Brecoman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 36, D:1) a +0 club (19, 36, D:1) a +0 club (20, 6, D:1) a +0 club (26, 23, D:1) a +0 dagger (29, 41, D:1) a +0 spear (29, 43, D:1) a +0 mace (31, 41, D:1) a +0 hand axe (31, 43, D:1) a +0 falchion (51, -8, D:1) a +0 mace (57, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 bolts (1, 17, D:2) a +0 dagger (19, 26, D:2) a +0 club (24, 11, D:2) a +0 dagger (30, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -18, D:3) a +0 dagger (8, -14, D:3) a +0 club a +0 hunting sling (19, -23, D:3) a +0 hand axe (29, -12, D:3) a +0 mace (30, -33, D:3) a +0 ring mail a cursed -3 club (36, -28, D:3) a +0 mace (40, -30, D:3) a +0 war axe (41, -13, D:3) a +0 short sword (42, -13, D:3) a +0 falchion a +0 leather armour (43, -13, D:3) a +0 whip a +0 leather armour (48, -2, D:3) 16 arrows Level 4 of the Dungeon (4, -33, D:4) a scroll of teleportation (4, -20, D:4) a +0 hunting sling (5, -31, D:4) a +0 ring mail (21, -26, D:4) a +0 club (23, -36, D:4) a +0 robe (26, -38, D:4) a +0 leather armour (26, -27, D:4) a +0 hand axe a cursed +0 leather armour 10 arrows (28, -38, D:4) a +0 dagger (29, -38, D:4) a +0 dagger a +0 robe (29, -18, D:4) a +0 ring mail 4 scrolls of teleportation (31, -18, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Rumn's Armour Emporium a +0 ring mail (52 gold) a +3 scale mail of cold resistance (338 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) [Shop] Veiker's General Store a potion of heal wounds (75 gold) 4 tomahawks (30 gold) 2 potions of haste (300 gold) a ration (75 gold) a scroll of remove curse (45 gold) a +0 hand axe (45 gold) 27 stones (40 gold) a ration (75 gold) 12 stones (18 gold) a ration (75 gold) a potion of heal wounds (75 gold) a +0 chain mail (67 gold) [Shop] Luwumod's Antique Weapon Shop a +0 rapier (76 gold) a +2 hunting sling of flaming (279 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1292 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a cursed -2 spear (1 gold) a +5 flail of protection (592 gold) a +2 vampiric falchion (399 gold) a +0 trident (66 gold) a +2 antimagic morningstar (456 gold) a +0 giant club (32 gold) [Shop] Puir Piq's Distillery a potion of degeneration (14 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of agility (56 gold) a potion of flight (42 gold) a potion of mutation (112 gold) (0, 0, D:5) 15 sling bullets (7, -40, D:5) a +0 giant club (13, -12, D:5) a +0 spear (14, -8, D:5) 11 arrows (14, -7, D:5) a +0 ring mail (14, 4, D:5) a +0 scale mail (15, -31, D:5) a +0 dagger (19, -40, D:5) a +0 leather armour a +0 short sword (30, -9, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, -9, D:6) a +0 ring mail (15, 9, D:6) a +0 ring mail (15, 18, D:6) 22 sling bullets (23, -9, D:6) a +0 robe a +0 dagger a cursed +0 dagger a +0 robe (32, -1, D:6) 23 arrows (36, -18, D:6) 21 sling bullets (40, -12, D:6) a cursed -2 robe a +0 dagger a +0 club a +0 chain mail a +0 falchion (41, -13, D:6) a +0 ring mail a +0 flail (44, -22, D:6) a +0 great sword (46, -18, D:6) a +0 robe a +0 dagger (47, 5, D:6) a +0 ring mail (48, -18, D:6) a scroll of teleportation a +0 club Level 7 of the Dungeon (3, 3, D:7) a +0 great sword (9, -11, D:7) a +0 trident (10, -12, D:7) a +0 war axe (11, -4, D:7) 24 sling bullets (16, 4, D:7) a cursed -2 hand axe (16, 12, D:7) a +0 hand axe (17, 3, D:7) a +0 club (18, 4, D:7) a +0 club (25, 27, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (unseen) (4, -3, D:8) a howler monkey corpse (12, 13, D:8) a +0 mace (18, 12, D:8) a +0 giant club (24, -2, D:8) a +0 dagger