++------- Melee: Unarmed || 10 Dagger || 109 Cast: Pain || 55 Animate Skeleton || 6 Vanquished Creatures A worm (D:2) A giant gecko (D:1) A ball python (D:1) 6 hobgoblins 7 jackals 6 kobolds 6 bats A giant newt (D:1) 8 goblins 5 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) A bat (D:2) A giant newt (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (others) A bat skeleton (D:2) A goblin skeleton (D:1) 3 jackal skeletons 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | BoredOne, the Mummy Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 385 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 394 | D:1 | Reached skill level 1 in Fighting 429 | D:1 | Learned a level 1 spell: Animate Skeleton 1023 | D:1 | HP: 3/19 [jackal (1)] 1397 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1405 | D:1 | Reached skill level 2 in Dodging 2348 | D:2 | Quit the game Vault maps used: D:1: moated_graveyard_entry D:2: first_bread