Dungeon Crawl Stone Soup version 0.32-a0-135-g14f8b2e1af (console) character file. Game seed: 13675222249055061575 2 Borsukrates the Gusty (level 1, 9/9 HPs) Began as a Vine Stalker Air Elementalist on Feb 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (28 turns). Borsukrates the Gusty (Vine Stalker Air Elementalist) Turns: 28, Time: 00:01:16 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Borsukrates the Vine Stalker Air Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Okay, then. Found 11 gold pieces and an amethyst potion. A frilled lizard comes into view. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 10 gold pieces. A dart slug comes into view. A rat comes into view. The rat squeaks loudly. The frilled lizard hisses angrily. You hear a shout! A goblin comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 club. You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The rat attacks as it pursues you! The rat closely misses you. You barely miss the rat. You hit the rat. You kill the rat! You hit the goblin. Your bite misses the goblin. The goblin is heavily wounded. The goblin barely misses you. The goblin shouts! You hit the goblin. You kill the goblin! A quokka comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #w ## ..... .###.#.# # ....#.#!# #..#.#.# ### #...... .... #..$.# ..... ###..##...... #######...@)†...... #..........#....g.. #.####.##..#....... #.#<.#.##..#....... #.#..#.##..#....... #.##.#.##$.##...... #....#.##..# ....r. ######.##..# ...... ... You could see a quokka (wandering) and a goblin. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Borsukrates the Vine Stalker Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 28 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts