BritishOli Level 1 of the Dungeon [Shop] Seyxuf's General Store a scroll of fog (48 gold) a potion of ambrosia (96 gold) an amulet of guardian spirit (360 gold) a potion of lignification (36 gold) a scroll of identify (24 gold) a potion of might (48 gold) a scroll of immolation (48 gold) 9 stones (10 gold) (0, 0, D:1) 3 stones (7, 40, D:1) a +0 rapier (13, 26, D:1) a +0 dagger (15, 43, D:1) a +0 chain mail (18, -1, D:1) a +0 short sword a +0 dagger (21, 19, D:1) a +2 great sword of holy wrath (37, 20, D:1) 4 stones (44, 0, D:1) 6 poisoned darts (56, -4, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 1, D:2) a +0 dagger 4 stones (3, 22, D:2) a +0 club (6, 19, D:2) a +0 dagger (7, 19, D:2) a +0 dagger 5 stones (8, 20, D:2) a +0 dagger (20, 15, D:2) a +0 dagger 2 stones (21, 15, D:2) a +0 dagger 2 stones (28, 27, D:2) a +0 short sword 5 stones (37, 8, D:2) a +0 short sword (43, 14, D:2) a +0 dagger 5 stones Level 3 of the Dungeon [Shop] Codduweecs's Armour Boutique a +2 scale mail of poison resistance (234 gold) a +0 chain mail (58 gold) the +4 plate armour of Wu Jian's Indignation {Harm Stlth+} (686 gold) Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +1 leather armour of fire resistance (182 gold) a +0 ring mail (52 gold) the +1 ring mail "Tasall" {Regen+} (208 gold) Regen: It increases your rate of health regeneration. (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet (2, 0, D:3) a +0 dagger (3, 0, D:3) a +0 club (9, 0, D:3) a +0 robe (9, 16, D:3) a +0 short sword (24, 13, D:3) a +0 whip (25, 18, D:3) a +0 short sword (25, 20, D:3) a +0 short sword a +0 scale mail (29, 29, D:3) a +0 dagger (40, 20, D:3) a +0 dagger (46, 29, D:3) a +0 dagger (47, 29, D:3) a +0 dagger a +0 ring mail (58, 4, D:3) a +0 flail a +0 club a +0 spear (58, 5, D:3) a +0 club a +0 spear Level 4 of the Dungeon [Shop] Lorphifu's Antique Weapon Emporium the +10 mace "Lunalaah" {venom, *Corrode rN+ Int+3} (2096 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +2 dire flail of protection (537 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (1539 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. a +1 mace of holy wrath (396 gold) a +0 falchion (96 gold) a +0 shortbow (96 gold) a +0 mace of protection (179 gold) a +5 great sword of venom (1113 gold) a +0 short sword (96 gold) the +8 trident "Ditauk" {freeze, Str+8 Int-5 Dex-4} (1638 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). Int: It affects your intelligence (-5). Dex: It affects your dexterity (-4). (0, 0, D:4) a +0 dagger (1, 41, D:4) a +0 hand axe (9, 33, D:4) a +0 scale mail (16, 50, D:4) a stone (28, 15, D:4) a +0 robe (28, 17, D:4) a +0 short sword (31, 5, D:4) a +0 giant club (36, 32, D:4) a +0 hand axe a +0 chain mail (40, 30, D:4) a +0 club (40, 39, D:4) 4 stones (47, 47, D:4) a +0 halberd a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, 14, D:5) a +0 chain mail (8, -24, D:5) a +0 ring mail (10, 0, D:5) a +2 dire flail of protection a +0 leather armour (16, -10, D:5) a +0 flail (21, 14, D:5) a +0 giant club (22, 16, D:5) a +0 robe Level 6 of the Dungeon (15, 1, D:6) a +0 club (16, -35, D:6) a +0 robe (22, -28, D:6) a +0 robe (28, -9, D:6) a +0 dagger (29, 0, D:6) a +0 scale mail (30, -30, D:6) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (42, -25, D:6) a +0 dagger a +0 robe (42, -24, D:6) a +0 dagger a +0 robe (43, -24, D:6) a +0 dagger a +0 robe (43, -5, D:6) 6 gold pieces (43, -4, D:6) 18 gold pieces (43, -3, D:6) a +0 short sword (43, 8, D:6) a +0 giant club (46, 3, D:6) 4 stones (49, -5, D:6) a +0 rapier (59, 0, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Vigi's Antique Weapon Emporium a +0 bardiche of venom (358 gold) a +0 sling (42 gold) a +0 long sword of holy wrath (232 gold) a +0 dagger (56 gold) a +0 sling (42 gold) a +0 longbow of flaming (383 gold) a +0 club (28 gold) (0, 0, D:7) a wand of mindburst (15) (3, -6, D:7) a +6 dagger (9, -3, D:7) a +0 mace (11, -9, D:7) 14 gold pieces (13, -30, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger (18, -32, D:7) a ring of see invisible (19, -32, D:7) 9 gold pieces (26, -20, D:7) a +0 leather armour (37, -24, D:7) 5 stones (43, -22, D:7) a +0 war axe (52, -20, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) Ozocubu's Autobiography (4, 4, D:8) a +0 shortbow (7, -4, D:8) 2 stones (11, 3, D:8) 7 stones (18, 19, D:8) a +0 short sword a +1 dagger of venom a +0 dagger a +0 dagger a +0 whip 9 stones a +0 short sword a curare-tipped dart (19, 14, D:8) a +0 mace (25, 13, D:8) 4 stones (52, 39, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 2 poisoned darts a +0 dagger (0, 3, D:9) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 dagger (0, 4, D:9) a +0 scale mail a +0 flail a +0 leather armour (2, 5, D:9) a +0 whip a +0 scale mail a +0 club a +0 dagger 4 stones a +0 dagger 3 poisoned darts a +0 short sword a +0 chain mail a +0 scimitar (3, 5, D:9) a stone a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (4, 5, D:9) 4 stones a +0 dagger (9, 2, D:9) a +0 club (10, 4, D:9) 3 boomerangs a +0 dagger (11, 4, D:9) a +0 mace a +0 flail (12, 4, D:9) 5 stones a +0 dagger (12, 6, D:9) a +0 robe a +0 dagger (16, -5, D:9) a +0 war axe a +0 chain mail (16, -4, D:9) a +0 mace a stone a +0 chain mail (16, -3, D:9) a +0 short sword a +0 ring mail (23, 22, D:9) a +0 club 2 boomerangs a +0 ring mail (35, 6, D:9) a +0 ring mail (37, -5, D:9) a +0 shortbow (57, 1, D:9) a +3 halberd a +0 flail of protection (57, 2, D:9) a +0 flail (58, 2, D:9) a +2 vampiric spear a +0 scale mail a +0 buckler (59, 0, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (4, 44, D:10) a +4 halberd of freezing a +0 chain mail (11, 32, D:10) 4 stones (18, 7, D:10) 2 poisoned darts (30, 25, D:10) a +0 robe (34, 39, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (17, 30, D:11) a +0 troll leather armour a troll corpse (22, -7, D:11) a +0 flail (26, 31, D:11) a +0 plate armour (29, 13, D:11) a +0 war axe (29, 40, D:11) a +0 shortbow (34, 42, D:11) 8 stones (35, 3, D:11) a +0 short sword (41, 31, D:11) a +2 mace of protection a +0 falchion a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (50, 16, D:11) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (50, 17, D:11) a +0 falchion a +0 ring mail a +0 halberd an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, 18, D:11) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (50, 20, D:11) a +0 club a gnoll corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 9 stones (2, 1, D:12) a scroll of identify (12, -1, D:12) a +0 ring mail the Ecumenical Temple