Brock the Dungeon (0, 14, D) a +0 club a +0 club a +0 whip a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (0, 15, D) a +0 club a +0 club a gnoll skeleton (0, 16, D) a ball python skeleton (1, 6, D) a +0 war axe (1, 17, D) a bullfrog skeleton (2, 4, D) 10 stones (5, 4, D) a +2 falchion a +2 dagger (5, 10, D) a +0 short sword (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 dagger (6, 9, D) a +0 flail a +0 leather armour an orc skeleton a hobgoblin skeleton (7, 4, D) a +2 quarterstaff a +2 trident (7, 23, D) a river rat skeleton (8, 10, D) a +0 heavy trident (8, 11, D) a +0 dagger of draining (8, 12, D) a +0 scale mail (8, 18, D) an orc corpse (skeletalised by now) (9, 9, D) a +1 long sword of holy wrath (unseen) (9, 10, D) a +0 heavy mace (unseen) (9, 11, D) a +0 quarterstaff of speed (unseen) (9, 12, D) a +3 ring mail (10, 6, D) a +0 club a goblin skeleton (10, 21, D) a cane toad corpse (skeletalised by now) (15, -6, D) a dream sheep skeleton (16, -5, D) a +0 scimitar of freezing a dream sheep skeleton (17, 19, D) a +3 chain mail a serpent talisman (17, 20, D) a protean talisman (17, 21, D) a +0 lajatang (17, 22, D) the +2 war axe of Unpleasantness {flame, ^Fragile rPois Will+ Int+2} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (17, 23, D) a +2 halberd of protection (unseen) (18, -5, D) a +0 club (18, 19, D) a +4 scale mail (still there?) a serpent talisman (still there?) (18, 20, D) a protean talisman (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 heavy morningstar (18, 23, D) a +2 rapier of distortion (unseen) (19, -2, D) a +0 broad axe a +0 leather armour a +1 quarterstaff of speed a +0 arbalest a +0 ring mail a wyvern skeleton a death yak skeleton a sea snake skeleton a death yak skeleton a tengu skeleton a death yak skeleton a death yak skeleton a dream sheep skeleton (19, -1, D) a +0 long sword a +0 robe an elf skeleton (20, -1, D) a +0 long sword a +0 robe an elf skeleton (22, -5, D) a staff of death a +2 leather armour of poison resistance (22, 14, D) a quokka skeleton (22, 18, D) a +0 morningstar (23, -6, D) a +0 pair of gloves (23, -4, D) a +0 dagger (24, 15, D) a rime drake skeleton (25, 22, D) a +0 trident a merfolk skeleton (28, -5, D) a +0 robe (28, 17, D) a ball python skeleton (29, 6, D) a blink frog corpse (skeletalised by now) (29, 14, D) a jackal skeleton (29, 18, D) a jackal skeleton (29, 20, D) a +0 club (29, 21, D) a jackal skeleton (31, 17, D) a wolf skeleton (31, 20, D) a komodo dragon skeleton (33, 7, D) a blink frog corpse (skeletalised by now) (33, 14, D) a wolf skeleton (34, 12, D) a wolf skeleton (34, 17, D) a wolf skeleton (35, 12, D) a wolf skeleton (35, 18, D) a wolf skeleton (36, -1, D) the +0 chain mail of the Seven Prophets {rF++ Will+ Str+2 Stlth-} rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. (36, 0, D) a +0 arbalest (37, 0, D) a +0 trident of venom (37, 1, D) a +0 helmet of see invisible (37, 2, D) the +7 sling of Vipogaoxt {flame, *Slow rF+ rN+ Str+2 SInv} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (37, 14, D) a wolf skeleton (40, 17, D) a +0 orcbow (40, 18, D) a +2 spear of freezing (still there?) a goblin skeleton (still there?) a wyvern skeleton (still there?) (42, 6, D) a swamp drake skeleton (44, -2, D) a rime drake skeleton (45, 0, D) a +0 hand axe (45, 1, D) a +3 great mace (unseen) (45, 2, D) a +5 quick blade (unseen) (45, 4, D) a +3 great mace (45, 5, D) the +4 quarterstaff "Wuihoaj" {vamp, ^Fragile rF+ rC+ MP+6} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). (45, 6, D) a +3 great sword (45, 23, D) a +0 leather armour (46, 0, D) a +3 lajatang (unseen) (46, 4, D) a +3 demon blade (46, 6, D) a +3 giant spiked club (47, 0, D) a +5 broad axe (unseen) (47, 1, D) a +1 hand axe of freezing a +2 trident of freezing (47, 2, D) a +3 longbow (47, 4, D) a +3 great sword (unseen) (47, 5, D) a +3 longbow (47, 6, D) a +1 bardiche (unseen) (47, 16, D) a komodo dragon skeleton (47, 18, D) a +0 shortbow a centaur skeleton (47, 20, D) a crocodile skeleton (48, 8, D) a +0 scimitar a +0 kite shield a naga skeleton (48, 23, D) a ring of see invisible (49, 0, D) a +5 shortbow (unseen) (49, 1, D) the +8 great sword of Kotod {antimagic, rElec Int+2 Stlth+} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (49, 2, D) a +5 longbow of flaming (unseen) (49, 3, D) the +1 longbow "Ratooson" {heavy, rC+ rCorr Int+4} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (unseen) (49, 18, D) a wolf skeleton (49, 19, D) a wolf skeleton (49, 23, D) a stone (50, 20, D) a +0 orcbow a kobold skeleton a wolf skeleton (50, 22, D) a +0 antimagic quarterstaff (unseen) (51, 16, D) a wolf skeleton (51, 22, D) 2 stones (51, 23, D) a +4 flail of protection (53, -2, D) a +0 mace a +0 robe a naga skeleton (53, 5, D) a +0 short sword a +0 plate armour (53, 18, D) a wolf skeleton (53, 19, D) a blink frog skeleton (55, -2, D) a +0 shortbow a +0 halberd a +0 robe a +1 great sword of flaming (56, -2, D) a +0 glaive a naga skeleton (56, 6, D) a +0 war axe a +0 plate armour an orc skeleton (57, -2, D) a +0 partisan a +0 spear a naga skeleton a spriggan skeleton (57, 1, D) a +0 great sword of protection (still there?) a +0 plate armour (still there?) an orc skeleton (still there?) (58, 0, D) a +2 long sword of holy wrath a +0 chain mail an orc skeleton (58, 1, D) a +0 halberd a +0 plate armour an orc skeleton (58, 2, D) a +1 war axe a +0 chain mail an orc skeleton (58, 3, D) a +0 long sword a +0 chain mail an orc skeleton (58, 4, D) a +1 battleaxe a +0 chain mail a +0 war axe a +0 chain mail an orc skeleton (58, 5, D) a +0 halberd a +0 chain mail an orc skeleton (59, -1, D) a +0 shortbow a +1 scimitar of freezing a +0 robe (59, 0, D) a very ugly thing skeleton (59, 1, D) a +0 great sword a +0 plate armour (59, 6, D) a +0 long sword a +0 plate armour (60, 1, D) a +2 long sword of protection (still there?) a +1 chain mail of fire resistance (still there?) an orc skeleton (still there?) (60, 4, D) a +0 halberd a +0 chain mail (63, 4, D) a +0 great sword a +0 plate armour a human skeleton (68, 0, D) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (68, 1, D) a +1 cloak a +0 helmet (68, 3, D) a +2 buckler of reflection (68, 14, D) a +0 long sword a +0 ring mail (70, 0, D) a +1 pair of boots (70, 1, D) +4 ice dragon scales (70, 2, D) +4 fire dragon scales (70, 4, D) a +1 tower shield (70, 5, D) +2 acid dragon scales (70, 6, D) a +0 robe (70, 8, D) a +0 long sword a +0 ring mail a +0 buckler an elf skeleton (71, 0, D) a +2 robe of willpower (71, 2, D) a +1 scale mail of poison resistance (71, 4, D) a +0 buckler (71, 6, D) a +0 cloak (72, 0, D) +4 fire dragon scales (72, 1, D) +4 fire dragon scales (72, 2, D) a +4 chain mail (72, 5, D) +4 fire dragon scales (unseen) (72, 6, D) +2 acid dragon scales (73, 11, D) a +0 short sword a +0 robe (74, -1, D) a shapeshifter skeleton (74, 0, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (74, 6, D) a +0 club a +0 robe (74, 7, D) a +0 club a +0 robe a +0 cloak a naga corpse (74, 11, D) a +0 scimitar a +0 ring mail (75, 7, D) a +0 scimitar a +0 robe the +4 robe "Vuhirchoo" {Int+4 Archmagi} Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. an elf corpse (75, 13, D) a book of Lightning (75, 15, D) a book of Chaos (75, 16, D) the Incunabulum of Crysopoeia Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 (75, 17, D) the Cyclopedia of Destiny Spells Type Level a - Swiftness Air 3 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen)