Brock the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 leather armour (6, 8, D) a +0 hand axe (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (19, 1, D) the amulet "Kueh Ymo" {Faith rF+ Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (19, 2, D) the +6 sling of the Peculiar Brambles {flame, rC+ Will- Int+6} Int+6: It affects your intelligence (+6). rC+: It protects you from cold. Will-: It decreases your willpower. a +0 arbalest (19, 17, D) the amulet "Gonetuez" {Spirit Str+5 Dex+3 Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (unseen) (20, 1, D) a wand of mindburst (6) a +2 orcbow of draining (20, 2, D) the staff "Jellyslayer" {rElec rPois Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 arbalest a +0 orcbow (20, 3, D) a +0 arbalest a yaktaur skeleton (20, 17, D) the ring "Nuviucw" {rElec rC- Wiz Int+2 Slay+2} [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. (unseen) (21, 0, D) the +0 ring mail of the Past {^Contam rN+ rCorr Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (21, 1, D) a +4 long sword of holy wrath (21, 3, D) a +1 heavy spear a silver javelin a +0 leather armour (21, 17, D) a staff of earth (unseen) (22, 1, D) a +0 shortbow a +2 robe of cold resistance a box of beasts a centaur skeleton (22, 3, D) a +0 arbalest a yaktaur skeleton (22, 6, D) 4 large rocks (22, 17, D) a +3 antimagic hand axe (unseen) (23, 1, D) the ring "Cioder" {rN+ Will+ Str-4 Stlth+} [ring of positive energy] Str-4: It affects your strength (-4). rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (23, 3, D) a +0 spear a javelin a +0 leather armour (23, 17, D) a wand of warping (2) (23, 18, D) a +6 long sword of electrocution (unseen) (23, 23, D) a doom hound corpse (23, 24, D) 4 large rocks (24, 0, D) a +1 cloak of willpower (24, 4, D) 3 large rocks (24, 5, D) 4 large rocks a stone giant skeleton (24, 17, D) a +2 heavy spear (unseen) (24, 18, D) a staff of earth (unseen) (24, 22, D) 2 large rocks (24, 23, D) a doom hound corpse (25, 0, D) a +2 plate armour of cold resistance (25, 2, D) a +0 shortbow a +0 arbalest a centaur skeleton (25, 3, D) a +2 spear of flaming 3 javelins a +0 leather armour a merfolk skeleton (25, 17, D) the +5 short sword "Coqy" {flame, rElec} rElec: It insulates you from electricity. (unseen) (25, 18, D) the staff of Zourphat {Int+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (26, 1, D) a +0 arbalest the storm talisman "Otry" {Int+3} [storm talisman] Int+3: It affects your intelligence (+3). a yaktaur skeleton (26, 2, D) a +0 orcbow a staff of air a centaur skeleton (26, 17, D) the amulet of Hoycoido {Acrobat ^Drain +Blink rPois Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (unseen) (27, 1, D) a staff of fire a +2 arbalest of freezing a +2 long sword of electrocution a yaktaur skeleton (27, 2, D) a +1 spear of venom a silver javelin a +0 leather armour (27, 17, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (unseen) (28, 1, D) a wand of charming (5) a staff of air (28, 2, D) a +0 orcbow a centaur skeleton (28, 3, D) a +0 arbalest a yaktaur skeleton (28, 17, D) a +1 leather armour of willpower (unseen) (29, 2, D) a +0 arbalest (29, 17, D) a +0 broad axe of freezing (unseen) (31, 1, D) a +0 arbalest (35, 2, D) the +1 chain mail of a volcano {rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (unseen) (35, 14, D) a +0 pair of boots of stealth (35, 15, D) the +1 shortbow of Richeig {elec, rElec rC++ Int-3 Stlth+} Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (35, 29, D) a staff of fire (36, 0, D) a +2 robe of resistance (36, 14, D) a talisman of death (36, 15, D) a +5 flail of distortion (still there?) a staff of alchemy (still there?) (36, 29, D) a wand of warping (2) (37, 0, D) the staff of Disintegration {rElec rC- SInv Stlth+ Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 