ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable Version: Dungeon Crawl Stone Soup 0.31.0-4-g52a2dc7128 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16053801067160898565, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name Borsukrates -rc /dgldir/rcfiles/crawl-0.31/Borsukrates.rc -macro /dgldir/rcfiles/crawl-0.31/Borsukrates.macro -webtiles-socket /crawl-master/webserver/sockets/Borsukrates:dcss-0.31.sock -morgue /dgldir/morgue/Borsukrates/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x27) [0x564b1ddf9c97]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x3fc) [0x564b1de04a7c]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1ca) [0x564b1ddfa0da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f8bb165afd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f8bb16a9d3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f8bb165af32]: /usr/games/crawl-0.31(+0x453f96) [0x564b1de03f96]: /usr/games/crawl-0.31(+0x45453e) [0x564b1de0453e]: /usr/games/crawl-0.31(+0xad5247) [0x564b1e485247]: /usr/games/crawl-0.31(_ZN14TilesFramework9_send_mapEb+0x1376) [0x564b1e493286]: TilesFramework::_send_map(bool) /usr/games/crawl-0.31(_ZN14TilesFramework6redrawEv+0x94) [0x564b1e4933d4]: TilesFramework::redraw() /usr/games/crawl-0.31(_Z8getch_ckv+0x121) [0x564b1e498191]: getch_ck() /usr/games/crawl-0.31(_ZN2ui11pump_eventsEi+0xc0) [0x564b1e407e20]: ui::pump_events(int) /usr/games/crawl-0.31(_Z8show_mapR9level_posbb+0x404) [0x564b1e41ddf4]: show_map(level_pos&, bool, bool) /usr/games/crawl-0.31(_Z15process_command12command_typeS_+0x162c) [0x564b1e4a763c]: process_command(command_type, command_type) /usr/games/crawl-0.31(+0xaf4532) [0x564b1e4a4532]: /usr/games/crawl-0.31(+0xaf5065) [0x564b1e4a5065]: /usr/games/crawl-0.31(main+0x19f) [0x564b1dd4a97f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f8bb16461ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f8bb1646285]: /usr/games/crawl-0.31(_start+0x21) [0x564b1dd4b271]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 12 Level id: D:12 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 11 Level vaults: gammafunk_boulding_lane layout_rooms nicolae_trove_entry_path_of_doom uniq_josephine uniq_sonja uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 7 at (46, 37): position (46,40) Marker #2, type 7 at (46, 39): position (46,32) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The boulder beetle curls into a ball and begins rolling! Casting: Ozocubu's Armour (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The boulder beetle looks more healthy. The boulder beetle leaps! Your +1 dagger of venom begins to drip with poison! k - a +1 dagger of venom (weapon) The boulder beetle completely misses you. The boulder beetle stops rolling and uncurls. You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle barely misses you. Press: ? - help, v - describe, . - travel Here: a boulder beetle (lightly wounded) The floor. You hit the boulder beetle but do no damage. The boulder beetle is poisoned. The boulder beetle is lightly wounded. You barely miss the boulder beetle. The boulder beetle is lightly wounded. The boulder beetle bites you but does no damage. Press: ? - help, v - describe, . - travel Here: a boulder beetle (lightly wounded, very poisoned) The floor. You hit the boulder beetle but do no damage. The boulder beetle looks as sick as possible! The boulder beetle is lightly wounded. The boulder beetle bites you! Your +1 dagger of venom stops dripping with poison. You feel a sense of dread. I - a +0 vampiric great sword (weapon) You barely miss the boulder beetle. The boulder beetle is moderately wounded. You block the boulder beetle's attack. You slice the boulder beetle!! You feel better. The boulder beetle is severely wounded. The boulder beetle looks more healthy. The boulder beetle closely misses you. You slash the boulder beetle! You kill the boulder beetle! The boulder beetle waves its antennae. Training target 11.5 for Dodging reached! Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You hit the boulder beetle but do no damage. The boulder beetle is moderately wounded. The boulder beetle barely misses you. Press: ? - help, v - describe, . - travel Here: a boulder beetle (moderately wounded) The floor. You feel the dreadful sensation subside. Your +1 dagger of venom begins to drip with poison! k - a +1 dagger of venom (weapon) The boulder beetle completely misses you. You hit the boulder beetle. The boulder beetle is poisoned. The boulder beetle is moderately wounded. The boulder beetle leaps! Throw: 53 darts (poison) Press: ? - help, Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (heavily wounded, very poisoned, 91% to hit) You throw a poisoned dart. The poisoned dart hits the boulder beetle. The boulder beetle looks even sicker. The boulder beetle is heavily wounded. Your +1 dagger of venom stops dripping with poison. You feel a sense of dread. I - a +0 vampiric great sword (weapon) You hit the boulder beetle but do no damage. The boulder beetle is heavily wounded. The boulder beetle misses you. You hit the boulder beetle but do no damage. The boulder beetle is severely wounded. The boulder beetle completely misses you. You slash the boulder beetle! The boulder beetle is severely wounded. The boulder beetle leaps! x2 The boulder beetle curls into a ball and begins rolling! The boulder beetle misses you. The boulder beetle stops rolling and uncurls. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You kill the boulder beetle! You feel the dreadful sensation subside. a - a +3 scimitar (weapon) Your icy armour cracks and falls away as you move. O - 54 poisoned darts (gained 2) O - 55 poisoned darts (gained 1) O - 56 poisoned darts (gained 1) You see here a +0 pair of boots of rampaging. r - a +0 pair of boots of rampaging You start putting on your armour. You continue putting on your +0 pair of boots of rampaging. x4 You finish putting on your +0 pair of boots of rampaging. You feel ready to rampage towards enemies. Cloak : none Helmet : c - a +0 helmet Gloves : m - a +0 pair of gloves Boots : r - a +0 pair of boots of rampaging Shield : none Armour : s - a +2 leather armour of poison resistance Cloak : none Helmet : c - a +0 helmet Gloves : m - a +0 pair of gloves Boots : r - a +0 pair of boots of rampaging Shield : none Armour : s - a +2 leather armour of poison resistance Left ring : G - a ring of flight Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or G - a ring of flight; > or P - a +4 ring of protection You remove your ring of flight. You float gracefully downwards. You feel clever. D - a +6 ring of intelligence (left hand) Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection Okay, then. Okay, then. Press: ? - help, v - describe, . - travel A translucent stone wall. Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection Okay, then. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: +0 acid dragon scales] [the floor.] Okay, then. Okay, then. Okay, then. Okay, then. You drop 2 scrolls labelled CANTUWUTWU. Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection b - a +0 orcbow (weapon) There is a transporter here. You enter the transporter and appear at another place. Press: ? - help, v - describe, . - travel Here: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (asleep) The floor. Reduced exclusion size to a single square. Unknown command. Unknown command. You see here +0 acid dragon scales. H - +0 acid dragon scales You see here 3 scrolls labelled EMYD CYGHUSISOSACK. There is a stone staircase leading up here. Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection You see here a +0 battleaxe. a - a +3 scimitar (weapon) An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! x2 Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call out to the remnants of the fallen! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. b - a +0 orcbow (weapon) a - a +3 scimitar (weapon) An orc comes into view. It is wielding a +0 short sword. x2 b - a +0 orcbow (weapon) Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (wandering, hasn't noticed you, 66% to hit) You shoot an arrow. The orc shouts! Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (66% to hit) You shoot an arrow. You block something's attack. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a +1 dagger of draining, quivering curare-tipped darts and carrying a wand of quicksilver (23% to hit) Okay, then. Okay, then. A magic dart appears from out of thin air! The magic dart hits you. Casting: Fugue of the Fallen (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fugue of the Fallen (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Sonja zaps a wand. The bolt of dispelling energy hits something! Reactivating autopickup. You feel a bit more experienced. The bolt of dispelling energy hits you! Your magical effects are unravelling. Your icy armour will break if you move. Continue? Your icy armour cracks and falls away as you move. Your fugue has ended. Sonja zaps a wand. The bolt of dispelling energy hits the orc! The orc dies! The bolt of dispelling energy hits you! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a +1 dagger of draining, quivering curare-tipped darts and carrying a wand of quicksilver Okay, then. Okay, then. Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel Here: Sonja, wielding a +1 dagger of draining, quivering curare-tipped darts and carrying a wand of quicksilver The floor. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a +1 dagger of draining, quivering curare-tipped darts and carrying a wand of quicksilver (28% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses Sonja. Sonja zaps a wand. The bolt of dispelling energy hits you! