BreadTh Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -7, D:1) a +0 chain mail (5, -1, D:1) a +0 short sword (6, 25, D:1) a +0 dagger (9, -9, D:1) a +0 chain mail (13, 19, D:1) a +0 club (15, 8, D:1) a +0 short sword (15, 19, D:1) a +0 club (32, -4, D:1) 14 sling bullets (34, -3, D:1) a +0 club (34, 20, D:1) a +0 dagger (36, -3, D:1) a +0 club a +0 robe (48, 13, D:1) a +0 whip (50, 26, D:1) a +0 short sword (54, 44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 poisoned needles (0, 20, D:2) a +0 ring mail (15, 2, D:2) a +0 robe (25, -3, D:2) a +0 robe (29, 13, D:2) a +0 dagger (38, 10, D:2) a +0 dagger (43, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (12, -3, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 mace (14, 2, D:3) a +0 club (33, 10, D:3) a +0 hunting sling (55, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, 35, D:4) a +0 halberd (7, 7, D:4) a +0 flail a +0 spear a +0 club (7, 8, D:4) a +0 spear (7, 37, D:4) a cursed -3 flail (8, 31, D:4) a +0 spear (8, 37, D:4) a +0 whip a +0 whip a +0 robe (9, 34, D:4) a cursed -3 spear (10, 15, D:4) a +0 hand axe (12, 12, D:4) 21 poisoned needles (13, 34, D:4) a +0 spear (13, 35, D:4) a +0 halberd (14, 35, D:4) a +0 spear (14, 42, D:4) a +0 halberd (16, 3, D:4) a +0 short sword a +1 leather armour of cold resistance a +0 flail (16, 41, D:4) a +0 leather armour a +0 club (16, 42, D:4) a +0 flail (17, 2, D:4) a +0 dagger (17, 3, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 dagger (17, 25, D:4) a +0 club a +0 club (17, 26, D:4) a +0 spear (17, 30, D:4) a cursed -1 spear (18, 2, D:4) a +0 flail a cursed -3 dagger a +0 robe (18, 3, D:4) a +0 leather armour a +0 robe a +0 dagger (19, 34, D:4) a +0 halberd (19, 40, D:4) a +2 spear of piercing (19, 41, D:4) a +0 spear (22, 8, D:4) a cursed -1 mace (23, 15, D:4) a +0 leather armour (25, 31, D:4) a +0 ring mail a +0 flail a +0 whip a +0 whip a +0 club (26, 31, D:4) a +0 club (27, 42, D:4) a +0 spear (28, 24, D:4) a +0 spear (28, 26, D:4) a +0 scale mail a +1 spear of piercing (29, 26, D:4) a +0 ring mail (40, 36, D:4) a +0 helmet (47, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (8, -17, D:5) a +0 robe (9, -4, D:5) a +0 club (10, -8, D:5) a +0 hand axe (19, 20, D:5) a +0 dagger a cursed +0 robe a +0 dagger a cursed +0 robe (38, -27, D:5) a +0 leather armour (38, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +5 scimitar of freezing a +0 robe a +4 halberd a +0 robe (2, 3, D:6) a +0 scimitar a +0 robe a cursed +0 halberd a +0 robe (15, -18, D:6) a +0 leather armour a +0 falchion (16, 3, D:6) a +0 trident (18, -12, D:6) a +0 flail (24, 3, D:6) a +0 leather armour a cursed -3 whip (27, 10, D:6) a +0 shortbow (41, -12, D:6) a +0 flail a +0 hand axe (42, -11, D:6) a +0 scale mail (42, -9, D:6) a +0 dagger a +0 robe (43, -10, D:6) a +0 club (60, 25, D:6) a +0 shortbow (67, 17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe (12, 20, D:7) a +0 scale mail (22, 13, D:7) a +0 giant spiked club (23, 14, D:7) a +1 great sword a +0 robe (32, -21, D:7) a cursed +5 great sword a +0 robe (33, -28, D:7) a cursed +3 scimitar a +0 robe a +0 buckler (33, -20, D:7) a +2 short sword of freezing a +0 robe (40, -8, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (6, -10, D:8) a +0 hand axe (10, 0, D:8) a +0 scale mail (10, 18, D:8) a +2 hand axe of chopping (20, 12, D:8) a scroll of noise (23, 13, D:8) a potion of mutation (26, 28, D:8) a +0 giant club a +0 giant club (39, 29, D:8) a +0 short sword (52, -13, D:8) a potion of degeneration 4 potions of mutation an uncursed amulet of the gourmand Level 9 of the Dungeon [Shop] Egaomaloss's Weapon Boutique a +2 falchion of holy wrath (191 gold) a +0 blowgun (27 gold) 16 stones (17 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (748 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. 