Boromir Level 1 of the Dungeon [Shop] Aseaser's Weapon Emporium the +4 hand axe of the Fifty Hosts {flame, MP+4 Int+7} (555 gold) MP+4: It affects your magic capacity (+4). Int+7: It affects your intelligence (+7). 5 stones (5 gold) 2 atropa-tipped darts (18 gold) a +0 scimitar of holy wrath (128 gold) a +2 antimagic halberd (240 gold) 2 stones (2 gold) a +0 trident (35 gold) a +0 short sword (30 gold) a +2 hand axe of electrocution (195 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 18, D:1) a dart slug corpse (4, -1, D:1) a +0 dagger (7, 23, D:1) a rat corpse (14, 35, D:1) a ball python skeleton (19, 12, D:1) a +0 falchion (19, 35, D:1) an orb of wrath (23, 11, D:1) a rat skeleton (24, 31, D:1) 3 boomerangs (26, 32, D:1) a rat skeleton (26, 33, D:1) a rat skeleton (27, 7, D:1) a +0 leather armour (28, 46, D:1) a ball python skeleton (34, 54, D:1) a frilled lizard corpse (skeletalised by now) (41, 6, D:1) a +0 long sword (46, 56, D:1) 4 stones (47, -1, D:1) a ball python corpse (skeletalised by now) (50, 1, D:1) a ball python corpse (skeletalised by now) (53, 12, D:1) a +0 hand axe (59, 43, D:1) a ball python skeleton (61, 41, D:1) a frilled lizard skeleton (61, 54, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (64, 38, D:1) a +0 dagger Level 2 of the Dungeon (1, -5, D:2) 8 gold pieces (6, 1, D:2) a jackal corpse (9, 6, D:2) 9 stones (9, 8, D:2) a scroll of silence (13, 2, D:2) a +0 leather armour