Brock the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 mace (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (49, 12, D) the ring "Potsisa" {rN+ rCorr Int+6 Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (49, 24, D) the +5 morningstar of Dugistuo {elec, rPois rC+ Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison. (49, 37, D) a staff of fire (50, 12, D) a book of Ice (50, 13, D) the ring of Viria {rN+ rCorr Int+6} [ring of positive energy] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (50, 25, D) a +0 spear of venom (unseen) (50, 27, D) a cane toad skeleton (50, 30, D) a bullfrog skeleton (50, 31, D) a water moccasin skeleton (50, 36, D) a ring of willpower (50, 37, D) a +2 antimagic hand cannon (50, 39, D) a +0 shortbow of draining a +0 arbalest a yaktaur corpse (skeletalised by now) (50, 42, D) a +0 great sword a +0 chain mail (50, 43, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (51, 12, D) a +4 sling (unseen) (51, 13, D) a +2 long sword of holy wrath (unseen) (51, 15, D) an iron dragon corpse (51, 29, D) a wolf skeleton (51, 36, D) a staff of air (51, 37, D) a +2 halberd of venom (51, 42, D) a +2 long sword of flaming a +0 plate armour a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (51, 43, D) 2 large rocks (52, 12, D) Great Wizards, Vol. II (52, 13, D) a +1 ring mail of willpower (unseen) (52, 18, D) quicksilver dragon scales a quicksilver dragon corpse (52, 27, D) a blink frog skeleton (52, 28, D) a water moccasin skeleton (52, 29, D) a water moccasin skeleton (52, 31, D) a basilisk skeleton (52, 36, D) a +0 war axe (52, 41, D) 5 large rocks a +0 halberd a +1 plate armour of poison resistance (52, 42, D) a +3 war axe a +0 plate armour a +3 great sword a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 43, D) a +2 war axe of electrocution a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (53, 12, D) a +5 falchion of holy wrath (unseen) (53, 13, D) a book of Maladies (53, 24, D) a staff of air (53, 25, D) the +2 hand axe of False Hope {flame, *Rage rC+++ Str-4 Dex+5} Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). rC+++: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). (53, 36, D) a talisman of death (53, 37, D) a +0 rapier of venom (54, 12, D) a +1 short sword of draining (unseen) (54, 13, D) a granite talisman (54, 24, D) a wand of charming (3) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a wand of polymorph (7) (59, 36, D) a staff of death (unseen) (59, 37, D) the +10 shortbow of Capehaor {chaos, MP+10} MP+10: It affects your magic capacity (+10). Cheibriados disapproves of the use of such an item. (unseen) (60, 36, D) a wand of charming (5) (60, 37, D) a ring of wizardry (60, 42, D) an iron dragon corpse (skeletalised by now) (61, 8, D) a +2 vampiric scimitar (61, 16, D) a +1 spear of flaming (unseen) (61, 26, D) a staff of cold (61, 36, D) a staff of cold (61, 37, D) a +2 giant spiked club (61, 39, D) a +0 great mace a +0 chain mail (61, 41, D) a +2 great sword a +0 plate armour (61, 42, D) a +2 heavy battleaxe a +3 chain mail (62, 0, D) a staff of conjuration (62, 1, D) the staff of Vanity {^Drain rC+ rN+ Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 8, D) a +5 hand axe of venom (62, 19, D) a +0 scale mail a human skeleton (62, 20, D) a +0 great sword a +0 plate armour a human skeleton (62, 26, D) a staff of death (62, 28, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (62, 36, D) the +1 short sword of the Solemn God {freeze, MP+8} MP+8: It affects your magic capacity (+8). (62, 40, D) a +3 great mace of flaming a +0 plate armour (63, 0, D) a +2 spectral lajatang (63, 16, D) the +4 scale mail of the Blessed Realm {rC++ rN++} rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. (63, 18, D) a +0 falchion a +0 ring mail (63, 19, D) a +0 great mace a +0 plate armour (63, 21, D) a +3 war axe a +0 plate armour (63, 26, D) a +2 robe of willpower (63, 29, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (63, 30, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (63, 36, D) a staff of conjuration (unseen) (63, 40, D) a +2 battleaxe of draining a +0 chain mail (64, 16, D) a +4 glaive of flaming (unseen) (64, 19, D) a +0 war axe a +0 scale mail a human skeleton (64, 20, D) a +3 glaive a +0 plate armour (64, 27, D) a +2 scale mail of fire resistance (64, 29, D) a +2 rapier of holy wrath a +0 robe (64, 30, D) a +2 short sword of draining a +0 robe a spriggan corpse (skeletalised by now) (67, 0, D) the +3 dagger "Waf Neaj" {protect, Fly} Fly: It grants you flight. (68, 0, D) a +2 vampiric spear (69, 0, D) a +2 leather armour of cold resistance (69, 36, D) the staff of the Tiger {rPois rN+ Str-2 SInv Summ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 9, D) a book of Displacement (70, 20, D) a +0 trident (70, 36, D) a staff of conjuration (70, 37, D) the +0 leather armour of Wariness {Harm +Inv rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (unseen) (71, 20, D) a +0 trident a merfolk skeleton (71, 26, D) the +3 war axe "Ceux Noo" {antimagic, rC+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (71, 27, D) a +6 sling of flaming (71, 31, D) a +0 troll leather armour a troll corpse (skeletalised by now) (71, 37, D) the staff "Ceichu" {rElec Conj Earth} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 39, D) a hell hound corpse (skeletalised by now) (72, 16, D) the +8 scimitar "Nexie" {protect, rElec Str+5 Dex-4} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. (72, 17, D) a +0 leather armour of cold resistance (72, 20, D) a +0 trident 2 boomerangs (72, 26, D) a +6 short sword of venom (72, 27, D) a +3 plate armour of fire resistance (72, 30, D) a +0 giant club an ogre corpse (skeletalised by now) (72, 31, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 36, D) a +2 chain mail of fire resistance (72, 37, D) an amulet of regeneration a wand of charming (7) a wand of polymorph (4) a staff of earth a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (73, 1, D) a +2 heavy great mace (unseen) (73, 17, D) a staff of death (unseen) (73, 20, D) 4 large rocks a +0 trident a merfolk skeleton (73, 26, D) the +1 robe of Doasiludwa {Will- Str+3 Dex+4 Slay-2 Archmagi} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Will-: It decreases your willpower. Archmagi: It increases the power of your magical spells. (73, 27, D) the +0 war axe of Bigetam {pain, rElec rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (73, 31, D) a +0 giant club a +0 giant spiked club (73, 32, D) 4 large rocks (73, 36, D) a +3 leather armour of cold resistance (73, 37, D) a staff of cold (unseen) (74, 3, D) a hell hound skeleton (74, 19, D) a +0 shortbow a centaur skeleton