1, D) a +1 pair of boots of stealth (37, 28, D) a book of Storms (37, 29, D) a +1 chain mail of willpower (38, 1, D) a +6 ring of intelligence (38, 14, D) a staff of conjuration (38, 15, D) the +7 falchion "Beastbane" {heavy, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (38, 28, D) a talisman of death (38, 29, D) the +8 battleaxe "Cusosusy" {freeze, rElec rPois Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (39, 1, D) the death talisman of Jabam {Str+2} [talisman of death] Str+2: It affects your strength (+2). (39, 14, D) a Trismegistus Codex (39, 15, D) a +2 antimagic orcbow a staff of air (39, 28, D) a scarf of harm (39, 29, D) the +4 flail "Deuzagai" {spect, rPois rF- Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (unseen) (39, 34, D) a ring of fire (40, 0, D) a staff of earth (40, 1, D) a staff of fire (40, 2, D) a wand of charming (7) a wand of polymorph (14) a wand of warping (21) a wand of mindburst (12) (40, 29, D) a staff of air (unseen) (40, 34, D) a +6 ring of strength (40, 35, D) a +1 robe of resistance (still there?) a wand of warping (4) (still there?) (41, 1, D) an amulet of the acrobat (41, 14, D) a +1 chain mail of poison resistance (42, 14, D) a +1 ring mail of fire resistance (42, 15, D) a +3 long sword of flaming (42, 28, D) the +3 battleaxe of Poverty {drain, rPois} rPois: It protects you from poison. (42, 29, D) a staff of conjuration (unseen) (43, 14, D) a staff of fire (43, 15, D) a +1 crystal plate armour (43, 30, D) a wand of flame (6) (48, 39, D) a +0 rapier (48, 42, D) a +0 rapier an elf skeleton (49, 0, D) a +2 leather armour of fire resistance (unseen) (49, 1, D) a staff of alchemy (unseen) (49, 4, D) +0 fire dragon scales (still there?) a +1 scimitar of flaming (still there?) a fire dragon skeleton (still there?) (49, 24, D) a staff of air (49, 40, D) a +0 longbow a +0 dagger a +0 leather armour an elf skeleton (50, 0, D) a +0 falchion of electrocution (unseen) (50, 1, D) a +2 hand axe of electrocution (unseen) (50, 13, D) an amulet of magic regeneration (50, 14, D) a glowing shapeshifter corpse (skeletalised by now) (50, 24, D) a dragon-blood talisman (50, 25, D) a talisman of death (50, 36, D) the staff of the Dark Horse {Str+3 Dex-4 SInv Conj Air} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 37, D) a scroll of brand weapon (50, 40, D) a +0 short sword a +0 rapier an elf skeleton (51, 1, D) a +0 heavy long sword (51, 3, D) a +0 scimitar of flaming (unseen) (51, 5, D) a hell hound skeleton (51, 18, D) a glowing shapeshifter corpse (skeletalised by now) (51, 24, D) a ring of willpower (51, 25, D) a +1 halberd of venom (51, 30, D) a hydra corpse (skeletalised by now) (51, 36, D) a +7 plate armour of ponderousness (51, 37, D) a +0 long sword (51, 38, D) a +0 scimitar a +0 scale mail of cold resistance an elf skeleton (51, 39, D) a +2 vampiric morningstar (51, 40, D) a +0 longbow a +0 leather armour (52, 0, D) +2 fire dragon scales (52, 1, D) a +0 short sword of venom (unseen) (52, 4, D) a +1 scimitar of flaming (52, 6, D) a fire dragon skeleton a hell hound skeleton (52, 13, D) a ring of positive energy (52, 17, D) a glowing shapeshifter corpse (skeletalised by now) (52, 19, D) a glowing shapeshifter corpse (skeletalised by now) (52, 25, D) the +5 falchion of Currency {pain, rC++ Will+} rC++: It greatly protects you from cold. Will+: It increases your willpower. (52, 36, D) a +2 plate armour of cold resistance (52, 37, D) a +2 heavy morningstar (53, 1, D) a +4 short sword of speed (unseen) (53, 5, D) a hell hog skeleton (53, 12, D) a +0 spear of venom (53, 13, D) a +0 vampiric short sword (unseen) (53, 17, D) a glowing shapeshifter corpse (skeletalised by now) (53, 25, D) a +1 leather armour of poison resistance (unseen) (53, 29, D) a bullfrog corpse (skeletalised by now) (53, 