Brock the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 buckler a +0 scale mail a +0 trident (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) the staff "Xazielump" {rF++ rN+ Str+3 Necro} [staff of death] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (unseen) (19, 1, D) the +1 shortbow "Mausko" {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (20, 0, D) 4 potions of haste (20, 1, D) a ring of ice (21, 0, D) a staff of conjuration (unseen) (21, 1, D) a ring of willpower (22, 0, D) the +1 robe of Sunlight {rPois} rPois: It protects you from poison. (unseen) (22, 1, D) a +4 orcbow (unseen) (23, 0, D) the ring of Uliamon {rF+ rC-- Str+2 Int+5 Dex-2 Fire} [ring of fire] rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. (unseen) (23, 1, D) a +6 long sword of holy wrath (unseen) (23, 6, D) a +5 great mace (still there?) a +0 chain mail (still there?) a human corpse (still there?) (24, 0, D) the staff of the Eggplant {rC+ Str+4 Ice} [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. (unseen) (24, 1, D) a +1 bardiche of venom (unseen) (24, 6, D) a +0 scimitar a +0 chain mail (25, 0, D) a +2 spear of flaming (unseen) (25, 1, D) a +2 sling of freezing (unseen) (26, 0, D) a +3 mace of protection (unseen) (26, 1, D) a staff of death (unseen) (27, 0, D) the Dissertation on Orientation Spells Type Level a - Lesser Beckoning Translocation 2 b - Dispersal Translocation 6 (unseen) (27, 1, D) Maxwell's Memoranda (28, 0, D) a staff of conjuration (unseen) (28, 1, D) the medusa talisman "Poiti" {rElec rF+} [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (29, 0, D) a +6 ring of intelligence (29, 1, D) a +4 flail of protection (unseen) (35, 14, D) the +1 long sword of Mayhem {drain, rN+ Int+3 Dex+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (35, 15, D) a +1 rapier of flaming (36, 1, D) a ring of fire (36, 14, D) a ring of see invisible (36, 15, D) a +2 leather armour of cold resistance (36, 28, D) the +0 pair of boots "Viodume" {^Contam rF+ Regen+ Str+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (36, 29, D) a ring of fire (37, 0, D) a +2 heavy quarterstaff (37, 1, D) a staff of death (37, 4, D) a +0 dagger a +0 robe (37, 14, D) the +2 orcbow "Lenappuw" {elec, ^Fragile Fly Int-4 Stlth+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (37, 15, D) a +6 quarterstaff of draining (37, 28, D) Maxwell's Memoranda (37, 29, D) a +1 heavy sling (38, 1, D) the +1 glaive of Immorality {flame, *Noise Str+3 Int+4 Stlth+} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (unseen) (38, 3, D) a +0 battleaxe a +0 robe (38, 5, D) a +0 halberd (38, 14, D) a +2 dagger of pain (38, 15, D) +0 storm dragon scales (39, 1, D) a staff of fire the +2 great sword of a bazaar {venom, Will- rCorr Str+8 Int+3} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Int+3: It affects your intelligence (+3). (39, 3, D) a +0 robe (39, 4, D) a +1 halberd of protection (still there?) a +0 robe (still there?) (39, 5, D) a +0 dagger a +0 robe (39, 28, D) a +0 heavy spear (40, 0, D) a +0 dagger (40, 2, D) a staff of death (still there?) a +0 robe (still there?) (40, 4, D) a +5 halberd of freezing (still there?) a +0 robe (still there?) (40, 14, D) an amulet of magic regeneration (40, 15, D) the Grimoire of the Serac and the Sphinx Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Metabolic Englaciation Hexes/Ice 5 (40, 29, D) a book of Burglary (41, 1, D) a +4 chain mail of fire resistance (41, 5, D) a +0 dagger a +0 robe (41, 14, D) the staff "Daph" {rElec rF+ Str+2 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. (41, 15, D) a +2 heavy hand axe (41, 28, D) 4 potions of haste (42, 1, D) a +0 pair of boots of flying (42, 5, D) a +0 robe (42, 14, D) the +1 spear "Donezep" {flame, +Blink rElec rF- Int+6} +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). (42, 28, D) a +0 rapier of draining (43, 14, D) a +3 ring mail of willpower (43, 15, D) the +11 trident "Worm" {freeze, Will+ rCorr Str+3 Dex-4} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (43, 