BrokenGlass Level 1 of the Dungeon (0, 0, D:1) a +1 pair of boots of flying (2, -14, D:1) 27 stones (3, -18, D:1) 23 bolts (4, 20, D:1) 25 arrows (10, 14, D:1) 12 poisoned needles (11, 6, D:1) a +0 ring mail (12, -28, D:1) 22 stones (12, -18, D:1) a +0 club (15, -14, D:1) a +0 hunting sling (20, -5, D:1) a +0 club (25, -21, D:1) a stone (28, -17, D:1) a stone (28, -15, D:1) a cursed -1 whip a stone (29, -12, D:1) a +0 club (42, -10, D:1) a +0 ring mail (47, 14, D:1) a +0 spear (50, -30, D:1) 12 poisoned needles (52, -22, D:1) 5 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Springtime {Str+3 Int+2 Slay+6 Stlth+} (15420 gold) [ring of slaying] It affects your strength (+3). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you more stealthy. the cursed +1 dagger of Gaxept {flame, rF+} (1960 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It has a curse placed upon it. the +1 leather armour of Dishonour {*Contam rCorr Dex+3 Slay+2} (2870 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes magical contamination when unequipped. It protects you from acid and corrosion. the +2 leather armour of Ocwuzasa {+Inv rF- rN+++ SInv} (4420 gold) It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. It lets you turn invisible. (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -12, D:2) 3 stones (9, -12, D:2) a stone (9, 9, D:2) 22 stones (10, -12, D:2) a stone (12, -10, D:2) a +0 club (21, -13, D:2) a stone (44, -3, D:2) a +0 leather armour (54, 15, D:2) a +1 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 0, D:3) a +0 ring mail (7, 0, D:3) a stone