30, D) a cane toad corpse (skeletalised by now) (53, 37, D) a staff of earth (54, 12, D) an amulet of the acrobat (54, 17, D) a glowing shapeshifter corpse (skeletalised by now) (54, 24, D) a +2 robe of willpower (54, 25, D) a staff of alchemy (54, 36, D) a +0 dagger (54, 39, D) a staff of fire an elf skeleton (55, 1, D) a Codex of Conductivity (55, 12, D) the +0 great mace of Exceptional Optimality {freeze, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (55, 24, D) an amulet of regeneration a +6 ring of dexterity (56, 1, D) a wand of flame (7) (56, 24, D) a ring of flight (59, 36, D) a staff of death (59, 37, D) the +4 chain mail of the Depths {rElec} rElec: It insulates you from electricity. (60, 37, D) a +7 vampiric war axe (60, 39, D) a cane toad corpse (skeletalised by now) (61, 0, D) the +0 falchion "Qous" {venom, Will- rCorr Int+5} Int+5: It affects your intelligence (+5). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (61, 8, D) a +4 rapier of speed (61, 26, D) a ring of flight (61, 38, D) a +6 ring of intelligence 7 darts of dispersal (62, 0, D) the +4 dagger of the Illusory Visions {freeze, Str+2} Str+2: It affects your strength (+2). (62, 9, D) a +1 short sword of speed (62, 10, D) a +0 dagger a +0 robe (62, 11, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (62, 17, D) the flux talisman of Ipimuog {rElec rPois Str-3 SInv} [flux talisman] Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (62, 26, D) a +0 orcbow of freezing (unseen) (62, 37, D) a +2 great sword of electrocution (62, 39, D) a water moccasin corpse (skeletalised by now) (63, 9, D) a wolf corpse (skeletalised by now) (63, 16, D) +2 swamp dragon scales (63, 26, D) a staff of conjuration (63, 27, D) a +1 great mace of protection (63, 36, D) a +6 war axe of draining (63, 37, D) a staff of alchemy (63, 41, D) a blink frog corpse (skeletalised by now) (64, 17, D) a staff of alchemy (64, 27, D) a +0 war axe a +0 robe a ring of poison resistance (65, 26, D) +0 shadow dragon scales (67, 0, D) a +2 shortbow of electrocution (67, 3, D) a +0 short sword a +0 leather armour (67, 4, D) a +0 dagger a +0 leather armour an elf skeleton (68, 0, D) a staff of alchemy (68, 38, D) a +0 short sword of venom (69, 10, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (69, 38, D) a +0 dire flail of holy wrath (70, 9, D) a +2 heavy war axe (70, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (71, 10, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (71, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 16, D) a +0 heavy quarterstaff (71, 17, D) a staff of earth a shapeshifter corpse (skeletalised by now) (71, 26, D) a +1 leather armour of positive energy (unseen) (71, 27, D) a +6 ring of strength (71, 36, D) a +0 shortbow of freezing (71, 37, D) a +1 ring mail of poison resistance (71, 38, D) a +0 shortbow (71, 39, D) a +0 short sword an elf corpse (skeletalised by now) (72, 11, D) a +0 trident a boomerang (72, 16, D) the +4 quarterstaff of Oozing Pus {heavy, rPois rC+ Str-3 Dex+3} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. (72, 17, D) the +0 leather armour "Arystrypa" {Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (72, 18, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a staff of alchemy (72, 27, D) the +1 robe "Kiwnit" {*Corrode Int+3 Dex+2 Archmagi} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. Archmagi: It increases the power of your magical spells. (72, 28, D) a +1 short sword of flaming a +0 robe a +0 buckler (72, 29, D) a +0 spear (72, 37, D) a +0 dagger a +0 shortbow a +0 leather armour (73, 28, D) a +0 quarterstaff a +0 robe (73, 37, D) a +0 shortbow a +0 dagger of speed a +0 leather armour a staff of alchemy (73, 38, D) a +0 rapier (74, 26, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (74, 27, D) a +6 ring of strength