BorisKarlOrff Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -14, D:1) a +0 whip (10, 0, D:1) a +0 club (12, -24, D:1) a +0 robe (13, -24, D:1) a +0 hat (23, -35, D:1) a +0 dagger (27, -26, D:1) a +0 club (28, -29, D:1) a cursed +0 club (37, -28, D:1) 19 sling bullets (42, -9, D:1) a +2 leather armour (52, -27, D:1) a +0 dagger (53, -33, D:1) a +0 leather armour (56, -26, D:1) a +0 club Level 2 of the Dungeon (7, -2, D:2) 25 stones (18, 15, D:2) a +0 dagger a +0 club 2 stones (36, 27, D:2) a stone (38, 27, D:2) a +0 whip 3 stones (46, 22, D:2) a +0 club (50, 9, D:2) a +0 club (53, 23, D:2) 25 sling bullets Level 3 of the Dungeon (7, 4, D:3) a +0 hand axe (12, 37, D:3) a +0 dagger of draining a cursed +0 robe (12, 38, D:3) a +0 dagger (13, 37, D:3) a +3 leather armour of cold resistance (18, 16, D:3) a +0 club (25, 12, D:3) 26 arrows (26, 48, D:3) a cursed +0 club 2 needles of frenzy (28, 25, D:3) a +0 club (28, 26, D:3) a +0 club (28, 38, D:3) a +0 halberd (28, 39, D:3) a +0 club (31, 28, D:3) a +0 spear (35, 31, D:3) a +0 dagger (39, 19, D:3) a stone (46, 24, D:3) a +3 flail (49, 39, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Hexorph's General Store a potion of magic (80 gold) the +6 falchion "Zicox" {slice, rPois rN+ MR+++ Int-4} (527 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a scroll of random uselessness (10 gold) a ration (50 gold) a wand of flame (21) (115 gold) a potion of heal wounds (50 gold) 4 tomahawks of returning (40 gold) 13 stones (13 gold) 21 poisoned needles (84 gold) 2 potions of brilliance (80 gold) a book of the Warp (900 gold) (0, 0, D:4) a +0 trident (48, 35, D:4) a +0 leather armour (57, 8, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, 27, D:5) 28 stones (19, -11, D:5) 29 stones (23, -4, D:5) 17 stones (27, 13, D:5) an arrow (28, 13, D:5) an arrow (29, 15, D:5) 2 arrows (30, 12, D:5) an arrow (30, 16, D:5) 3 arrows (31, 13, D:5) a +0 shortbow 4 arrows (39, 22, D:5) a +0 club (39, 30, D:5) 27 bolts (40, 24, D:5) a +0 spear (41, 38, D:5) a +0 flail (42, 3, D:5) 7 stones (43, 11, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (44, 11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (5, 37, D:6) 14 bolts (14, 5, D:6) a +0 ring mail (16, 14, D:6) a +0 flail a +0 battleaxe of chopping (18, 9, D:6) a +0 war axe (20, 24, D:6) 16 arrows (26, 16, D:6) a +0 quarterstaff (31, 5, D:6) a +0 short sword (35, 23, D:6) a +2 dagger a +0 robe (37, 25, D:6) a +0 battleaxe a +0 robe (37, 43, D:6) a +0 hunting sling (37, 44, D:6) a +0 falchion a cursed +0 ring mail (40, 25, D:6) a cursed -3 short sword a +0 robe (40, 32, D:6) a +0 dagger a +0 robe a cursed +0 club a +0 leather armour a +0 flail 3 tomahawks (40, 34, D:6) a tomahawk (42, 0, D:6) 7 poisoned needles (45, 12, D:6) a +0 whip a +0 ring mail a +0 halberd a +0 halberd (46, 30, D:6) a +2 pair of boots (47, 33, D:6) 11 stones (48, 34, D:6) 12 stones (49, 8, D:6) an uncursed staff of poison (50, 46, D:6) 14 bolts Level 7 of the Dungeon [Shop] Oxunuoqo's Weapon Shoppe a +1 halberd of chopping (143 gold) a +0 hand axe (33 gold) a +0 flail (38 gold) a +0 long sword (38 gold) a +0 war axe (38 gold) a +0 trident (38 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (529 