Borgoz Level 1 of the Dungeon (3, 0, D:1) 18 stones (6, 1, D:1) 23 arrows (10, 6, D:1) a +0 leather armour (-32, 7, D:1) a +0 club (-14, 7, D:1) a +0 club (-25, 8, D:1) 16 stones (5, 10, D:1) a meat ration (-23, 11, D:1) 10 poisoned needles (-20, 14, D:1) 15 poisoned bolts (-1, 17, D:1) a +0 leather armour (-6, 19, D:1) 17 stones (10, 24, D:1) a +0 club (-13, 25, D:1) a +0 spear (-1, 27, D:1) a +0 scale mail (-14, 34, D:1) a beef jerky (-4, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 sling of freezing (4, 2, D:2) a +0 sling (1, 6, D:2) a +0 mace (23, 6, D:2) a +0 dagger (37, 7, D:2) a +0 leather armour (40, 7, D:2) 23 stones (21, 10, D:2) 16 poisoned needles (37, 12, D:2) 19 stones (42, 12, D:2) 22 stones (21, 13, D:2) a +0 club a +0 robe (11, 14, D:2) a +0 club (-3, 27, D:2) a +0 mace (53, 30, D:2) a +0 short sword (-2, 36, D:2) a +0 short sword (-2, 45, D:2) a +0 club (5, 47, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (-2, 8, D:3) a +0 hand axe (-2, 11, D:3) a +0 hand axe (-51, 12, D:3) a stone (-50, 12, D:3) a stone (-18, 14, D:3) a +0 war axe (-54, 15, D:3) a +0 club (-10, 17, D:3) 21 stones (-7, 24, D:3) a +0 flail (-47, 36, D:3) a +0 dagger (-20, 43, D:3) a +0 dagger (-20, 46, D:3) 20 arrows (-14, 47, D:3) a +0 mace (-38, 49, D:3) a +0 whip (-24, 50, D:3) a +0 club (-19, 51, D:3) a cursed +0 scale mail a +6 flail of protection (-33, 53, D:3) a +0 dagger a +0 robe (-32, 53, D:3) a +0 chain mail a +0 mace (-31, 53, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tabbaa's Magic Scroll Shoppe a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of remove curse (39 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:4) a +0 club (-14, 11, D:4) a +0 hand axe (unseen) (-20, 12, D:4) 4 curare-tipped needles a +0 club a +0 blowgun (-47, 13, D:4) a cursed -3 dagger a +0 robe (-15, 13, D:4) a +0 dagger (still there?) a +0 club (still there?) (-16, 15, D:4) a cursed +0 club (unseen) (-3, 16, D:4) 21 bolts (-14, 17, D:4) a meat ration (-8, 20, D:4) 18 stones (-42, 24, D:4) a +0 club (-43, 25, D:4) a +0 club (-16, 25, D:4) 31 stones 21 sling bullets (-3, 26, D:4) a +0 ring mail a +0 club (-34, 27, D:4) a +0 quarterstaff (-54, 28, D:4) a +0 giant spiked club (-34, 28, D:4) a +0 club a +0 leather armour a +0 leather armour a +0 hand axe 15 stones (-3, 28, D:4) a +0 club (-56, 29, D:4) 10 stones (-18, 29, D:4) a +0 sling (-2, 29, D:4) a +0 ring mail (-21, 30, D:4) a +0 leather armour a +0 hand axe (-24, 34, D:4) a meat ration (-41, 39, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (unseen) (-1, 2, D:5) a +0 hand axe (-2, 5, D:5) a +0 spear (-35, 7, D:5) a +0 animal skin (0, 7, D:5) an arrow (5, 7, D:5) a +0 robe a +3 hand axe (-34, 8, D:5) a +0 flail a +0 leather armour (-28, 8, D:5) a +0 ring mail a +0 flail (0, 8, D:5) 2 arrows (4, 8, D:5) a +0 robe a +1 hand axe (-2, 9, D:5) 2 stones (0, 10, D:5) an arrow (7, 10, D:5) a +0 animal skin (-23, 13, D:5) a Young Poisoner's Handbook (5, 13, D:5) a stone (5, 15, D:5) a +0 club (0, 18, D:5) 28 arrows a +0 shortbow (-28, 22, D:5) a stone (-32, 23, D:5) 3 stones (-9, 45, D:5) a +0 dagger (-16, 48, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 13 arrows a +0 shortbow (2, 2, D:6) an arrow (45, 3, D:6) a book of Envenomations (46, 3, D:6) a potion of lignification (2, 5, D:6) an arrow (-9, 6, D:6) a +0 leather armour (3, 6, D:6) a +0 robe a +3 dire flail (7, 6, D:6) a +0 robe a cursed +1 great sword (22, 6, D:6) 16 arrows a +0 shortbow (1, 7, D:6) a cursed +0 dagger a +0 robe (3, 