28, D) a +8 lajatang of electrocution (44, 28, D) a staff of cold (47, 14, D) a +4 broad axe of flaming a +0 plate armour (49, 4, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (49, 12, D) a +0 scale mail of poison resistance (unseen) (49, 16, D) a +3 partisan of flaming a +0 plate armour (49, 36, D) a +5 sling of electrocution (50, 1, D) a +3 broad axe of distortion (50, 6, D) the staff "Wies" {^Fragile rC+ Will+ Dex+4 Forge Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. a +0 arbalest (50, 12, D) a +0 scimitar of holy wrath (unseen) (50, 14, D) a hell hog skeleton (50, 15, D) a hell hog skeleton (50, 24, D) the +0 cloak "Zafac" {rElec rC- rN++ SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (50, 26, D) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (50, 29, D) a +0 giant club an ogre corpse (skeletalised by now) (50, 36, D) the +5 orcbow "Reet" {speed, rF+ Will+ Dex+3} rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. (50, 37, D) the +1 helmet "Hoqel" {rPois rC+ Stlth-} rPois: It protects you from poison. rC+: It protects you from cold. Stlth-: It makes you less stealthy. (51, 4, D) a +0 arbalest a +2 antimagic morningstar (51, 6, D) a +2 great sword of freezing a +0 chain mail a human corpse (skeletalised by now) (51, 7, D) a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (51, 12, D) the +5 orcbow of the Beast {chaos, Str+2} Str+2: It affects your strength (+2). Cheibriados disapproves of the use of such an item. (51, 14, D) a hell hog skeleton (51, 25, D) a staff of air (51, 26, D) a staff of fire a +0 arbalest a kobold corpse (skeletalised by now) (51, 27, D) a +0 halberd a +0 chain mail (52, 0, D) the wellspring talisman of the Flute {Fly rElec rC- rCorr} [wellspring talisman] Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (52, 1, D) a +0 short sword of protection (52, 5, D) a +4 trident of protection (still there?) a +0 chain mail (still there?) (52, 6, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (52, 12, D) the +5 dagger of the Wilderness {distort, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (52, 15, D) a +5 glaive a +0 chain mail a hell hog skeleton (52, 17, D) a +2 great sword of flaming a fire giant skeleton (52, 24, D) the ring of Kiatzof {Wiz Int+5 Dex-5} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). a +4 ring of protection the wellspring talisman of Fothoiwn {Slay+2} [wellspring talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a ring of flight 6 potions of haste a +2 dire flail of protection (52, 25, D) a +5 long sword of electrocution (52, 27, D) a +0 dagger a +0 robe (52, 29, D) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) (52, 30, D) a +0 chain mail an orc corpse (skeletalised by now) (52, 37, D) the +4 sling "Etistudu" {antimagic, *Corrode Will+++} *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. (53, 0, D) a +0 halberd (53, 4, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 5, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (53, 6, D) 6 large rocks a stone giant corpse (skeletalised by now) (53, 7, D) a +1 dire flail of protection a +0 chain mail (53, 13, D) a +1 leather armour of fire resistance (53, 24, D) a staff of cold (53, 26, D) the +1 dagger of the Olm {spect, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a +0 robe an orc corpse (skeletalised by now) (53, 27, D) a +0 troll leather armour a troll corpse (skeletalised by now) (53, 28, D) a +0 halberd a +0 plate armour (53, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 36, D) a +3 short sword of flaming (53, 37, D) the amulet "Vuaff" {Reflect Rampage Str+3 Int+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). Cheibriados disapproves of the use of such an item. (54, 0, D) a +0 great sword (54, 5, D) a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (54, 6, D) a +2 great sword of holy wrath a +0 chain mail a human corpse (skeletalised by now) (54, 12, D) the staff of Niluts {rElec rF+ Tloc Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (54, 13, D) an amulet of magic