BoredOne Level 1 of the Dungeon (46, 7, D:1) a +0,+0 club (-6, 10, D:1) a +0,+0 club (-6, 11, D:1) a +0,+0 dagger (36, 12, D:1) 4 stones (48, 12, D:1) a +1,+0 dagger (36, 13, D:1) 2 stones (34, 14, D:1) a stone (36, 15, D:1) a stone (34, 16, D:1) 20 stones (36, 20, D:1) a +0,+0 short sword 10 stones a +0 chain mail (13, 21, D:1) 21 darts (29, 25, D:1) a cursed +0,-2 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (21, 11, D:2) 21 bolts (-3, 23, D:2) a +0,+0 mace (-3, 44, D:2) 17 bolts (8, 44, D:2) a +0,+0 sling Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword a +2 ring mail (23, 6, D:3) a cursed -1,-2 dagger (28, 6, D:3) 20 stones (-14, 9, D:3) a +2,+2 sling (33, 9, D:3) a +2,+2 dagger (-16, 14, D:3) 13 stones (2, 16, D:3) a +0,+0 short sword (6, 18, D:3) a +1,+1 short sword (37, 23, D:3) 17 bolts (37, 24, D:3) a +0,+0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (9, 12, D:4) a +0,+0 hand axe (-7, 14, D:4) 5 large rocks (10, 15, D:4) a +0,+0 quarterstaff (24, 18, D:4) a +0,+0 giant club (-24, 24, D:4) a +0,+0 club (10, 25, D:4) a +0,+0 short sword (10, 26, D:4) a +0,+2 short sword a +2 chain mail (10, 27, D:4) a +0,+0 club (10, 28, D:4) a scroll of random uselessness (13, 31, D:4) a +0,+0 dagger (-26, 34, D:4) a potion of paralysis Level 5 of the Dungeon (3, 0, D:5) a +0,+0 trident (44, 2, D:5) a scroll of noise (28, 4, D:5) a +0,+0 club (46, 4, D:5) a +1 ring mail of fire resistance (50, 10, D:5) a +0 robe (16, 15, D:5) a +0,+0 club (32, 28, D:5) a +2,+0 sling (28, 31, D:5) a +0 robe (39, 32, D:5) 18 poisoned needles (28, 38, D:5) a +0,+0 falchion (53, 44, D:5) a +0,+0 short sword (23, 47, D:5) a +2,+2 dagger a dart (10, 50, D:5) a +0,+0 mace (42, 50, D:5) 9 poisoned needles (46, 50, D:5) 20 darts Level 6 of the Dungeon (0, 0, D:6) 20 arrows (20, 1, D:6) 24 stones (5, 2, D:6) a cursed ring of hunger (15, 3, D:6) a +0 leather armour (9, 8, D:6) 12 bolts of penetration (-7, 12, D:6) 16 arrows (22, 13, D:6) a +3,+2 cutlass of venom a +0 leather armour (42, 16, D:6) a +0 robe (34, 49, D:6) a +0,+0 spear Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:7) a +0,+0 long sword (-2, 2, D:7) a cursed ring of teleportation (-19, 5, D:7) a +2,+2 dagger of protection (25, 7, D:7) a +2,+1 war axe a +1 robe a +0,+0 hand axe a +0 robe (26, 7, D:7) a +0,+0 long sword a +2 robe (-18, 8, D:7) a +0,+0 club (-17, 8, D:7) 17 sling bullets (2, 8, D:7) a +2,+1 whip (3, 8, D:7) a poisoned needle a +0,+0 giant club (4, 8, D:7) a poisoned needle (4, 10, D:7) a +1,+1 dagger (6, 10, D:7) a +2 blowgun 3 poisoned needles (9, 12, D:7) a +0,+0 giant club (-17, 15, D:7) a cursed ring of teleportation (33, 16, D:7) a +0,+0 club (7, 19, D:7) an uncursed ring of see invisible (16, 21, D:7) a +0,+0 long sword a +0 leather armour (-13, 26, D:7) 15 arrows (-7, 30, D:7) a cursed +0,-2 dire flail a +0 leather armour (19, 38, D:7) 20 sling bullets (-8, 41, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0,+0 