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +2 morningstar of protection (184 gold) a +3 short sword of electrocution (269 gold) a +1 short sword of draining (136 gold) a +2 long sword of holy wrath (201 gold) a +0 morningstar (44 gold) a +0 falchion (33 gold) 21 sling bullets (115 gold) [Shop] Sanus's Book Emporium a book of Clouds (585 gold) a book of Misfortune (260 gold) a book of Death (910 gold) a Fen Folio (975 gold) a book of Callings (390 gold) a book of Party Tricks (650 gold) a book of Necromancy (390 gold) a book of Maledictions (325 gold) a book of Frost (455 gold) a book of Debilitation (520 gold) a book of Minor Magic (260 gold) a book of Battle (520 gold) a book of Geomancy (455 gold) [Shop] Cyoclah's Book Emporium a book of Alchemy (900 gold) a book of Maledictions (300 gold) a book of Cantrips (240 gold) a book of Enchantments (600 gold) a book of Debilitation (480 gold) a book of Necromancy (360 gold) Jicwotod's Reference Book on Icy Calling (734 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Ice Beast Ice/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 a book of Clouds (540 gold) a book of Misfortune (240 gold) a book of Geomancy (420 gold) a book of Fire (780 gold) [Shop] Maduh's Antique Armour Shoppe a +0 ring mail (128 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) the +27 Lear's hauberk (4163 gold) a +0 shield (144 gold) the cursed +0 helmet "Aconipt" {rElec rN+ Int-5} (294 gold) It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +0 leather armour (64 gold) [Shop] Zarin's Weapon Emporium a +0 morningstar (60 gold) a +0 long sword (52 gold) a +0 spear (45 gold) the +5 falchion "Iprypsifasm" {holy, rElec rF+} (771 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. a +0 great sword (97 gold) a +0 great mace (97 gold) a +0 dire flail (60 gold) a +5 short sword of speed (540 gold) a +0 rapier (60 gold) 5 curare-tipped needles (45 gold) a +0 falchion (45 gold) (0, 0, D:7) 16 stones (1, -2, D:7) a +0 whip (3, 13, D:7) a +0 scimitar (4, -6, D:7) a +0 rapier (20, 29, D:7) a +0 quarterstaff (25, 26, D:7) a +0 battleaxe (26, 35, D:7) a +0 dagger a +0 robe (30, 16, D:7) 12 arrows (31, 9, D:7) a +0 dagger of freezing a +0 robe a +0 short sword (36, 37, D:7) 21 stones (43, -13, D:7) 19 stones Level 8 of the Dungeon (12, 2, D:8) a potion of degeneration (24, 1, D:8) a +0 halberd (25, -25, D:8) 14 stones (33, -48, D:8) 11 stones (34, -29, D:8) a +0 dagger of venom a +0 chain mail a +0 dagger a +0 robe (35, -14, D:8) a +0 giant club (35, -11, D:8) 23 stones (39, -33, D:8) a scroll of immolation (39, -10, D:8) 17 arrows (45, -44, D:8) a +0 chain mail (45, -15, D:8) a +0 giant spiked club (46, -42, D:8) a throwing net (47, -41, D:8) a throwing net Level 9 of the Dungeon (3, -10, D:9) 25 stones (13, 13, D:9) 15 bolts (16, -6, D:9) a +0 dagger a +0 robe (21, -13, D:9) a +0 ring mail (21, -12, D:9) a +0 dagger (21, -11, D:9) a +0 war axe (25, -20, D:9) a +0 falchion (25, 15, D:9) a sling bullet (27, 15, D:9) a sling bullet (30, 15, D:9) a +0 quarterstaff a +4 hunting sling 24 sling bullets a +0 ring mail (31, 17, D:9) 20 bolts (33, 13, D:9) a +0 club (35, -5, D:9) 20 poisoned needles (39, -4, D:9) 2 arrows (40, -4, D:9) 2 arrows (41, -4, D:9) an