regeneration (54, 36, D) the +5 glaive of the Guard {elec, spectral} (55, 0, D) a staff of fire (55, 1, D) the +2 leather armour "Emenojam" {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (55, 12, D) the amulet of the Princess {Acrobat rPois rF+ Str+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rF+: It protects you from fire. Str+4: It affects your strength (+4). (55, 13, D) a ring of willpower (55, 24, D) a +0 dagger (56, 14, D) a hell hog skeleton (59, 36, D) the staff "Jenurib" {rF+ Int+4 Fire} [staff of fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. (59, 37, D) a +1 ring mail of fire resistance (60, 36, D) a +0 morningstar of draining (60, 42, D) a wind drake corpse (skeletalised by now) (61, 0, D) a +1 robe of cold resistance (61, 4, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 8, D) a staff of conjuration (61, 16, D) a +1 sling of electrocution (61, 26, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +4 shortbow of flaming (still there?) (61, 29, D) a +0 dagger a +0 shortbow a +0 leather armour (61, 42, D) a +0 robe (62, 1, D) a ring of ice (62, 4, D) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (62, 8, D) a +5 dagger of freezing (62, 16, D) a staff of alchemy (62, 17, D) a staff of air (62, 26, D) a +1 glaive of pain (62, 37, D) a +6 battleaxe of freezing (62, 42, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (63, 0, D) a +4 short sword of draining (63, 4, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 8, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (63, 16, D) a +1 morningstar of holy wrath (63, 26, D) a +1 ring mail of positive energy (63, 27, D) +1 steam dragon scales (63, 28, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (63, 37, D) a +1 dagger of venom (63, 41, D) a +0 robe a spriggan corpse (skeletalised by now) (63, 42, D) a +0 robe a spriggan corpse (skeletalised by now) (64, 16, D) the staff of Fouckoti {rElec Dex+4 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (64, 26, D) a staff of death (64, 28, D) a +0 long sword a +0 ring mail (65, 27, D) a +1 war axe of freezing (67, 0, D) a +3 ring mail of fire resistance (68, 0, D) the +1 dagger of Contradiction {heavy, *Corrode rElec rN+ Int+2} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (68, 2, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (68, 12, D) a +0 dagger a +0 robe (68, 37, D) a +0 club a +0 robe the human skeleton of Jessica (69, 0, D) a staff of cold (69, 4, D) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (70, 9, D) a +0 morningstar of protection (70, 10, D) a +0 dagger a +0 robe an elf skeleton (70, 40, D) a +1 spectral giant spiked club a +0 robe the ogre skeleton of Erolcha (71, 8, D) a +1 glaive of pain (71, 12, D) a +0 dagger a +0 robe an elf skeleton (71, 16, D) a +2 halberd of venom (71, 17, D) a staff of cold (71, 27, D) a +0 giant club (71, 29, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (71, 36, D) a +4 quarterstaff of chaos a +1 kite shield of fire resistance (71, 37, D) a +0 rapier a +3 leather armour of fire resistance (71, 39, D) a +0 rapier a +0 leather armour the human skeleton of Eustachio (72, 8, D) a +4 long sword of holy wrath (72, 9, D) a +3 vampiric trident (72, 10, D) a +0 short sword a +0 leather armour an elf skeleton (72, 16, D) a +2 chain mail of cold resistance (72, 17, D) a +5 lajatang of speed (72, 27, D) a +1 heavy hand axe (72, 28, D) a +0 giant club an ogre corpse (skeletalised by now) (72, 29, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (72, 30, D) 2 large rocks a cyclops corpse (skeletalised by now) (72, 38, D) a +0 war axe of venom a +0 robe (73, 17, D) a staff of conjuration (73, 26, D) a +2 shortbow of flaming (73, 27, D) the +7 bardiche "Voucooh" {antimagic, Str+4} Str+4: It affects your strength (+4). (73, 30, D) 4 large rocks (73, 36, D) a +3 sling of draining (unseen) (73, 37, D) a +1 robe of willpower (73, 38, D) a +3 scimitar of flaming (74, 3, D) a +0 dagger a +0 robe (75, 1, D) a +4 plate armour of cold resistance (75, 3, D) a +0 hand axe