10 arrows (22 gold) a +0 hunting sling (16 gold) a +2 spear of piercing (181 gold) 20 stones (22 gold) a +2 falchion of slicing (181 gold) (0, 0, D:9) a +0 chain mail (1, 1, D:9) a +0 falchion (3, -9, D:9) 11 poisoned needles (9, 1, D:9) a cursed +3 hand axe a cursed +0 robe (19, 3, D:9) 16 poisoned needles (20, 9, D:9) a +0 dagger (20, 11, D:9) a +0 ring mail a +0 short sword a +0 short sword a +0 plate armour a +0 scimitar of protection (20, 24, D:9) 8 poisoned needles (27, -9, D:9) a +0 rapier (27, 11, D:9) a +0 chain mail (31, -7, D:9) an uncursed ring of teleportation a +0 giant club a +0 giant club (31, 10, D:9) a +0 giant club (33, 18, D:9) a +0 short sword a +0 giant spiked club a +0 giant club (35, -1, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a cursed -2 long sword a +0 ring mail (9, -1, D:10) a cursed +0 chain mail (10, 12, D:10) a +0 spear (15, 1, D:10) a +0 mace (18, -6, D:10) a +0 short sword (18, -5, D:10) a +0 leather armour a +0 dagger a +0 robe (19, -5, D:10) a +0 falchion (23, -24, D:10) a +0 naga barding (34, 11, D:10) a +0 hunting sling (52, 13, D:10) a +0 mace (61, -12, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon [Shop] Kaevyumm's Weapon Shop 22 arrows (44 gold) a +0 quarterstaff of draining (92 gold) the +3 halberd of Terra Nullius {antimagic, MR++ SInv} (466 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 quarterstaff (40 gold) a cursed -2 great sword (1 gold) a +0 dagger (20 gold) a +0 blowgun (25 gold) a +0 longbow (45 gold) a +0 arbalest (45 gold) (0, 0, D:11) a +0 leather armour (1, -7, D:11) a +0 chain mail (11, 17, D:11) a +0 robe (15, -24, D:11) a +0 short sword (25, -15, D:11) a +0 giant spiked club (27, -7, D:11) a +0 robe (28, -21, D:11) a +3 broad axe a +0 chain mail (29, 0, D:11) a +0 broad axe a +0 plate armour (30, 22, D:11) the +8 fustibalus of Zehihijeu {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. 8 poisoned javelins 5 throwing nets 23 tomahawks 290 stones 75 arrows (31, 1, D:11) a +0 scimitar a +0 robe (31, 22, D:11) an uncursed amulet of guardian spirit a +4 dagger of distortion (37, 12, D:11) a potion of degeneration (41, -28, D:11) a +0 leather armour (43, -15, D:11) a +0 giant club (44, -16, D:11) a +0 dagger a +0 robe (44, 8, D:11) a +0 shortbow of velocity a cursed +0 halberd a +0 robe a cursed -2 giant club a +0 giant club (47, 12, D:11) a +0 robe a +0 dagger of venom (50, 6, D:11) a +0 hand axe (65, -15, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a potion of heal wounds (0, 4, D:12) a +0 flail (8, -17, D:12) a +2 war axe of flaming a +0 leather armour a meliai corpse (11, -19, D:12) 3 large rocks (18, -17, D:12) a +3 vampiric great sword 5 javelins a +0 chain mail a potion of mutation (20, 1, D:12) a +0 scale mail (21, -21, D:12) a +0 war axe a +0 hand crossbow a +0 robe a meliai corpse (21, -16, D:12) a javelin (22, -15, D:12) a javelin (24, 6, D:12) a large rock (25, -5, D:12) a large rock (26, 3, D:12) a large rock