7, D:6) a +0 robe a +2 trident (1, 8, D:6) a +1 scimitar a cursed +0 robe (-4, 10, D:6) a +3 war axe a +0 robe (16, 10, D:6) a +0 leather armour a +0 hand axe (7, 12, D:6) 24 arrows a cursed +0 shortbow (3, 20, D:6) a +0 robe a cursed +2 scimitar (19, 20, D:6) a +0 robe a +2 whip of freezing (20, 26, D:6) a +0 scale mail (18, 28, D:6) a +0 ring mail a +0 short sword (38, 29, D:6) a +0 robe (22, 30, D:6) a +0 dagger (unseen) (-11, 31, D:6) 3 stones (-9, 31, D:6) a stone a +0 dagger (34, 31, D:6) 22 arrows (-14, 32, D:6) a +0 hand axe (-12, 33, D:6) a +0 mace (35, 35, D:6) a wand of flame (0) (-3, 37, D:6) a +0 club (17, 37, D:6) 20 stones (19, 43, D:6) a +3 great sword a +0 robe (29, 46, D:6) a stone (21, 49, D:6) a +0 hand axe (22, 49, D:6) a cursed -1 hand axe (23, 49, D:6) a +0 plate armour a +0 mace (36, 50, D:6) a +0 trident the +1 leather armour "Heorr" {rElec rN+ Int-1 Stlth++} It affects your intelligence (-1). It insulates you from electricity. It protects you from negative energy. It makes you much more stealthy. (20, 52, D:6) a +0 robe a +0 dagger (17, 53, D:6) a +0 whip (18, 54, D:6) a +0 morningstar of flaming (21, 54, D:6) a +0 dire flail (32, 54, D:6) 18 stones a +0 robe a cursed +0 long sword (33, 54, D:6) a +0 dagger (38, 54, D:6) a +0 plate armour a cursed -1 battleaxe (36, 56, D:6) a +0 leather armour a +0 hand axe (39, 56, D:6) a stone (15, 57, D:6) a +0 robe a +0 halberd (34, 57, D:6) a +0 scale mail a +0 whip of electrocution (38, 57, D:6) a +0 scale mail a +0 short sword (39, 57, D:6) a stone (36, 58, D:6) a +0 leather armour a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (-37, 8, D:7) a +0 club (-17, 9, D:7) a +2 robe a +0 scythe (-17, 11, D:7) an uncursed ring of see invisible (-27, 14, D:7) a +0 leather armour (-51, 22, D:7) a +0 hand axe (-49, 22, D:7) a +0 chain mail a +0 club (-54, 24, D:7) a +0 dagger a +0 robe (-15, 25, D:7) 15 stones (-34, 27, D:7) a +0 quarterstaff a +0 sling 25 sling bullets a +0 ring mail (-5, 33, D:7) a +0 spear (-49, 62, D:7) a -2 ring of evasion Level 8 of the Dungeon (0, 0, D:8) 22 bolts (4, 3, D:8) a +0 spear a gnoll corpse (skeletalised by now) (7, 4, D:8) a gnoll corpse (skeletalised by now) (6, 5, D:8) a +0 halberd (-12, 13, D:8) a +0 quarterstaff (19, 15, D:8) an adder corpse (skeletalised by now) (-4, 17, D:8) a +0 shortbow 20 arrows (-21, 19, D:8) a +0 club (20, 19, D:8) a +0 club a hobgoblin corpse (skeletalised by now) (-18, 20, D:8) a +0 dagger a +0 robe (-4, 20, D:8) a cursed +0 club 11 stones (1, 20, D:8) 2 arrows (2, 20, D:8) an arrow (-18, 21, D:8) a cursed +0 dagger (-3, 22, D:8) a +0 dagger (-24, 23, D:8) a +0 giant spiked club (-8, 23, D:8) a +0 ring mail of magic resistance a +0 flail (2, 23, D:8) 4 stones (10, 23, D:8) an uncursed amulet of inaccuracy (-22, 24, D:8) a +0 club (-20, 24, D:8) a +0 plate armour a +0 long sword (-9, 28, D:8) a +0 club (11, 29, D:8) a +0 club (-12, 34, D:8) a +2 whip of flaming (-22, 37, D:8) a +0 falchion of electrocution (-17, 37, D:8) an arrow (-18, 38, D:8) a +0 shortbow 15 arrows a centaur corpse (skeletalised by now) (-17, 38, D:8) a +0 giant club an ogre corpse (skeletalised by now) (-16, 38, D:8) 2 arrows (-10, 38, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 15 stones (9, 1, D:9) a yak skeleton (10, 1, D:9) a yak skeleton (-3, 4, D:9) a wolf corpse (-13, 6, D:9) a +0 spear (-13, 7, D:9) a gnoll corpse (-16, 11, D:9) 2 gold pieces (-13, 11, D:9) a scroll of identify (-12, 13, D:9) a potion of brilliance the Ecumenical Temple