Brock the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 mace 7 darts of dispersal (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (49, 24, D) a staff of alchemy (49, 36, D) a +0 robe (49, 38, D) a wand of flame (17) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity 6 potions of haste (49, 40, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (50, 13, D) a +2 scimitar of freezing (unseen) (50, 24, D) the +0 hand axe "Vibau" {distort, rF- rN+ Will+} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (50, 25, D) a +0 heavy hand axe (50, 30, D) a +0 great sword a +0 plate armour (50, 36, D) a +0 pair of gloves of stealth (50, 37, D) a +0 mace a +1 scale mail of poison resistance (50, 40, D) a +0 dagger a +0 robe (51, 13, D) a staff of conjuration (unseen) (51, 25, D) the +4 war axe "Cappereza" {protect, rC+ rN+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. (51, 26, D) a +6 shortbow of draining a +1 arbalest of freezing a yaktaur corpse (51, 29, D) a +0 glaive a +0 chain mail (51, 30, D) 6 large rocks a +0 dire flail a +0 chain mail a stone giant corpse a human corpse (51, 36, D) a +3 leather armour of cold resistance (51, 37, D) a +3 heavy orcbow (52, 13, D) the +8 mace "Senomac" {flame, rPois rC++ Will- Str+2} Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. (unseen) (52, 28, D) a +0 great sword a +0 chain mail (52, 30, D) a +0 glaive (still there?) a +3 plate armour (still there?) a human corpse (still there?) (52, 36, D) a staff of alchemy (52, 37, D) a +3 halberd of distortion (52, 44, D) a +1 war axe a +0 plate armour (53, 13, D) an amulet of regeneration (53, 25, D) a book of Movement (53, 27, D) a +6 arbalest a +0 great sword a +0 chain mail a human corpse (53, 37, D) a +0 mace a +0 robe a ring of resist corrosion (54, 13, D) a +2 heavy hand axe (unseen) (54, 25, D) a +2 great mace of venom (54, 27, D) a +0 bardiche a +0 plate armour a human corpse (55, 13, D) a +4 ring of protection (55, 27, D) a +0 great sword a +0 chain mail (59, 36, D) a +0 dagger of draining (59, 37, D) a staff of cold (60, 37, D) the +7 halberd "Alesuzup" {antimagic, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (61, 4, D) a +0 rapier an elf corpse (skeletalised by now) (61, 13, D) a +0 short sword (61, 18, D) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (61, 30, D) a +0 whip (61, 36, D) a staff of cold (61, 37, D) an amulet of faith (61, 41, D) a polar bear corpse (skeletalised by now) (62, 3, D) a +0 long sword an elf corpse (skeletalised by now) (62, 4, D) a +5 hand axe of flaming (62, 8, D) a staff of air (62, 9, D) a staff of earth (62, 11, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (62, 12, D) a +0 dagger a +0 ring mail (62, 17, D) the +6 great mace of the Extremely Mad {freeze, rF+ rC+ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (62, 19, D) a +0 scimitar a +0 scale mail an elf corpse (skeletalised by now) (62, 26, D) a water moccasin corpse (skeletalised by now) (62, 30, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (62, 36, D) an amulet of guardian spirit (63, 0, D) a +3 chain mail of poison resistance (unseen) (63, 4, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (63, 8, D) the +2 falchion of Disembowelment {protect, rElec} rElec: It insulates you from electricity. (63, 13, D) a +0 long sword an elf corpse (skeletalised by now) (63, 16, D) a +2 flail of holy wrath (63, 19, D) a +0 short sword (63, 26, D) the +1 ring mail "Rahom" {rN++ SInv} rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (63, 30, D) a +0 club (64, 16, D) a +2 long sword of freezing (64, 17, D) a +0 short sword a +0 buckler (64, 28, D) a black mamba corpse (skeletalised by now) (65, 17, D) a +0 longbow a +0 dagger a +0 leather armour (66, 22, D) a +0 long sword an elf corpse (skeletalised by now) (67, 4, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (68, 0, D) an amulet of guardian spirit (68, 4, D) a +1 war axe of flaming (69, 11, D) a +0 trident (69, 36, D) a +2 great sword of holy wrath (69, 37, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (70, 9, D) a staff of alchemy (70, 11, D) a +0 trident (70, 12, D) a +0 trident (70, 18, D) a wolf corpse (skeletalised by now) (70, 36, D) a +0 hand axe of draining (70, 37, D) the +1 leather armour of the Lair of Beasts {rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (71, 8, D) a +2 heavy broad axe (71, 10, D) a +0 trident (71, 17, D) a staff of alchemy (71, 26, D) a staff of cold (unseen) (71, 36, D) a +1 vampiric whip a swamp drake corpse (skeletalised by now) (71, 38, D) a swamp drake corpse (skeletalised by now) (72, 9, D) the +0 chain mail of the Hidden Vale {Harm rC+} rC+: It protects you from cold. Harm: It increases damage dealt and taken. (72, 11, D) a +0 trident (72, 16, D) a staff of alchemy (72, 17, D) a +2 scimitar of protection (72, 21, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 26, D) a staff of earth (72, 27, D) a staff of cold (72, 36, D) a storm talisman (72, 37, D) the +3 battleaxe "Killer Klown's Doom" {protect, rF+ Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (73, 1, D) a talisman of death (73, 16, D) a +1 scale mail of cold resistance (73, 21, D) a black bear corpse (skeletalised by now) (73, 27, D) a +1 chain mail of poison resistance (73, 36, D) a +2 heavy spear (73, 37, D) +0 acid dragon scales a staff of fire an acid dragon corpse (skeletalised by now) (75, 1, D) a staff of cold (unseen)