BritishOli Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 4, D:1) a rat corpse (skeletalised by now) (5, 21, D:1) a rat corpse (skeletalised by now) (6, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 7, D:1) a frilled lizard corpse (skeletalised by now) (16, 14, D:1) a frilled lizard corpse (skeletalised by now) (17, 11, D:1) a +0 ring mail (23, -1, D:1) a frilled lizard corpse (skeletalised by now) (31, -30, D:1) a hobgoblin corpse (skeletalised by now) (32, -30, D:1) a bat corpse (skeletalised by now) (41, -32, D:1) a bat corpse (skeletalised by now) (47, 8, D:1) a +0 spear (51, -3, D:1) a +0 robe (57, -15, D:1) a +0 whip 2 stones a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Myrgh's General Store 4 stones (5 gold) a potion of mutation (104 gold) a +0 leather armour (26 gold) a potion of magic (104 gold) a +0 chain mail (58 gold) an amulet of magic regeneration (390 gold) a flux talisman (325 gold) 5 poisoned darts (39 gold) an orb of wrath (169 gold) a potion of invisibility (104 gold) [Shop] Putwus's Weapon Shoppe a +0 rapier (52 gold) 5 stones (6 gold) the +2 morningstar "Murmur" {elec, rF+ Dex+4} (551 gold) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. a +0 long sword (45 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 spear (39 gold) 5 javelins (195 gold) a +0 glaive (84 gold) [Shop] Yxkunady's Weapon Boutique a +0 quarterstaff (48 gold) a +0 sling of flaming (56 gold) a +0 long sword (42 gold) a +0 flail (42 gold) a +0 spear (36 gold) a +0 short sword (36 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +3 falchion of holy wrath (268 gold) 5 stones (6 gold) [Shop] Keedgh's Weapon Shop a +0 flail (42 gold) 6 stones (7 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) a stone (1 gold) a +0 club (12 gold) a +0 long sword (42 gold) 4 stones (4 gold) a +0 sling (18 gold) (0, 0, D:2) a +0 whip (20, -8, D:2) a +0 ring mail (22, 15, D:2) a beast talisman (30, 7, D:2) a +0 club a bat corpse (skeletalised by now) (32, 22, D:2) a human corpse (skeletalised by now) (33, 19, D:2) a +0 dagger (52, 2, D:2) a ball python skeleton (52, 4, D:2) a +0 dagger 5 stones (53, 21, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 25, D:3) 7 stones (3, 27, D:3) the +6 rapier of Toheont {elec, rC+ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. SInv: It lets you see invisible. (13, 27, D:3) a +0 whip (17, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 23, D:3) a rat skeleton (24, 9, D:3) 3 stones (25, 12, D:3) a frilled lizard skeleton (25, 22, D:3) a +0 mace (30, 20, D:3) a +0 leather armour (31, 16, D:3) a +0 short sword an orc skeleton (38, 15, D:3) 5 poisoned darts (40, 6, D:3) a +0 hand axe (43, -17, D:3) a +0 robe (44, -9, D:3) 5 stones (47, 23, D:3) a +3 dagger a +0 leather armour a hobgoblin skeleton (53, 6, D:3) a frilled lizard corpse (skeletalised by now) (54, 2, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (0, 2, D:4) a +0 dagger a kobold corpse (7, -15, D:4) a scroll of vulnerability (8, -3, D:4) 5 stones (10, -22, D:4) a scroll of blinking (14, -16, D:4) a +0 whip of electrocution (17, -16, D:4) a potion of curing (17, -15, D:4) a throwing net (21, -9, D:4) a dart slug corpse