Brecoman Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 7, D:1) 25 sling bullets (18, 20, D:1) a +0 helmet (26, -28, D:1) a +0 dagger (30, 18, D:1) a +0 short sword a +0 leather armour a +0 club (34, -19, D:1) a +0 club (35, 1, D:1) a +0 dagger (37, 2, D:1) a +0 club (46, -10, D:1) a +0 whip (50, 1, D:1) a +0 dagger (52, -25, D:1) a +0 short sword Level 2 of the Dungeon (1, -1, D:2) a +0 spear (7, -1, D:2) 12 arrows (35, 23, D:2) a +0 hand axe (37, 20, D:2) 4 tomahawks (38, 32, D:2) a +0 short sword (42, 33, D:2) a +0 chain mail a +0 trident (45, 4, D:2) a +0 dagger (45, 15, D:2) a +0 helmet (47, 16, D:2) a +0 flail (67, 45, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 7, D:3) a +0 leather armour (9, 24, D:3) a +0 short sword (9, 25, D:3) a +0 hand axe a +0 leather armour (10, 25, D:3) a +0 dagger a +0 leather armour (10, 27, D:3) a +0 hand axe (11, 33, D:3) a +0 club (15, 9, D:3) 25 sling bullets (16, 14, D:3) a +0 hand axe (17, 12, D:3) a cursed +0 falchion (19, 40, D:3) a +0 hunting sling (30, 23, D:3) a +0 short sword (32, 38, D:3) a +0 club (36, 21, D:3) a +0 robe (38, 11, D:3) a +0 ring mail (40, 33, D:3) a +0 club a +0 short sword a +0 short sword (41, 15, D:3) 17 bolts (41, 30, D:3) a cursed -1 club (41, 35, D:3) a +0 spear (43, 33, D:3) a +0 spear (46, 35, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff a +0 leather armour (2, -2, D:4) a +0 mace (12, -3, D:4) a +0 flail (28, 11, D:4) a +0 giant club (30, 12, D:4) a +0 leather armour (32, -3, D:4) a +0 leather armour (35, 5, D:4) a +0 leather armour a +0 hand axe (39, -9, D:4) a +0 falchion (43, 11, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Jaimyg's Weapon Shoppe a +0 scimitar (52 gold) 22 stones (28 gold) a +0 war axe (45 gold) 16 stones (20 gold) a +0 flail (45 gold) 18 stones (23 gold) a +0 dagger (26 gold) 16 stones (20 gold) the +7 short sword "Qolonk" {holy, rPois Int-2 SInv} (670 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It protects you from poison. It lets you see invisible. a +0 hunting sling (19 gold) 21 stones (27 gold) the +7 hunting sling "Tiuleikemp" {freeze, Fragile Str-5 Int+6 Dex+2} (590 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It affects your intelligence (+6). It affects your dexterity (+2). It will be destroyed if unequipped. (0, 0, D:5) a +0 shortbow 14 arrows a +0 hand axe a +0 mace of protection (0, 1, D:5) 2 arrows a +0 hand axe a +0 ring mail (0, 2, D:5) an arrow (0, 4, D:5) 3 arrows (9, 4, D:5) a +0 rapier (11, 11, D:5) a +0 quarterstaff (13, 7, D:5) a +0 club (38, 1, D:5) a +0 hand axe (40, -17, D:5) 8 arrows (43, -18, D:5) a +0 trident of protection (44, -20, D:5) 20 sling bullets (46, -15, D:5) a +0 dagger (47, 12, D:5) a cursed -2 hand axe a cursed +0 ring mail (48, 12, D:5) a +0 mace a +0 leather armour a +0 trident (52, 0, D:5) 16 bolts (54, -20, D:5) a +0 flail of draining a +0 giant club (56, -21, D:5) a +0 whip Level 6 of the Dungeon [Shop] Geso's Antique Weapon Shop a +0 battleaxe (175 gold) a +0 great sword (175 gold) a +0 hunting sling (40 gold) a +3 glaive of chopping (720 gold) a +0 trident (94 gold) (1, 44, D:6) a +0 dagger a +2 robe of magic resistance (1, 45, D:6) a +0 dagger (2, 17, D:6) a +0 ring mail (2, 45, D:6) a +0 short sword a +0 club (3, -4, D:6) 5 curare-tipped needles (5, -8, D:6) a cursed -3 flail (8, 29, D:6) a cursed +0 morningstar a +0 robe (8, 31, D:6) a +0 robe (10, 14, D:6) a +0 falchion a +0 robe (10, 15, D:6) a +1 mace of freezing a +0 robe (10, 24, D:6) a +0 flail a +0 robe (16, -5, D:6) a scroll of immolation (16, 2, D:6) a +0 club a +0 hand axe a +0 hand axe (17, 2, D:6) a +0 mace a +0 ring mail (28, -4, D:6) a cursed -2 hunting sling (35, 24, D:6) 2 arrows (37, 24, D:6) a +0 shortbow 18 arrows (42, 48, D:6) a +0 great sword (45, 33, D:6) a +0 trident (52, 2, D:6) a +0 giant spiked club (52, 25, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (6, -20, D:7) a +0 hand axe (6, -19, D:7) a +0 flail a +0 leather armour (9, -29, D:7) a cursed +0 falchion (18, -26, D:7) a +0 trident of protection a +0 scale mail (18, -25, D:7) a +0 robe a +0 broad axe a +0 plate armour (19, -26, D:7) a +0 short sword a +0 leather armour (26, -34, D:7) a +0 dagger (29, -1, D:7) a +0 pair of boots (30, 13, D:7) a +0 spear (33, 13, D:7) a +0 giant spiked club (38, 4, D:7) a +0 robe (53, -16, D:7) a +0 mace (57, -30, D:7) the