BorisKarlOrff Level 1 of the Dungeon (0, 0, D:1) 14 stones (2, 9, D:1) 16 stones (13, 8, D:1) a +0 club (13, 29, D:1) a +0 helmet of see invisible (19, 26, D:1) a +0 whip (19, 32, D:1) 4 stones (32, 4, D:1) 8 gold pieces (37, 3, D:1) 3 gold pieces (41, 12, D:1) a +0 dagger (46, 10, D:1) 29 stones (49, 20, D:1) 17 poisoned needles (50, 37, D:1) a +0 spear (51, 35, D:1) 11 stones (51, 55, D:1) 3 stones (53, 15, D:1) a +0 chain mail (53, 54, D:1) 2 stones (57, 10, D:1) a +0 dagger (57, 13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger (8, 5, D:2) a +0 dagger (10, 0, D:2) a +0 ring mail (10, 4, D:2) 4 tomahawks (12, -5, D:2) a +0 mace (14, 22, D:2) 22 stones (18, 15, D:2) a +0 dagger (21, 6, D:2) a +0 leather armour (38, -2, D:2) 4 large rocks (38, 16, D:2) a +0 dagger (44, 15, D:2) a +0 helmet (48, -3, D:2) a +0 mace (48, -1, D:2) a cursed +0 mace (49, -10, D:2) a +0 mace (49, -9, D:2) a +0 mace (49, -8, D:2) a +0 mace (49, -5, D:2) a +0 mace (49, -4, D:2) a +0 mace (49, -2, D:2) a +0 mace (50, -9, D:2) a +0 mace (50, -8, D:2) a +0 mace (50, -7, D:2) a +3 quarterstaff of chaos (50, -6, D:2) a +0 mace (51, -10, D:2) a +0 mace (51, -9, D:2) a +0 mace (51, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 54, D:3) a +0 long sword (1, 15, D:3) a +0 club a +2 hunting sling of flaming 18 stones (2, 12, D:3) a stone (2, 13, D:3) a stone (3, 13, D:3) a stone (4, 13, D:3) a stone (11, 10, D:3) a +0 flail (11, 56, D:3) a +0 club (12, 57, D:3) a +0 dagger (13, 55, D:3) a +0 flail (19, 12, D:3) a +0 dagger (19, 17, D:3) a +0 whip (20, 40, D:3) a poisoned needle (22, 0, D:3) a +0 leather armour (22, 36, D:3) a +0 club a +0 blowgun 17 poisoned needles (22, 38, D:3) a poisoned needle (23, 10, D:3) 17 sling bullets (27, 13, D:3) a +0 club (31, 45, D:3) a cursed -2 dagger (34, 53, D:3) a +0 short sword (34, 56, D:3) a cursed +0 ring mail (41, 48, D:3) a +0 club a +0 hunting sling 17 stones (45, 55, D:3) a +0 falchion of electrocution (46, 50, D:3) a stone (46, 55, D:3) a +0 falchion (47, 36, D:3) 14 poisoned needles (48, 48, D:3) 3 stones (49, 55, D:3) a +0 dagger a +0 robe (51, 15, D:3) a +0 club (53, 10, D:3) a stone (53, 11, D:3) a stone (54, 7, D:3) a +0 short sword (57, 18, D:3) a +0 ring mail Level 4 of the Dungeon (1, -19, D:4) a +0 trident (1, -11, D:4) a +0 hunting sling (1, -5, D:4) a +0 ring mail (2, 1, D:4) a +2 ring mail of magic resistance a +0 short sword (4, 14, D:4) a +0 shield (9, 18, D:4) a +0 ring mail (12, 16, D:4) a +0 war axe (16, -4, D:4) a +0 dagger (22, -1, D:4) a +0 robe a +0 dagger (27, 21, D:4) a +0 hand axe a +0 robe (29, 10, D:4) 28 stones Level 5 of the Dungeon (0, 0, D:5) 10 stones (7, 1, D:5) a cursed -2 flail (12, 26, D:5) 25 stones (14, 19, D:5) a +0 war axe (15, 29, D:5) 5 tomahawks (20, 10, D:5) a +0 ring mail (33, 34, D:5) a +4 mace (37, 19, D:5) a +0 chain mail (41, 18, D:5) a +0 leather armour (42, 33, D:5) a +0 leather armour (49, 21, D:5) the +3 quarterstaff of Raasienebi {crush, rElec rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. Level 6 of the Dungeon (0, 0, D:6) 9 poisoned needles (30, 14, D:6) a +0 leather armour (31, 13, D:6) a quokka corpse (skeletalised by now) (53, -31, D:6) a +0 dagger a +0 robe a +2 ring mail of cold resistance (53, -30, D:6) a cursed -2 dagger a +0 robe (55, -31, D:6) a +0 robe a cursed -3 dagger (64, -26, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 24 gold pieces (unseen) (1, -2, D:7) an uncursed staff of summoning (unseen) (2, 0, D:7) the +2 leather armour of the Teacher {rCorr} It provides partial protection from all sources of acid and corrosion. (unseen) (6, 2, D:7) an ugly thing corpse (still there?) a hippogriff corpse (still there?) (8, -5, D:7) a +0 ring mail (11, -6, D:7) a +0 battleaxe (14, 19, D:7) a +0 dagger (18, -1, D:7) a +0 whip the Ecumenical Temple