BritishOli Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (3, -10, D:1) a +0 hand axe (4, -1, D:1) a +0 ring mail (18, -4, D:1) a +0 dagger (25, -9, D:1) a +0 short sword (29, -19, D:1) 4 stones (29, -10, D:1) a +0 scale mail (33, -3, D:1) 5 stones (36, -5, D:1) a +0 club (37, -32, D:1) a +0 scale mail (40, 4, D:1) a +0 dagger (42, -1, D:1) 5 stones (47, 12, D:1) a +0 scale mail (53, -16, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 5 atropa-tipped darts (4, -35, D:2) a +0 leather armour (4, -4, D:2) a +0 dagger 2 stones (18, -17, D:2) 6 stones (20, 11, D:2) a +0 hand axe (21, 0, D:2) a +0 leather armour (64, -30, D:2) the +4 robe of Untruth {Stlth+} Stlth: It makes you more stealthy. Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Xeudun" {rPois EV+4} (4720 gold) [ring of evasion] EV: It affects your evasion (+4). rPois: It protects you from poison. the +1 robe of Barnacled Fun {Will++ Str+2 Int-5 Archmagi} (3440 gold) Str: It affects your strength (+2). Int: It affects your intelligence (-5). Archmagi: It increases the power of your magical spells. Will: It greatly increases your willpower. the +2 dagger of Gudub {vorpal, rF- rN+++ rCorr Int+4} (4800 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the ring of the Bedazzled Tomato {Fly rElec rN+ Int+3} (4200 gold) [ring of flight] Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. (0, 0, D:3) a +0 robe (9, -12, D:3) a +0 flail (9, -11, D:3) a +2 whip of draining a +0 whip (25, -16, D:3) a +0 hand axe (27, -4, D:3) a +0 whip (34, -16, D:3) a +0 flail (41, 0, D:3) 3 stones (41, 19, D:3) a +0 quarterstaff (47, 18, D:3) a +0 flail a +0 scale mail (48, 18, D:3) a +0 club (60, -16, D:3) 2 stones Level 4 of the Dungeon [Shop] Ymeona's Weapon Boutique 2 stones (2 gold) the +2 quarterstaff "Naelamm" {freeze, Fly rElec Will+} (544 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It increases your willpower. 6 stones (8 gold) 8 stones (11 gold) a +0 dagger (28 gold) 3 stones (4 gold) the +4 quarterstaff "Furar" {vorpal, rElec Will- Str+5 SInv} (707 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. 4 poisoned darts (22 gold) (14, 10, D:4) a +0 long sword (16, 10, D:4) a +0 short sword (36, 13, D:4) 9 stones (40, 16, D:4) a +0 shortbow (40, 22, D:4) a +0 war axe (41, 16, D:4) a +0 club (41, 21, D:4) a +2 flail of protection (41, 23, D:4) a +0 club (42, 22, D:4) a +0 dagger (42, 23, D:4) a +0 dagger (48, 45, D:4) 5 stones (50, -6, D:4) a +0 scimitar (54, 14, D:4) a +0 leather armour (56, 43, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 club (1, -1, D:5) a +0 whip (8, -34, D:5) a +0 chain mail (11, -11, D:5) a +0 scale mail (12, -16, D:5) a +0 mace (14, -18, D:5) a +0 dagger a +0 robe a +0 dagger (14, -17, D:5) a +0 dagger a +0 robe (14, -16, D:5) a +0 hand axe 2 boomerangs (23, -28, D:5) a +0 dagger a +0 robe a scroll of teleportation a +0 flail an orc corpse a hound corpse a black bear corpse a black bear corpse a hound corpse a hound corpse (26, -29, D:5) a +0 whip of draining a +0 spear (27, -28, D:5) a +0 whip (58, -35, D:5) a +0 giant spiked club