BreadTh Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 7, D:1) a +0 dagger (3, 24, D:1) a +0 short sword (12, -13, D:1) a +0 club (20, 8, D:1) a +0 dagger (31, -7, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 club (1, 0, D:2) a +0 club a +2 short sword of protection a +0 animal skin the +2 helmet of the Stars {Rampage rC- MP+9} rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. (1, 1, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger (1, 6, D:2) a +0 robe (2, 6, D:2) a +0 club (8, -13, D:2) a +0 scythe a +0 robe (12, -15, D:2) a +0 robe (30, 8, D:2) a stone (32, -27, D:2) a +0 leather armour (35, 6, D:2) a +0 dagger (36, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 boomerangs a +0 whip a +0 leather armour (20, -4, D:3) a +0 club a +0 hand axe (21, -8, D:3) a +0 dagger (25, -41, D:3) a +0 dagger (32, -13, D:3) a +0 club (33, -12, D:3) a +0 dagger (36, -36, D:3) a +0 sling (36, -31, D:3) a +1 antimagic short sword a +1 antimagic short sword (37, -7, D:3) a +0 club (38, -35, D:3) a +0 chain mail (45, 4, D:3) a +0 ring mail (52, -14, D:3) a +0 short sword (54, -28, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 12, D:4) a +0 whip (11, -12, D:4) a +0 robe (15, 1, D:4) 5 stones (29, 1, D:4) a +0 dagger 5 stones (38, -21, D:4) 6 stones (39, 1, D:4) 6 stones (47, 0, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 club a +0 whip a +0 halberd (1, -25, D:5) a +0 robe (1, -23, D:5) a +0 ring mail (6, 3, D:5) a +0 leather armour a +0 dagger (7, -32, D:5) a +0 dagger (12, -29, D:5) 8 stones (32, 11, D:5) a +0 trident (35, -11, D:5) a +0 helmet (37, -15, D:5) a +0 scimitar (44, -7, D:5) a +0 leather armour (52, 6, D:5) a +0 dagger (52, 7, D:5) a +0 sling (53, 6, D:5) 6 stones (55, -4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 hand axe (0, 1, D:6) a +0 dagger (0, 29, D:6) a +0 dagger (2, 31, D:6) a +0 robe (16, -2, D:6) a stone (16, 40, D:6) a +0 leather armour (18, 30, D:6) a +0 giant spiked club (27, 22, D:6) a +0 robe (37, 24, D:6) a +0 robe (38, 12, D:6) a +0 flail (47, 9, D:6) a +0 mace Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 scale mail "Dexesoasm" {Rampage rElec} (2300 gold) rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. the +2 leather armour "Kovvoc" {rElec Int-4 Slay+2} (2600 gold) Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. the +2 sling of Rotten Optimality {flame, Int+2 SInv} (2810 gold) Int: It affects your intelligence (+2). SInv: It lets you see invisible. the ring "Seibbuh" {Fire rPois rCorr Str+3} (4810 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (0, 0, D:7) a +0 shortbow (3, 4, D:7) a +0 robe a +0 dagger (3, 5, D:7) a +0 robe a +0 dagger (4, 1, D:7) a +0 hand axe (10, 5, D:7) a +0 morningstar (11, -4, D:7) 6 large rocks (13, -2, D:7) 6 stones (13, 12, D:7) a +1 arbalest of flaming (13, 14, D:7) a +0 giant spiked club a +0 giant club (13, 18, D:7) a +0 ring mail (18, -17, D:7) a +0 chain mail (22, 28, D:7) a +0 dagger a +0 robe (24, 28, D:7) a +0 war axe (25, 29, D:7) a +0 dagger a +0 robe a +0 short sword a +0 flail (27, 6, D:7) a +0 short sword a +0 club 2 stones a +0 dagger (28, 6, D:7) a +0 mace a +0 short sword (29, 6, D:7) a +0 short sword (43, 13, D:7) a +0 hand axe a +1 arbalest of draining a +0 plate armour (45, 3, D:7) a +0 leather armour (46, 9, D:7) a +0 shortbow (52, -6, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, -2, D:8) a +0 long sword (5, 1, D:8) a +0 hand axe (6, 1, D:8) a +0 short sword a +0 leather armour (7, 1, D:8) a +0 dagger a +0 robe (9, -30, D:8) a +0 arbalest (16, -17, D:8) 3 stones (21, -14, D:8) a +0 falchion (26, -23, D:8) a +0 robe a +3 war axe a +0 robe a +4 hand axe a +0 robe a +0 club a +0 war axe a +0 robe (28, -24, D:8) a +0 short sword a +0 short sword 3 stones (28, -23, D:8) a +0 dagger a +0 whip a stone (41, 6, D:8) a +0 whip a +0 ring mail Level 9 of the Dungeon (7, 6, D:9) a +0 dire flail 5 stones a +0 robe (16, -15, D:9) a +0 long sword (20, 13, D:9) 8 stones a +0 robe a +0 spear (27, -5, D:9) a +0 whip (27, -4, D:9) a +0 flail (27, 18, D:9) 4 stones (28, -3, D:9) a +0 club (29, -2, D:9) a +0 robe a +0 dagger (30, -3, D:9) a +0 dagger (37, 4, D:9) a +0 robe a +3 flail (37, 16, D:9) a +0 ring mail (43, -10, D:9) a +0 robe a +0 trident (46, -9, D:9) a +0 robe a +4 great sword (47, -4, D:9) a +0 robe a +0 dagger (47, 1, D:9) a +5 falchion a +0 robe a +0 robe a +5 short sword a +0 robe a +0 great sword (48, 2, D:9) a +0 robe a +4 scimitar (49, -7, D:9) a +0 ring mail a +0 club a +0 chain mail a +0 flail a +0 robe a +0 dagger (53, -28, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (13, -13, D:10) a +0 great mace (18, -7, D:10) 2 stones (23, -27, D:10) a +0 dagger (24, -27, D:10) a +0 hand axe (25, -27, D:10) a +0 robe a +2 dagger of speed (26, -27, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (27, -28, D:10) a +0 club a +0 club a +0 leather armour a +0 club (28, -29, D:10) a +0 dagger of venom a +1 short sword of draining a +2 whip of freezing the +5 quarterstaff of the Candle {drain, Str+3} Str: It affects your strength (+3). a +1 short sword of speed a +2 falchion of distortion a +2 antimagic dagger a +0 dagger a +0 whip a +0 spear a +0 spear a +0 halberd a +3 hand axe a +0 halberd a +0 club a +0 spear (28, -28, D:10) a +0 short sword (34, -2, D:10) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (35, -2, D:10) a +0 giant spiked club a +0 giant spiked club (37, -2, D:10) a +0 giant club (44, -22, D:10) a +0 shortbow (52, -30, D:10) a +0 robe a +0 dagger (53, -32, D:10) a +0 flail a +0 leather armour a +0 falchion of electrocution (53, -31, D:10) a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 18, D:11) a +0 giant spiked club a +0 giant club (7, -17, D:11) 5 stones a +0 whip (7, 3, D:11) a +0 scale mail (8, -17, D:11) a +0 club a +0 dagger (9, -17, D:11) a +0 dagger (15, 23, D:11) a +0 mace (38, 8, D:11) the +5 whip "Qengig" {heavy, rPois Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). rPois: It protects you from poison. Level 12 of the Dungeon (0, 0, D:12) an acid dragon corpse (skeletalised by now) (5, -4, D:12) 6 stones (13, 27, D:12) a +0 scale mail (14, 45, D:12) a stone (18, -10, D:12) a +0 scale mail (19, 12, D:12) a +0 battleaxe (21, 48, D:12) a +3 scimitar of flaming (27, 27, D:12) a +0 giant spiked club a +0 giant club a +0 club (29, 17, D:12) 8 stones the Ecumenical Temple