Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 1458987688535559186 121 BritishOli the Ducker (level 4, -1/35 HPs) Began as a Demonspawn Gladiator on Aug 20, 2024. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (2506 turns). BritishOli the Ducker(Demonspawn Gladiator) Turns: 2506, Time: 00:01:59 Health: -1/35 AC: 4 Str: 14 XL: 4 Next: 77% Magic: 4/4 EV: 12 Int: 9 God: Gold: 116 SH: 0 Dex: 18 Spells: 3/3 levels left rFire + . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1, foul stench 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls g - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} i - 3 scrolls of poison {unknown} j - a scroll of acquirement {unknown} n - a scroll of immolation {unknown} o - 2 scrolls of enchant armour {unknown} t - a scroll of fog {unknown} Potions k - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} m - a potion of invisibility {unknown} p - a potion of attraction {unknown} q - a potion of enlightenment {unknown} r - a potion of brilliance {unknown} s - 4 potions of curing {unknown} Skills: + Level 3.0 Fighting + Level 3.3 Long Blades - Level 2.0 Throwing + Level 1.5 Armour + Level 3.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes emit foul miasma when damaged in melee. Message History Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! The adder hisses angrily. You hit Sigmund. Sigmund is moderately wounded. The adder bites you but does no damage. You hit Sigmund. Sigmund is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Sigmund gestures at you while chanting. You are confused. The adder barely misses you. You bump into the crystal wall. You feel sick. Sigmund hits you but does no damage. The adder bites you but does no damage. You feel sick. Sigmund barely misses you. You bump into the rock wall. You feel sick. The adder bites you. x2 You hit the adder. The adder is moderately wounded. You feel sick. Sigmund misses you. The adder bites you but does no damage. You bump into the rock wall. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Non-targeted confused throw: javelin Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an adder (moderately wounded) You throw a javelin. You feel sick. You are no longer poisoned. The adder closely misses you. Something barely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. You feel less confused. The adder closely misses you. Something hits you! You die... ######### ## #### ###)......# .####.) ))))....... ...... ###.#####.##########..#.# # #.# #...#@..##.#.# # ###.## #S##.##.#.# #.# .....# #{##.##..†.#.#.# ###...## #.##.##.###.#...## # ##...... #.. ##..###.......## # ##.#### ### ####........... #####....# .. #.####.......## #.......# . #.#..........# ##.......#.######.......###### You could see an adder. Vanquished Creatures Robin (D:3) 3 adders 2 ribbon worms 2 dart slugs An orc (D:2) 4 bats 7 endoplasms 2 giant cockroaches 11 goblins 6 hobgoblins 8 jackals A quokka (D:1) 6 ball pythons 4 frilled lizards 6 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BritishOli the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 109 | D:1 | You fall into a shaft and drop 1 floor! 192 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 192 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 1059 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1059 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/3 1351 | D:2 | Reached skill level 1 in Armour 1868 | D:2 | Found a faded altar of an unknown god. 1936 | D:2 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 1936 | D:2 | Reached XP level 4. HP: 32/34 MP: 4/4 2180 | D:3 | Noticed Robin 2201 | D:3 | Killed Robin 2493 | D:3 | Noticed Sigmund 2506 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, nicolae_hexahallways D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_three_crescents D:3: minmay_recursive_quarters, layout_basic, marbit_many_paths, grunt_ministairs_9, uniq_robin, uniq_natasha, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.5 Long Blades | 3 | 3.3 Armour | 1 | 1.5 Fighting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 138 | 53 || 191 Throw: Javelin | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Leather armour | 103 | 46 || 149 Dodge: Dodged | 120 | 36 || 156 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2552 | 2450 | 102 | 167 | 1846 | 3 | 850.7 | Dungeon | 2552 | 2450 | 102 | 167 | 1846 | 3 | 850.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1127 daAuts D:1: 948 daAuts D:3: 476 daAuts