arrow (42, -4, D:9) a +0 shortbow 18 arrows (42, -3, D:9) a +0 falchion a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, 38, D:10) a cursed +0 flail (15, 14, D:10) a +0 battleaxe (15, 46, D:10) a +0 club (17, 26, D:10) a +0 club a +0 chain mail (18, 26, D:10) a cursed -1 club a +0 flail a +0 leather armour a +0 hand axe (19, 28, D:10) a tomahawk (20, 26, D:10) a +0 club a +0 leather armour (22, 26, D:10) a tomahawk (23, 24, D:10) a +0 club (23, 26, D:10) a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail a tomahawk (24, 26, D:10) a tomahawk (25, 37, D:10) 13 bolts (26, 25, D:10) a +0 dagger a +0 robe (26, 26, D:10) a +0 dire flail a +0 plate armour a +0 club a +0 leather armour (27, 18, D:10) 8 stones (27, 26, D:10) a +0 trident a +0 ring mail (28, 28, D:10) a +0 robe (30, 14, D:10) a +0 dire flail a +0 plate armour (30, 34, D:10) a +0 shortbow 26 arrows (31, 13, D:10) a +0 hand axe a +0 leather armour a +0 glaive (34, 28, D:10) a +0 dagger a +0 robe (39, 33, D:10) a +0 troll leather armour (40, 36, D:10) a +2 short sword of venom a +0 robe (41, 47, D:10) 27 arrows (44, 15, D:10) a +0 war axe (48, 46, D:10) a +0 leather armour (53, 24, D:10) 13 arrows (55, 27, D:10) 2 tomahawks a +0 hand axe (56, 27, D:10) a +0 whip (56, 30, D:10) 2 tomahawks (56, 31, D:10) a tomahawk (57, 25, D:10) a +2 short sword of draining Level 11 of the Dungeon (0, 0, D:11) 19 gold pieces (0, 1, D:11) a +0 robe (1, 1, D:11) a ration (2, 2, D:11) 13 gold pieces (6, 18, D:11) a +0 dagger a +0 robe (6, 19, D:11) a +0 mace a +0 leather armour (6, 20, D:11) a cursed +0 dagger a +0 robe (6, 21, D:11) a +0 hand axe (10, 10, D:11) a +0 flail a +0 ring mail (15, -7, D:11) a +0 short sword a +0 robe (15, -6, D:11) a +2 scimitar a +0 robe (18, -5, D:11) a +2 long sword of protection a +2 robe of magic resistance (18, -4, D:11) a +0 long sword a +0 robe (18, 26, D:11) a +0 whip a +0 chain mail (19, -13, D:11) 4 stones a +0 dagger (20, -13, D:11) a +0 robe a +2 mace of crushing a +0 dagger a +0 short sword a +0 blowgun 18 poisoned needles a +0 club 2 stones a +0 club a +0 dagger (21, -13, D:11) a stone a poisoned needle a +0 dagger (25, 18, D:11) 15 bolts (26, 10, D:11) 2 javelins (27, 8, D:11) 22 stones (27, 18, D:11) a cursed +3 halberd a +0 robe (28, 18, D:11) a cursed +4 halberd a +0 robe (29, 18, D:11) a cursed +4 dire flail a +0 robe (37, -10, D:11) a +0 long sword (37, 0, D:11) a +0 war axe (39, -22, D:11) a +1 flail of holy wrath a cursed -3 mace 3 tomahawks (40, -24, D:11) a +0 giant spiked club (41, -24, D:11) a +0 short sword (42, -24, D:11) a +0 chain mail (43, -24, D:11) a cursed -3 dagger a +0 robe Level 1 of the Lair of Beasts (5, -9, Lair:1) a +0 ring mail (6, 0, Lair:1) 11 arrows (20, -10, Lair:1) a +0 trident (23, 24, Lair:1) the +0 ring mail "Tauduaph" {rElec rPois rN+ Str-3} It affects your strength (-3). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (27, 34, Lair:1) 27 stones (30, 9, Lair:1) 24 bolts (39, 23, Lair:1) 23 stones (41, 3, Lair:1) 11 sling bullets (53, -8, Lair:1) 27 stones (60, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse (10, -7, Lair:2) a +3 scale mail (17, -5, Lair:2) a potion of degeneration a manticore corpse (19, -23, Lair:2) a water moccasin corpse