Brock the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 shortbow (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (61, 0, D) a ring of fire (61, 8, D) a staff of cold (unseen) (62, 1, D) a +0 hand axe of electrocution (62, 8, D) a +6 glaive of protection (62, 9, D) a staff of air (62, 11, D) a black bear skeleton (63, 0, D) the staff "Dragon's Tongue" {rPois Will- Str+2 Int+2 Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Will-: It decreases your willpower. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (63, 4, D) a shapeshifter skeleton (63, 8, D) an orb of energy (unseen) (63, 10, D) a wolf skeleton (67, 0, D) the +8 arbalest of Tumult {drain, Stlth+} Stlth+: It makes you more stealthy. (68, 0, D) the +8 scimitar of Skirmishing {drain, rN++ Str-5 Int+2} Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rN++: It greatly protects you from negative energy. (68, 4, D) a water moccasin skeleton (70, 8, D) the staff of Darkness {rPois rCorr Int+2 Dex+4 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (70, 9, D) a +1 dagger of venom (71, 17, D) the staff "Sapn" {*Slow rPois rC+ rN+ Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (71, 26, D) a staff of death (unseen) (71, 27, D) a staff of air (unseen) (71, 32, D) a +0 club a draconian corpse (71, 33, D) a +0 hand axe (72, 8, D) a +2 helmet of see invisible (72, 9, D) the ring "Hoquodgha" {rElec rPois Will+} [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (72, 16, D) a staff of conjuration (72, 22, D) a hell hound skeleton (72, 26, D) a +2 leather armour of willpower (unseen) (72, 27, D) a +4 great mace of venom (unseen) (72, 29, D) a +0 hand axe (72, 31, D) a +0 glaive a +0 dagger a green draconian corpse (73, 17, D) a staff of alchemy (73, 26, D) 4 scrolls of enchant armour (73, 27, D) a +1 pair of boots of flying (unseen) (75, 1, D) a wand of digging (8)