BreadTh Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 leather armour (3, 0, D:1) a +0 club (12, -5, D:1) a +0 whip (13, 3, D:1) a +0 robe (15, -11, D:1) a +0 hunting sling (17, -9, D:1) 2 stones (17, -8, D:1) a stone (20, -4, D:1) a stone (26, -2, D:1) a +0 short sword 4 stones (27, 4, D:1) 12 stones (28, -3, D:1) a +0 short sword (29, -23, D:1) a +0 club (32, -23, D:1) a +0 club (43, -9, D:1) a +0 club (43, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (unseen) (0, 2, D:2) a +0 dagger a +0 club (6, 20, D:2) a +0 dagger (still there?) a cursed -3 dagger (still there?) (20, -15, D:2) a +0 club (21, -19, D:2) a +0 club (25, -22, D:2) 24 stones (40, -23, D:2) a +0 ring mail (54, -7, D:2) a +0 ring mail (54, 3, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (22, -15, D:3) a +0 quarterstaff (24, 0, D:3) a +0 dagger (31, 18, D:3) a +0 ring mail (32, 7, D:3) 16 stones (33, -11, D:3) a +0 dagger (40, -1, D:3) a cursed -1 whip a +0 dagger (43, 21, D:3) a +0 scale mail (45, 1, D:3) a +0 club a +0 leather armour a +0 flail (45, 5, D:3) 13 sling bullets Level 4 of the Dungeon [Shop] Xiwn's Book Emporium the Tome of Poisonous Calling (988 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Call Imp Summoning 2 c - Spider Form Transmutation/Poison 3 d - Summon Mana Viper Hexes/Summoning 5 e - Dragon's Call Summoning 9 a book of Death (910 gold) a book of Cantrips (260 gold) a book of Dreams (975 gold) a book of Debilitation (520 gold) a book of Necromancy (390 gold) a book of Misfortune (260 gold) a book of Flames (455 gold) a book of Minor Magic (260 gold) a book of Callings (390 gold) (0, 0, D:4) a cursed +0 hunting sling (4, 27, D:4) 23 stones (7, -16, D:4) 18 poisoned needles (21, 34, D:4) a +0 mace (25, 13, D:4) a +0 leather armour (28, -1, D:4) a +0 whip (36, 33, D:4) a +0 flail (42, -21, D:4) a +0 quarterstaff of holy wrath (42, 12, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (4, -26, D:5) 30 stones (6, 2, D:5) a +0 trident (8, -4, D:5) a +0 dagger of venom (28, -2, D:5) a +0 dagger (31, 16, D:5) a +0 mace (36, 1, D:5) a +1 flail of crushing a +0 dagger a +0 short sword (36, 3, D:5) a cursed -3 dagger a +0 flail (37, 4, D:5) a +0 club a +0 dagger a +0 robe (43, -1, D:5) 12 gold pieces (43, 0, D:5) 10 gold pieces (43, 1, D:5) 21 stones (43, 4, D:5) a +0 dagger a +0 robe a +0 dagger (44, -1, D:5) a potion of curing (44, 0, D:5) a scroll of teleportation (44, 1, D:5) 26 stones (44, 3, D:5) a +0 trident a +0 scale mail (45, -1, D:5) a +0 long sword (45, 0, D:5) 12 gold pieces (45, 1, D:5) a scroll of magic mapping Level 6 of the Dungeon (0, 0, D:6) a +1 whip of flaming a +0 robe (9, 7, D:6) the cursed +0 pair of boots "Risets" {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (11, -24, D:6) a +0 whip (17, -8, D:6) a +0 whip (20, -8, D:6) a +0 ring mail (22, 9, D:6) a +2 shortbow of freezing 7 needles of sleeping (24, -2, D:6) a +2 dagger of venom a +0 robe (25, -1, D:6) a +0 short sword (26, -3, D:6) a +0 scale mail (36, -6, D:6) a throwing net (37, -16, D:6) 3 potions of degeneration (37, -9, D:6) a +0 club (37, -8, D:6) a +0 leather armour a +0 war axe (37, 5, D:6) a +0 falchion (40, -6, D:6) a +0 whip (40, -5, D:6) a +0 spear (47, -14, D:6) a +0 scale mail (51, -15, D:6) a +0 giant club a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 dagger (0, 2, D:7) a +0 scale mail a +0 spear (3, 2, D:7) a +0 spear (4, 2, D:7) a +0 spear (5, 2, D:7) a +0 spear (8, 1, D:7) a +0 club (8, 2, D:7) an uncursed ring of loudness (20, 22, D:7) a +0 whip a stone (21, 21, D:7) a stone a +0 dagger a +0 dagger (22, 2, D:7) a +0 whip (23, 14, D:7) a +0 chain mail (25, 18, D:7) a stone (25, 19, D:7) a stone (26, 32, D:7) a +0 shortbow (27, 18, D:7) a stone (28, 39, D:7) a +0 flail a +0 leather armour (29, 42, D:7) a poisoned tomahawk (31, 40, D:7) a +0 whip a +0 leather armour a poisoned tomahawk (32, 40, D:7) a +0 dagger (48, 13, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Nostreqo's Weapon Emporium a +5 rapier of electrocution (518 gold) a +2 glaive of freezing (331 gold) 16 stones (22 gold) a +0 short sword (42 gold) a +0 hunting sling (21 gold) a +0 falchion (42 gold) the +5 hand axe "Rummage" {vamp, rN+ SInv} (691 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you see invisible. a +2 dagger of draining (218 gold) a +2 halberd of chopping (252 gold) 13 stones (18 gold) a +0 dagger (28 gold) (5, 0, D:8) a +0 leather armour (7, 10, D:8) a +0 spear (7, 14, D:8) a stone (unseen) (8, 17, D:8) a +0 giant spiked club (24, -6, D:8) a +0 mace a +0 robe (34, 19, D:8) a +0 giant spiked club a +0 giant club (36, -12, D:8) a +0 giant spiked club (37, 4, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -2, D:9) a yak corpse (6, -5, D:9) a scroll of amnesia (14, -9, D:9) a +0 rapier (16, -1, D:9) a scorpion corpse (19, -2, D:9) a +0 dagger (19, 0, D:9) 11 gold pieces (27, -28, D:9) a cursed +0 leather armour (36, 1, D:9) a cursed -3 shortbow (38, -16, D:9) a +0 leather armour (41, -3, D:9) a +0 pair of gloves (46, -27, D:9) the +2 great mace "Spiderbane" {crush, MR++ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (51, -3, D:9) a +0 robe (54, -11, D:9) a +0 chain mail the Ecumenical Temple