cursed +1 ring mail of the Kraken {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling a +0 quarterstaff 31 sling bullets a +0 leather armour (0, 4, D:8) a sling bullet (4, -5, D:8) a +3 mace a +0 robe (9, -1, D:8) a +0 short sword a +0 robe (10, -3, D:8) a +0 short sword a +0 robe (10, 0, D:8) a +1 long sword of electrocution a +0 robe (12, 4, D:8) a cursed +0 chain mail (13, 8, D:8) 17 arrows (14, 27, D:8) a +1 scimitar of flaming a +2 robe of fire resistance (25, -6, D:8) a +2 falchion a +0 robe (26, -9, D:8) a cursed +3 great sword a +0 robe (27, -6, D:8) a +4 falchion a +2 robe of magic resistance a cursed +3 morningstar a +0 robe (28, -10, D:8) a +0 dagger a +0 robe (32, 31, D:8) a +1 war axe of chopping a +0 robe (33, 31, D:8) a +0 robe a +0 dire flail (35, 4, D:8) a +0 war axe (35, 29, D:8) 23 arrows (36, 15, D:8) a +0 trident (37, 28, D:8) a cursed +0 trident a +0 robe (38, 20, D:8) 21 bolts (38, 31, D:8) a +5 dagger (38, 32, D:8) a +0 flail a +0 robe (42, 5, D:8) a +0 short sword of holy wrath a +0 dagger a +0 mace a +0 blowgun (42, 24, D:8) a +0 robe (43, 34, D:8) 23 bolts (45, 13, D:8) 28 arrows (45, 22, D:8) a +0 morningstar (50, 2, D:8) a +0 robe (52, -12, D:8) 12 bolts (53, 7, D:8) a +0 war axe (64, 16, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 17 bolts (3, 18, D:9) a +0 shortbow 15 arrows (4, 19, D:9) 3 arrows (5, 18, D:9) an arrow (18, 39, D:9) a cursed +0 leather armour (24, 33, D:9) a +2 whip of freezing a +0 robe (29, 17, D:9) a +0 helmet (34, 5, D:9) a +0 club a +0 animal skin (34, 6, D:9) a +0 mace a +0 plate armour a +0 short sword (34, 8, D:9) a +0 falchion (35, 5, D:9) a +0 short sword a +0 trident (35, 6, D:9) a +0 short sword a cursed +0 leather armour (36, 6, D:9) a +0 ring mail (37, 7, D:9) a +0 club a +0 ring mail (38, 6, D:9) a cursed -1 dagger a +0 robe (43, 51, D:9) a +0 large shield (49, 7, D:9) a +0 dagger (50, 8, D:9) a +0 animal skin (51, 6, D:9) a +2 flail of crushing a +0 chain mail (52, 9, D:9) a +0 glaive a +0 plate armour (53, 4, D:9) a +0 leather armour (54, 7, D:9) a +0 club (57, 6, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (8, 14, D:10) an arrow (8, 15, D:10) an arrow (9, 15, D:10) 4 arrows (10, 15, D:10) a cursed +0 shortbow an arrow (11, 15, D:10) 2 arrows (13, 4, D:10) a +0 scale mail (17, 36, D:10) a +0 halberd a +0 robe (17, 37, D:10) a cursed +0 mace a +0 robe a +0 spear a +0 robe (17, 38, D:10) a +0 halberd a +0 robe (38, 40, D:10) a +0 great sword (52, 39, D:10) an uncursed amulet of guardian spirit Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 leather armour (10, 11, D:11) a +0 triple sword (16, 10, D:11) a +0 robe (24, 29, D:11) a tomahawk of returning (24, 30, D:11) a tomahawk of returning (24, 31, D:11) a +0 short sword a cursed +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a tomahawk of returning (24, 32, D:11) a +0 mace (24, 33, D:11) a +0 short sword 2 tomahawks of returning (25, 33, D:11) a +0 hand axe (33, 10, D:11) a +0 spear (35, 6, D:11) 12 bolts (38, 23, D:11) a +0 short sword a +0 short sword (39, 23, D:11) a +0 dagger (45, 10, D:11) a +0 spear (53, 5, D:11) a cursed +0 robe Level 12 of the Dungeon Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (29, 48, Lair:1) a +0 quarterstaff (49, 60, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe a +0 robe (1, -1, Lair:2) a +0 short sword (1, 0, Lair:2) a +0 glaive (2, -2, Lair:2) a +0 mace (12, 39, Lair:2) 12 sling bullets (13, 1, Lair:2) a +0 short sword a +0 robe (13, 29, Lair:2) a +0 war axe (30, 36, Lair:2) a +0 scimitar (36, 18, Lair:2) a +0 great sword (39, 27, Lair:2) a +0 ring mail (51, 15, Lair:2) 8 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of immolation (0, 1, Lair:3) a ration (0, 2, Lair:3) a scroll of magic mapping (1, -1, Lair:3) 11 gold pieces (1, 1, Lair:3) the +10 arbalest of the Secret Lovers {freeze, Int+3 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). (1, 3, Lair:3) a potion of flight (2, 0, Lair:3) a +0 broad axe (2, 2, Lair:3) a +0 war axe (9, 18, Lair:3) a +2 centaur barding (33, 25, Lair:3) a +0 glaive of chopping (37, -2, Lair:3) a +0 cloak (41, 9, Lair:3) +0 ice dragon scales (55, 26, Lair:3) a +0 lajatang Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (10, 14, Lair:4) a +0 pair of boots (18, -6, Lair:4) a scroll of identify (19, -6, Lair:4) 2 curare-tipped needles