BorisKarlOrff Level 1 of the Dungeon (0, 0, D:1) 22 stones (8, -8, D:1) a +0 whip (9, -12, D:1) a stone (10, 9, D:1) a +0 club (13, -16, D:1) a +0 dagger (16, 1, D:1) a +2 leather armour (18, 15, D:1) 25 stones (21, -8, D:1) 22 stones (26, 10, D:1) a +0 club a +0 club (27, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -10, D:2) a cursed -2 dagger 3 stones a +0 club a goblin corpse (skeletalised by now) (3, -10, D:2) a +0 dagger a +0 hunting sling 18 stones (5, -7, D:2) a stone (16, 7, D:2) a +0 robe (20, -17, D:2) a +0 hunting sling a +0 club 6 stones (24, -20, D:2) a potion of mutation (25, -14, D:2) a stone (26, -13, D:2) a stone (26, -12, D:2) 2 stones (27, -12, D:2) a stone an adder corpse (27, -11, D:2) a stone (34, -11, D:2) a +0 robe the human corpse of Sigmund (43, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of curing (2, 0, D:3) a +0 ring mail (4, -4, D:3) a scroll of random uselessness (7, -1, D:3) a cursed +0 leather armour (26, -12, D:3) a jackal corpse (27, -19, D:3) a +0 hand axe (unseen) (27, -14, D:3) a stone (27, -13, D:3) a rat corpse (30, -10, D:3) a +0 scale mail (32, -12, D:3) 9 gold pieces (33, -13, D:3) an uncursed amulet of the gourmand (34, -15, D:3) 10 stones