Brock Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 2, D:1) a frilled lizard corpse (skeletalised by now) (10, 6, D:1) 5 stones a frilled lizard corpse (skeletalised by now) (14, -29, D:1) 4 stones a +0 whip (14, -8, D:1) a bat skeleton (14, 10, D:1) 2 flux baubles (16, 1, D:1) 7 stones (20, -36, D:1) a bat corpse (skeletalised by now) (25, -16, D:1) a +0 dagger (31, -18, D:1) a +0 dagger a kobold skeleton (31, -17, D:1) a quokka skeleton (32, -17, D:1) a bat skeleton (33, -30, D:1) a book of the Fortress (34, -17, D:1) a jackal skeleton (35, -17, D:1) a +0 club a frilled lizard skeleton a goblin skeleton a frilled lizard skeleton (36, -17, D:1) a frilled lizard skeleton a jackal skeleton (44, -25, D:1) a quokka skeleton (46, -37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Irphoy Custru's Book Emporium a book of Callings (364 gold) a book of Beasts (598 gold) a book of the Hunter (338 gold) a book of Displacement (286 gold) a book of Winter (364 gold) a book of Burglary (286 gold) a book of Touch (286 gold) (1, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, 1, D:2) a frilled lizard corpse (skeletalised by now) (4, 6, D:2) a +0 club (25, 9, D:2) a staff of fire (32, -3, D:2) a +0 club (38, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 26, D:2) a rat skeleton (40, 7, D:2) a +0 club (42, 10, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, 5, D:3) an orb of guile (3, 5, D:3) a book of Displacement (3, 10, D:3) a +0 whip (4, 10, D:3) a +0 club (8, 15, D:3) an adder skeleton (10, 15, D:3) a +0 sling (16, 10, D:3) a +0 whip (22, 7, D:3) a +0 mace (26, -2, D:3) a +0 dagger a rat corpse (skeletalised by now) (27, 8, D:3) a hobgoblin corpse (skeletalised by now) (27, 9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 23, D:3) a +0 club (38, -5, D:3) a +0 robe (39, 19, D:3) an adder corpse (skeletalised by now) (41, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (2, 0, D:4) a +0 dagger (8, 3, D:4) a ball python corpse (skeletalised by now) (18, -38, D:4) a quill talisman (21, -20, D:4) a +0 leather armour (23, -22, D:4) a -3 mace (23, -21, D:4) a -2 war axe (24, -21, D:4) a -2 short sword (25, -21, D:4) a -2 eveningstar (26, -4, D:4) a +0 club (27, -26, D:4) a bat corpse (skeletalised by now) (27, -25, D:4) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (27, -23, D:4) a -2 mace (30, -14, D:4) a book of Callings (31, -53, D:4) a +0 whip a +0 leather armour (32, -33, D:4) a bat skeleton (39, -55, D:4) a +0 shortbow (40, -32, D:4) a jackal skeleton (40, -31, D:4) a jackal skeleton (41, -32, D:4) a jackal skeleton (41, -7, D:4) an inkwell talisman (43, -18, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of curing (2, -2, D:5) a rimehorn talisman (2, 0, D:5) a +0 club a +0 leather armour (3, 0, D:5) a +0 club an orc corpse (5, 3, D:5) 9 gold pieces (10, -9, D:5) a +0 club (16, -1, D:5) an orb of guile an orb of mayhem (19, -7, D:5) a hound corpse