flail a +0 ring mail (-1, 1, D:8) a cursed -2,-3 short sword a +0 plate armour a +0,+3 spear of piercing a +0 robe a +2,+1 dagger of chaos (-1, 2, D:8) a +2 robe a +0,+0 club (5, 7, D:8) a +0,+0 battleaxe (-11, 8, D:8) 20 sling bullets (2, 11, D:8) a +0,+0 club (6, 12, D:8) a +0,+0 dagger (23, 13, D:8) a tomahawk (-4, 14, D:8) a +0,+0 club (24, 14, D:8) a tomahawk (5, 16, D:8) a scroll of immolation (35, 20, D:8) a +4,+2 hand axe a tomahawk a +0 ring mail (35, 21, D:8) a +0,+2 hand axe (35, 22, D:8) a +0,+0 halberd a +0 plate armour (-10, 25, D:8) a +0,+0 spear (-10, 28, D:8) 13 poisoned needles (-1, 30, D:8) a +0,+0 whip a +0,+0 dagger (-1, 31, D:8) a +0,+0 halberd a +0,+0 halberd a +0,+0 giant club (-1, 32, D:8) a +0,+0 whip (-1, 35, D:8) a +0,+1 dagger of venom (5, 36, D:8) a +0,+0 hand axe a +0 leather armour (5, 37, D:8) a +0,+2 halberd a +0 plate armour (5, 38, D:8) a +0,+0 short sword (5, 39, D:8) a +0,+0 club (12, 39, D:8) a +0,+0 dire flail (still there?) 2 stones (still there?) (16, 39, D:8) a +0,+0 dagger a +0,+0 club (11, 40, D:8) a +0,+0 short sword a +0 robe (12, 40, D:8) a +0,+0 short sword a +0 leather armour a +2,+0 hand axe a +0,+0 short sword a +0 robe (13, 40, D:8) a +0,+2 hand axe (13, 41, D:8) a tomahawk (8, 43, D:8) 2 stones (9, 43, D:8) a stone (-17, 44, D:8) a +1,+1 flail (-17, 45, D:8) a +4 plate armour a +0,+0 halberd (5, 46, D:8) a stone (5, 47, D:8) 2 stones (5, 48, D:8) a stone (5, 50, D:8) a stone (5, 51, D:8) 3 stones (19, 52, D:8) a scroll of identify (5, 54, D:8) a stone (5, 56, D:8) a stone (5, 59, D:8) a +1,+0 dagger of freezing 2 stones Level 9 of the Dungeon [Shop] Gheshesu's Assorted Antiques a +0 leather armour (36 gold) a +0 robe (12 gold) a +0,+0 trident (63 gold) a +0,+0 cutlass (72 gold) a sack of spiders (360 gold) a +1,+1 dagger of freezing (36 gold) [Shop] Duezos' Antique Weapon Shop a +0,+2 scimitar of protection (116 gold) the +5,+8 scimitar of Severance {freeze, +Rage Str+3} (261 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It lets you go berserk. a +2,+1 long sword of protection (101 gold) a +0,+0 war axe (101 gold) the +7,+7 lajatang of Order {silver, rMut} (1856 gold) a +0,+0 battleaxe (188 gold) a +0,+3 broad axe of electrocution (116 gold) a +0,+0 mace (87 gold) a +1,+3 spear of piercing (87 gold) a +0,+0 trident (101 gold) a +3 blowgun (72 gold) a +0,+5 vampiric glaive (188 gold) the +8,+8 storm bow {elec} (1919 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (0, 0, D:9) 22 bolts (-25, 7, D:9) 16 poisoned needles (-14, 14, D:9) a potion of paralysis (-8, 15, D:9) 7 needles of slowing (-34, 18, D:9) 16 sling bullets of frost (1, 31, D:9) a +0 leather armour a +0,+0 short sword a +0,+0 club a +0 chain mail a +0,+0 dire flail (-21, 37, D:9) a +0 robe (-28, 40, D:9) 22 stones (-23, 47, D:9) a +0,+0 giant club a cursed -1,+0 giant club (-22, 47, D:9) a +0,+0 giant spiked club (11, 52, D:9) 2 javelins (-28, 54, D:9) a +0,+0 spear (-28, 55, D:9) 4 large rocks (-41, 57, D:9) a +0,+0 club a +0 scale mail (-33, 57, D:9) 21 sling bullets Level 10 of the Dungeon (0, 0, D:10) 7 poisoned needles (-45, 3, D:10) a +0,+0 short sword of draining (-21, 3, D:10) a dart a +0,+0 club 9 stones (-20, 3, D:10) 3 stones (-19, 3, D:10) a stone (-18, 3, D:10) a stone (-22, 5, D:10) 2 darts a +0,+0 club (-8, 10, D:10) a +2 ring mail a cursed +0,-2 flail (-7, 10, D:10) a +0 leather armour a +0 robe a +0,+1 dagger a cursed -2,-3 flail a +0,+0 war axe a +0 chain mail (-6, 10, D:10) a +0 leather armour a +1,+0 whip (-8, 11, D:10) a +0 plate armour a +0,+0 long sword (-6, 11, D:10) a +0 leather armour a +0,+0 short sword (-11, 22, D:10) a cursed +1,+1 long sword a cursed -3,+0 short sword (-10, 22, D:10) 17 poisoned arrows a +0 robe a +0,+0 dagger a cursed +0 robe a +0,+0 bow a +0,+0 dagger (-6, 24, D:10) 20 bolts (-13, 28, D:10) 18 arrows of dispersal (-20, 38, D:10) a scroll of noise (-38, 44, D:10) 6 javelins (-42, 51, D:10) a wand of random effects (10) (-43, 52, D:10) the cursed +3 leather armour of Listlessness {rF+ Dex-2 Dam+5} It affects your dexterity (-2). It affects your damage with ranged weapons and melee attacks (+5). It protects you from fire. It has a curse placed upon it. Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (-9, 2, D:11) 26 stones (-11, 3, D:11) a potion of poison {!q} a potion of decay {!q} 3 potions of confusion {!q} a potion of paralysis {!q} (6, 4, D:11) a scroll of identify (7, 4, D:11) a scroll of identify (-13, 5, D:11) 16 stones (19, 18, D:11) a large rock (14, 19, D:11) a large rock (unseen) (16, 20, D:11) a large rock (9, 25, D:11) a potion of heal wounds (11, 28, D:11) a +0,+0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration {!q} (2, 12, Lair:1) a +0,+0 war axe (6, 16, Lair:1) a +0,+0 whip (6, 21, Lair:1) a +0,+0 whip (19, 42, Lair:1) a +0 ring mail (17, 44, Lair:1) 7 tomahawks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (7, 0, Lair:2) a +0 robe a +0,+0 dagger (32, 2, Lair:2) 17 stones (51, 7, Lair:2) a +0 pair of boots (10, 8, Lair:2) a scroll of curse weapon a scroll of curse armour 2 scrolls of enchant weapon I 2 scrolls of enchant armour (8, 9, Lair:2) a wand of magic darts (12) a wand of slowing (1) a wand of confusion (10) (9, 9, Lair:2) a +2,+1 halberd of distortion {!w} the +7,+2 whip of Beogh {slash, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (10, 9, Lair:2) an uncursed amulet of guardian spirit an uncursed ring of regeneration an uncursed ring of positive energy a +3 ring of evasion (9, 10, Lair:2) a meat ration 8 cheeses (10, 10, Lair:2) a book of Ice a book of Changes (47, 16, Lair:2) a +0 ring mail (21, 18, Lair:2) a +0 leather armour (32, 18, Lair:2) a +1 plate armour (48, 21, Lair:2) a rotting spiny frog corpse (50, 21, Lair:2) 19 stones (34, 42, Lair:2) a potion of confusion (5, 43, Lair:2) 22 darts (42, 45, Lair:2) a hydra skeleton (29, 48, Lair:2) a meat ration