BreadTh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 16, D:1) a +0 mace (4, 18, D:1) a +0 falchion (6, 18, D:1) a +0 hand axe (12, 4, D:1) a +0 club (15, -4, D:1) 17 sling bullets (19, 9, D:1) a +0 scale mail (22, 3, D:1) a +0 club (22, 23, D:1) a +0 club (24, -17, D:1) a +0 club (26, 33, D:1) 15 bolts (28, 34, D:1) a +0 hunting sling (35, -7, D:1) a cursed -1 club (36, -7, D:1) a cursed -2 club (41, 26, D:1) a +0 club (43, -13, D:1) a +0 short sword (44, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 club a +0 leather armour (5, -1, D:2) a +0 robe a +0 club (13, -21, D:2) a +0 club (13, -11, D:2) a +0 mace (15, -17, D:2) a +0 club (19, -26, D:2) a +0 club (31, -30, D:2) a +0 robe (34, -17, D:2) a +0 dagger a +0 robe (36, -15, D:2) a +0 robe a +0 dagger (38, -38, D:2) a +0 mace (46, -31, D:2) a cursed -3 dagger (53, -37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a cursed +0 ring mail (9, -26, D:3) a +0 whip a +0 whip a +0 whip (12, 0, D:3) a +0 leather armour (13, -11, D:3) a +0 falchion (13, -10, D:3) a +0 flail a +0 scale mail (23, -35, D:3) 19 arrows (25, -1, D:3) a +0 whip (29, -25, D:3) a +0 dagger a +0 robe (30, -11, D:3) a +0 club (38, 2, D:3) a +0 ring mail (43, -23, D:3) 23 arrows (50, -7, D:3) 22 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, -31, D:4) an uncursed amulet of magic regeneration (13, -27, D:4) 5 curare-tipped needles (17, -31, D:4) a +0 chain mail (18, 0, D:4) a +0 flail a +0 scale mail a +0 mace (18, 1, D:4) a +0 short sword a +0 flail 2 tomahawks (25, -22, D:4) a +2 hunting sling of flaming (35, -24, D:4) a +0 leather armour a +0 pair of gloves (40, -12, D:4) a +0 flail Level 5 of the Dungeon [Shop] Lucibets's Antique Weapon Emporium a +0 vampiric demon trident (1269 gold) a +0 mace (81 gold) the +5 scythe "Finisher" {speed, eviscerate} (1107 gold) Attacks with this weapon are significantly faster. a +5 war axe of electrocution (963 gold) the +6 dagger of Prudence {vamp, Stlth+} (1236 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. a +1 longbow of velocity (369 gold) a +0 dagger (54 gold) a +0 battleaxe (175 gold) a +0 trident (94 gold) a +0 hunting sling (40 gold) (8, 4, D:5) a +0 robe (9, 2, D:5) a throwing net (14, -10, D:5) 5 javelins (15, 4, D:5) a +2 halberd of chopping (16, 4, D:5) a +0 short sword (17, -8, D:5) 4 tomahawks (17, 4, D:5) a +0 giant club (19, 4, D:5) a +0 club (30, 7, D:5) a +0 ring mail (36, 0, D:5) a +0 robe (41, 8, D:5) a +0 ring mail a +0 flail (42, 8, D:5) a +0 dagger (47, 3, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 10, D:6) a +0 pair of gloves (0, 12, D:6) a cursed -3 giant club a +0 giant club (6, 7, D:6) a +0 hand axe (7, 3, D:6) a +0 whip a +0 ring mail (7, 6, D:6) a +0 quarterstaff a +0 falchion a +0 hand axe (16, 11, D:6) a +0 mace (20, -7, D:6) 30 bolts (23, -1, D:6) 5 tomahawks (36, 5, D:6) a +0 flail (39, -21, D:6) a +0 flail (44, -10, D:6) a cursed -3 falchion (44, 2, D:6) 15 arrows Level 7 of the Dungeon (0, 0, D:7) 10 poisoned needles (8, -3, D:7) a +0 dagger a +0 dagger a cursed -1 shortbow 16 arrows (16, 19, D:7) a cursed +0 robe (20, 8, D:7) a +0 halberd a +0 plate armour (20, 9, D:7) a +0 mace a +0 chain mail (20, 10, D:7) a +0 flail a +0 leather armour (21, 4, D:7) a +0 dagger (21, 6, D:7) a +0 mace a +0 leather armour (22, -11, D:7) a +2 dagger of freezing a +0 quarterstaff (23, -3, D:7) 4 large rocks (30, 1, D:7) a +2 battleaxe of flaming (34, -3, D:7) a +0 dagger a +0 robe (36, 4, D:7) 5 poisoned needles (36, 17, D:7) a +0 giant club (36, 24, D:7) an arrow (37, 24, D:7) 2 arrows (39, -1, D:7) a +0 dagger (40, 7, D:7) a cursed -2 giant spiked club (40, 10, D:7) a +0 robe (41, 5, D:7) a +0 giant club (41, 23, D:7) a +0 shortbow 15 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, -18, D:8) a +0 shortbow 15 arrows (11, -17, D:8) 11 bolts (15, -7, D:8) a +0 dagger (21, -3, D:8) a +0 short sword (23, -25, D:8) a +0 long sword (23, -2, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) an arrow (1, -2, D:9) a +0 ring mail (1, -1, D:9) a +0 whip (2, -1, D:9) a +0 club (3, 1, D:9) a +0 shortbow 28 arrows (7, 9, D:9) 17 sling bullets (26, -20, D:9) a +0 leather armour (28, 0, D:9) a +0 giant spiked club (48, -18, D:9) a +0 spear (50, 17, D:9) a +0 chain mail (67, -5, D:9) 21 bolts (67, 25, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 falchion (0, 4, D:10) a +0 leather armour (0, 5, D:10) a +0 plate armour a +0 war axe (5, -1, D:10) a +0 shortbow 17 arrows (11, 14, D:10) a +1 short sword of speed (12, 27, D:10) a +0 dagger 3 exploding tomahawks (12, 28, D:10) 2 exploding tomahawks (13, 28, D:10) 3 exploding tomahawks (16, 28, D:10) an uncursed amulet of inaccuracy (24, 14, D:10) 26 sling bullets (31, 4, D:10) 21 arrows (36, -2, D:10) a +0 giant club (39, 8, D:10) a +3 leather armour (42, 0, D:10) a tomahawk (44, 2, D:10) a +0 mace (47, 1, D:10) 4 tomahawks a +0 ring mail a +0 dagger a +0 robe (47, 2, D:10) a +0 short sword a +0 plate armour a +0 dagger a +0 scale mail (47, 3, D:10) a +0 flail (48, 3, D:10) a +0 whip (48, 6, D:10) a +0 robe a cursed +3 dire flail a +0 hand axe (48, 7, D:10) a +0 robe a +4 hand axe a +0 robe a +0 mace a +0 whip a +0 chain mail a +0 war axe (48, 8, D:10) a cursed +0 robe a cursed +3 mace of freezing (49, 6, D:10) a +0 ring mail a +0 flail (50, 25, D:10) a +0 robe a +0 dire flail (51, 31, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +1 short sword of freezing (4, 31, D:11) 2 large rocks (5, 26, D:11) a +0 long sword (6, -2, D:11) a cursed -1 halberd (7, 29, D:11) an arrow (7, 30, D:11) a +0 robe a +1 trident of freezing (8, 32, D:11) a large rock (9, 31, D:11) a large rock (10, 3, D:11) a +0 mace (10, 29, D:11) 9 arrows (11, 29, D:11) an arrow (14, 29, D:11) 7 arrows a +0 longbow (31, 7, D:11) a +1 broad axe of electrocution a cursed +0 plate armour (38, 33, D:11) a +0 troll leather armour (42, 29, D:11) a +0 blowgun a +1 dagger of chaos a +2 whip of electrocution a +2 dire flail of protection a +4 vampiric spear (56, 35, D:11) a +0 giant spiked club Level 12 of the Dungeon (22, -27, D:12) 2 javelins (22, 5, D:12) a +0 ring mail (23, -13, D:12) 26 arrows (27, -13, D:12) 11 sling bullets (47, -22, D:12) a +0 cloak (49, -21, D:12) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a porcupine corpse (2, 4, Lair:1) the +0 robe of the Princess {rElec Regen+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It increases your rate of regeneration. (3, 1, Lair:1) 21 stones (4, 6, Lair:1) 17 gold pieces (7, -11, Lair:1) a +0 shield