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - Sonja Aim: Sonja, wielding a +1 dagger of draining, quivering curare-tipped darts and carrying a wand of quicksilver The roots erupt in riotous growth! Roots grab Sonja. The grasping roots constrict Sonja. You hear a shout! Sonja zaps a wand. The bolt of dispelling energy hits you! Sonja mumbles some strange words. Sonja blinks free! Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (66% to hit) You shoot an arrow. The arrow closely misses the orc. a - a +3 scimitar (weapon) You closely miss the orc. The orc misses you. You hit the orc. The orc is heavily wounded. You block the orc's attack. You slice the orc!! You kill the orc! You feel much better. Left ring : D - a +6 ring of intelligence Right ring : P - a +4 ring of protection Amulet : E - an amulet of reflection Okay, then. Sonja zaps a wand. The bolt of dispelling energy misses you. Throw: 56 darts (poison) Press: ? - help, Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a +1 dagger of draining, quivering curare-tipped darts and carrying a wand of quicksilver (lightly wounded, 28% to hit) You throw a poisoned dart. The poisoned dart barely misses Sonja. Sonja casts a spell. Sonja blinks! Sonja zaps a wand. The bolt of dispelling energy misses you. You completely miss Sonja. Sonja is lightly wounded. Sonja zaps a wand. The bolt of dispelling energy misses you. You closely miss Sonja. Sonja is lightly wounded. Sonja zaps a wand. The bolt of dispelling energy misses you. You miss Sonja. Sonja is lightly wounded. Sonja zaps a wand. The bolt of dispelling energy hits you. You miss Sonja. Sonja is lightly wounded. Sonja completely misses you. Sonja hits you with a +1 dagger of draining. You feel drained. Sonja hits you but does no damage. You feel drained. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Sonja zaps a wand. The bolt of dispelling energy misses you. Sonja completely misses you. Sonja hits you but does no damage. You feel drained. Sonja hits you but does no damage. You feel drained. You slice Sonja!! Sonja is severely wounded. Sonja closely misses you. Sonja hits you but does no damage. You feel drained. Sonja hits you but does no damage. You feel drained. You slash Sonja! You kill Sonja! Training target 5.0 for Ice Magic reached! Your Ice Magic skill increases to level 5! Your icy armour cracks and falls away as you move. You now have 774 gold pieces (gained 11). M - a wand of quicksilver (7) (gained 4 charges) Things that are here: a +1 dagger of draining; 5 curare-tipped darts; the kobold corpse of Sonja e - 5 curare-tipped darts You see here 3 scrolls of noise. Things that are here: a +1 dagger of draining; the kobold corpse of Sonja b - a +0 orcbow (weapon) You start resting. Magic restored. Things that are here: a +0 short sword; a +0 leather armour; an orc corpse O - 56 poisoned darts (gained 1) You start resting. A wraith comes into view. Things that are here: a +0 short sword; a +0 leather armour; an orc corpse You start resting. HP restored. Things that are here: a +0 short sword; a +0 leather armour; an orc corpse You now have 806 gold pieces (gained 32). Items here: )) [[ †. e - 6 curare-tipped darts (gained 1) A cyan ugly thing comes into view. Throw: 56 darts (poison) Press: ? - help, Shift-Dir - straight line, f - cyan ugly thing Aim: a cyan ugly thing (wandering, hasn't noticed you, 68% to hit) You throw a poisoned dart. The poisoned dart hits the cyan ugly thing. The cyan ugly thing gurgles horribly! Throw: 55 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (68% to hit) You throw a poisoned dart. The poisoned dart hits the cyan ugly thing. The cyan ugly thing is poisoned. Throw: 54 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (poisoned, 68% to hit) You throw a poisoned dart. The poisoned dart closely misses the cyan ugly thing. Throw: 53 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (poisoned, 68% to hit) You throw a poisoned dart. The poisoned dart hits the cyan ugly thing. The cyan ugly thing looks even sicker. Throw: 52 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (lightly wounded, very poisoned, 68% to hit) You throw a poisoned dart. The poisoned dart barely misses the cyan ugly thing. Items here: )) [[ †. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! a - a +3 scimitar (weapon) The cyan ugly thing barely misses you. Press: ? - help, v - describe, . - travel, g - get item Here: a cyan ugly thing (lightly wounded, poisoned) Items here: )) [[ †. The floor, spattered with blood. You closely miss the cyan ugly thing. The cyan ugly thing is lightly wounded. The cyan ugly thing bites you. The cyan ugly thing shocks you! You slash the cyan ugly thing! The cyan ugly thing is moderately wounded. The cyan ugly thing completely misses you. You slash the cyan ugly thing! The cyan ugly thing is heavily wounded. The cyan ugly thing bites you but does no damage. You feel a sense of dread. I - a +0 vampiric great sword (weapon) You slash the cyan ugly thing! You feel better. The cyan ugly thing is severely wounded. The cyan ugly thing closely misses you. You completely miss the cyan ugly thing. The cyan ugly thing is severely wounded. The cyan ugly thing looks more healthy. The cyan ugly thing completely misses you. You slice the cyan ugly thing!! You feel better. You kill the cyan ugly thing! Your life force feels restored. You feel very buoyant. You fly up into the air. Throw: 6 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (wandering, hasn't noticed you, 65% to hit) Okay, then. Okay, then. Throw: 6 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (wandering, hasn't noticed you, 65% to hit) Okay, then. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (wandering, hasn't noticed you, 65% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses Psyche. Psyche shouts! Psyche laughs secretively. Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - Psyche Aim: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (65% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses Psyche. Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - Psyche Aim: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (65% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Psyche. Psyche is poisoned. Psyche struggles to breathe. Psyche seems to slow down. Psyche is moderately wounded. You feel the dreadful sensation subside. a - a +3 scimitar (weapon) Psyche cries, "You've killed my pet!" Throw: 51 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - Psyche Aim: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (moderately wounded, very poisoned, slow, 65% to hit) You throw a poisoned dart. The poisoned dart hits Psyche. Psyche looks even sicker. Psyche is moderately wounded. You barely miss Psyche. Psyche is moderately wounded. You slash Psyche! Psyche is heavily wounded. Psyche hits you with a +2 dagger of chaos. You are confused. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: Psyche, wielding a +2 dagger of chaos and wearing a +1 robe of cold resistance (severely wounded, very poisoned, slow) Items here: )) [[ ††. The floor, spattered with blood. You feel better. Psyche gestures wildly while chanting. Psyche flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line The bolt of dispelling energy hits something! Reactivating autopickup. You feel a bit more experienced. Your icy armour cracks and falls away as you move. Items here: ))) [[[ †††. Okay, then. O - 51 poisoned darts (gained 1) b - a +0 orcbow (weapon) e - 4 curare-tipped darts (gained 1) e - 5 curare-tipped darts (gained 1) O - 52 poisoned darts (gained 1) Really fly into a travel-excluded area? O - 53 poisoned darts (gained 1) O - 54 poisoned darts (gained 1) O - 55 poisoned darts (gained 1) O - 56 poisoned darts (gained 1) Really fly into a travel-excluded area? [Y]es or [N]o only, please. Really fly into a travel-excluded area? Okay, then. Unknown command. You are starting to lose your buoyancy. e - 6 curare-tipped darts (gained 1) You float gracefully downwards. Really walk into a travel-excluded area? Okay, then. Okay, then. Found a stone staircase leading down. Found an escape hatch in the floor. Your enlightenment fades. There is a stone staircase leading down here. A gargoyle comes into view. It is wielding a +0 mace. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. a - a +3 scimitar (weapon) The gargoyle hurls a stone arrow at you. The stone arrow misses you. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You block the gargoyle's attack. You hit the gargoyle but do no damage. The gargoyle hits you with a +0 mace! You slash the gargoyle! The gargoyle is heavily damaged. You block the gargoyle's attack. You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The gargoyle hits you with a +0 mace! You hit the gargoyle but do no damage. The gargoyle is heavily damaged. The gargoyle completely misses you. You hit the gargoyle. The gargoyle is heavily damaged. You block the gargoyle's attack. You slash the gargoyle! You destroy the gargoyle! Your icy armour cracks and falls away as you move. You see here a +0 mace. You start resting. Magic restored. You start resting. A centaur is nearby! Throw: 56 darts (poison) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (wandering, hasn't noticed you, 77% to hit) You throw a poisoned dart. The poisoned dart hits the centaur. The centaur is poisoned. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur. There is an escape hatch in the floor here. You start resting. A centaur is nearby! The centaur unwields a +0 shortbow. The centaur closely misses you. You block the centaur's attack. You hit the centaur. The centaur is heavily wounded. The centaur misses you. The centaur kicks you but does no damage. The centaur completely misses you. The centaur misses you. You slash the centaur! The centaur is almost dead. The centaur closely misses you. The centaur misses you. You hit the centaur. You kill the centaur! You now have 862 gold pieces (gained 56). Things that are here: a +0 shortbow; a +0 mace b - a +0 orcbow (weapon) O - 56 poisoned darts (gained 1) You see here 6 atropa-tipped darts. Your movement speed is average. Your attack delay is about 1.2. Your damage rating with your +0 orcbow is about 19 (Base 11 x 152% (Dex) x 119% (Skill)). Your base attributes are Str 15, Int 10, Dex 31. a - a +3 scimitar (weapon) Your movement speed is average. Your attack delay is about 0.8. Your damage rating with your +3 scimitar is about 27 (Base 12 x 152% (Dex) x 133% (Skill) + 3 (Ench)). Your base attributes are Str 15, Int 10, Dex 31. b - a +0 orcbow (weapon) You see here 6 atropa-tipped darts. Okay, then. You drop +0 steam dragon scales. You see here 6 atropa-tipped darts. f - 6 atropa-tipped darts Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here +0 steam dragon scales. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The two-headed ogre shouts in stereo! Throw: 56 darts (poison) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. Throw: 55 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Throw: 54 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Throw: 53 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Throw: 52 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. Throw: 51 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. You feel ready to blink again. Throw: 50 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is moderately wounded. Throw: 49 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is heavily wounded. Throw: 48 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is heavily wounded. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Throw: 47 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is heavily wounded. You feel ready to blink again. Throw: 46 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is severely wounded. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, very poisoned, 79% to hit) You shoot an arrow. The arrow hits the two-headed ogre but does no damage. The two-headed ogre is almost dead. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, very poisoned, 79% to hit) You shoot an arrow. The arrow hits the two-headed ogre. The two-headed ogre is almost dead. You kill the two-headed ogre! Your Long Blades skill increases to level 12! Things that are here: a +0 giant spiked club; a +0 giant spiked club O - 46 poisoned darts (gained 1) Things that are here: a +1 dagger of draining; the kobold skeleton of Sonja Okay, then. Things that are here: a +0 short sword; a +0 leather armour; an orc skeleton Things that are here: a +1 dagger of draining; the kobold skeleton of Sonja Search for what [Enter for "acid", or ? for help]? cold re O - 47 poisoned darts (gained 1) You drop a scroll labelled WILAICLINUI. O - 48 poisoned darts (gained 1) O - 49 poisoned darts (gained 1) O - 50 poisoned darts (gained 1) An orc comes into view. It is wielding a +0 war axe. You see here a poisoned dart. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Fugue of the Fallen. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe (66% to hit) You shoot an arrow. The arrow hits the orc. The orc is almost dead. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (almost dead, 66% to hit) You shoot an arrow. The arrow hits the orc. You kill the orc! Press: ? - help, v - describe, . - travel A teleport trap. Your magical contamination has completely faded away. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The two-headed ogre shouts in stereo! You hear a shout! Throw: 50 darts (poison) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. An orc wizard comes into view. It is wielding a +0 dagger. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. There is an escape hatch in the ceiling here. Unknown command. Okay, then. You see here a +0 battleaxe. Things that are here: a +0 giant spiked club; a +0 giant spiked club A wraith is nearby! Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wraith Aim: a wraith (wandering, hasn't noticed you, 66% to hit) You shoot an arrow. The arrow barely misses the wraith. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wraith Aim: a wraith (66% to hit) You shoot an arrow. The arrow hits the wraith. The wraith is lightly damaged. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged, 66% to hit) You shoot an arrow. The arrow hits the wraith. The wraith is lightly damaged. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged, 66% to hit) You shoot an arrow. The arrow closely misses the wraith. Casting: Fugue of the Fallen (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! a - a +3 scimitar (weapon) The wraith misses you. You slash the wraith! The wraith is heavily damaged. You block the wraith's attack. You closely miss the wraith. The wraith is heavily damaged. You slash the wraith! The wraith is almost destroyed. The wraith completely misses you. You slash the wraith! You destroy the wraith! b - a +0 orcbow (weapon) Your icy armour cracks and falls away as you move. You see here a poisoned dart. Throw: 49 darts (poison) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (wandering, hasn't noticed you, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre shouts in stereo! Throw: 48 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. Throw: 47 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart closely misses the two-headed ogre. Throw: 46 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. Throw: 45 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Throw: 44 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Throw: 43 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. You feel ready to blink again. Throw: 42 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Throw: 41 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, very poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The orc wizard shouts! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Throw: 40 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Throw: 39 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, poisoned, 80% to hit) Okay, then. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You feel ready to blink again. Throw: 39 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, poisoned, 80% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is moderately wounded. Something hits you. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. A magic dart appears from out of thin air! The magic dart hits you. You see here a poisoned dart. You feel ready to blink again. You see here a poisoned dart. A magic dart appears from out of thin air! The magic dart hits you. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The two-headed ogre completely misses you. The two-headed ogre misses you. Okay, then. Press: ? - help, v - describe, . - travel Here: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, poisoned) The floor. Unknown command. a - a +3 scimitar (weapon) The two-headed ogre looks more healthy. You slash the two-headed ogre! The two-headed ogre is severely wounded. You block the two-headed ogre's attack. The two-headed ogre completely misses you. You slash the two-headed ogre! The two-headed ogre is almost dead. You slice the two-headed ogre!! You kill the two-headed ogre! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. The heat melts your icy armour. Your icy armour will break if you move. Continue? Okay, then. You swing at nothing. You closely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You barely miss something. You slice something!! Reactivating autopickup. You feel a bit more experienced. Your magical contamination has completely faded away. You start resting. Your icy armour starts to melt. Your icy armour cracks and falls away as you move. Items here: ))) [ †. O - 39 poisoned darts (gained 1) O - 40 poisoned darts (gained 1) O - 41 poisoned darts (gained 1) O - 42 poisoned darts (gained 1) O - 43 poisoned darts (gained 1) You are a level 12 Demigod Gladiator. You are 53% of the way to level 13. Play time: 05:18:10 (22445 turns). Zot will find you in 25956 turns if you stay in this branch and explore no new floors. O - 44 poisoned darts (gained 1) O - 45 poisoned darts (gained 1) O - 46 poisoned darts (gained 1) O - 47 poisoned darts (gained 1) O - 48 poisoned darts (gained 1) O - 49 poisoned darts (gained 1) O - 50 poisoned darts (gained 1) A guardian mummy comes into view. Things that are here: a poisoned dart; a +0 war axe You see here a poisoned dart. O - 51 poisoned darts (gained 1) Press: ? - help, v - describe, . - travel Here: a guardian mummy The floor. b - a +0 orcbow (weapon) Casting: Ozocubu's Armour (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy (69% to hit) You shoot an arrow. The arrow completely misses the guardian mummy. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (69% to hit) You shoot an arrow. The arrow hits the guardian mummy! The guardian mummy is moderately damaged. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (moderately damaged, 69% to hit) You shoot an arrow. The arrow closely misses the guardian mummy. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (moderately damaged, 69% to hit) You shoot an arrow. The arrow barely misses the guardian mummy. You feel ready to blink again. Fire: b) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (moderately damaged, 69% to hit) You shoot an arrow. The arrow completely misses the guardian mummy. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Press: ? - help, v - describe, . - travel Here: a guardian mummy (moderately damaged) The floor. a - a +3 scimitar (weapon) You slash the guardian mummy! The guardian mummy is severely damaged. The guardian mummy closely misses you. You hit the guardian mummy. The guardian mummy is almost destroyed. The guardian mummy barely misses you. You slice the guardian mummy!! You destroy the guardian mummy! You feel extremely nervous for a moment... Your skin prickles. b - a +0 orcbow (weapon) Your icy armour cracks and falls away as you move. O - 52 poisoned darts (gained 1) O - 53 poisoned darts (gained 1) You see here a +0 war axe. Found a portal to a secret trove of treasure. There is an open door here. Press: ? - help, v - describe, . - travel A stone wall. There is an open door here. You see here a +0 war axe. Found a scimitar. Really walk into a travel-excluded area? Okay, then. Found a quarterstaff. You see here a +0 quarterstaff. You see here a +0 scimitar. Found a potion of heal wounds. n - a potion of heal wounds Found a scroll of teleportation and a chain mail. y - 6 scrolls of teleportation (gained 1) You start removing your armour. You continue taking off your +2 leather armour of poison resistance. x4 You finish taking off your +2 leather armour of poison resistance. You no longer feel resistant to poison. You start putting on your armour. You continue putting on your +0 robe of positive energy. x5 You finish putting on your +0 robe of positive energy. You feel more protected from negative energy. There is a transporter here. There is a transporter landing site here. There is a transporter here. You enter the transporter and appear at another place. You see here 2 scrolls labelled CANTUWUTWU. F - 2 scrolls labelled CANTUWUTWU You drop a scroll labelled TUMOBR VOEVUI. There is a transporter here. You enter the transporter and appear at another place. You see here 3 scrolls labelled EMYD CYGHUSISOSACK. l - 3 scrolls labelled EMYD CYGHUSISOSACK Search for what [Enter for "cold re", or ? for help]? cold re Items here: ))) [[[. L - a +1 robe of cold resistance Things that are here: a +0 short sword; a +0 leather armour Things that are here: a +0 giant spiked club; a +0 giant spiked club Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-4-g52a2dc7128 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_MAP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Borsukrates] Species: Demigod Job: Gladiator HP: 94/94; mods: 0/0 MP: 20/20; mod: 0 Stats: 15 (15) 16 (16) 31 (31) Position: (63, 37), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 891 | 0/357 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 2 | 100 | 12 | 5096 | 280/892 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 5 | 891 | 0/357 Throwing | X | 0 | 0 | 2 | 178 | 0/178 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 11 | 4415 | 402/803 Stealth | X | 0 | 0 | 4 | 500 | 0/250 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 3 | 424 | 0/283 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 4 | 594 | 0/297 Translocations | X | 0 | 0 | 5 | 891 | 0/357 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 5 | 891 | 0/357 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 862 #23: 22398 #24: -790552298 #49: 917 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 orcbow eq slot #2, inv slot #2: +0 helmet eq slot #3, inv slot #12: +0 pair of gloves eq slot #4, inv slot #17: +0 pair of boots of rampaging eq slot #6, inv slot #49: +0 robe of positive energy eq slot #7, inv slot #29: +6 ring of intelligence eq slot #8, inv slot #41: +4 ring of protection eq slot #9, inv slot #30: amulet of reflection }}}}}}}}}}} Webtiles message buffer: {"msg":"map","vgrdc":{"x":-12,"y":13},"cells":[{"x":-10,"y":5,"mf":26},{"x":-10,"y":6,"mf":26},{"x":-10,"y":7,"mf":26},{"x":-12,"y":8,"mf":26},{"mf":26},{"mf":26},{"mf":26},{"mf":26},{"x":-14,"y":10,"mf":26},{"mf":26},{"x":-14,"y":11,"mf":26},{"x":-14,"y":12,"mf":26},{"x":-12,"y":12,"mf":26},{"mf":26},{"mf":26},{"mf":26},{"x":0,"y":12,"mf":26},{"x":-14,"y":13,"mf":26},{"mf":26},{"mf":26},{"x":-1,"y":13,"mf":26},{"mf":26},{"x":4,"y":13,"mf":26},{"mf":26},{"x":-2,"y":14,"mf":26},{"mf":26},{"x":5,"y":14,"mf":26},{"x":-3,"y":15,"mf":26},{"mf":26},{"x":-3,"y":16,"mf":26},{"x":-3,"y":19,"mf":26},{"mf":26},{"mf":26},{"mf":26},{"mf":26},{"mf":26},{"mf":26},{"mf":26},{"mf":26}]} Webtiles JSON stack: Screenshot: ##....................# #..####.###..###).##### ### #..###..#....# #8####.###.....##.# .##........#...##.# #?#.....#.....###.# #.#.......##...##.# #.#......###.#....## ..#......##.....@..# ###.....###...<.#..# ..#....####.....##.### ..#......##.....##...# ....##.#.##.......>..# ..####.#.####.##.#.### ### #.#.# ##..#.#.# ..#.###.....#.# .##....<#.###.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (7, 47): {{{{ CLASS: TroveMarker toll: item: ego_type: false quantity: 1 plus2: false sub_type: storm dragon scales plus1: 4 artefact_name: false base_type: armour props: feat_tile: dngn_portal_trove_gone floor: expired_portal entity: portal toll: item: ego_type: false quantity: 1 plus2: false sub_type: storm dragon scales plus1: 4 artefact_name: false base_type: armour toll_desc: to enter a treasure trove }}}} >>>>>>>>>>>>>>>>>>>>>>