BrokenGlass Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -15, D:1) a cursed +0 club (19, -2, D:1) a +0 ring mail (38, 1, D:1) a +0 dagger (50, -40, D:1) a +0 mace (50, -37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -16, D:2) a +0 hunting sling (12, -4, D:2) a cursed -2 scythe a +0 robe (13, -5, D:2) a +1 hunting sling of flaming (25, -21, D:2) 22 stones (29, 3, D:2) a +0 robe (34, -34, D:2) a +0 hand axe (35, -1, D:2) a +0 leather armour (37, -2, D:2) a +0 leather armour (45, -28, D:2) a +0 ring mail (48, -22, D:2) 10 stones (48, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 stones (7, 22, D:3) 22 stones (8, 11, D:3) a +2 pair of gloves (17, 2, D:3) a +0 dagger (19, 13, D:3) a stone (19, 14, D:3) a stone (19, 25, D:3) a +0 club a +0 chain mail (22, 16, D:3) 21 stones a +0 hunting sling a +0 dagger (27, 24, D:3) a +0 hunting sling (34, 30, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 short sword (6, -4, D:4) a +0 dagger a +0 robe (7, 3, D:4) a +0 giant club (11, -6, D:4) a +0 robe a +0 dagger (12, -6, D:4) a +0 short sword (19, 11, D:4) a +0 short sword a +0 robe (21, 7, D:4) a +0 dagger a +0 leather armour (23, -29, D:4) a +0 flail (24, -28, D:4) a cursed -3 hand axe a +0 short sword a +0 trident (25, -28, D:4) a cursed +0 scale mail a +0 club (26, -28, D:4) a +0 robe a +0 dagger of speed (27, -28, D:4) a +0 robe a cursed -3 dagger a +0 scale mail of fire resistance a +0 club a +0 scale mail a +0 dagger a +0 giant spiked club (35, -32, D:4) 15 poisoned needles (38, -31, D:4) a +0 robe (40, 4, D:4) a +0 robe (43, -8, D:4) a +1 pair of boots (44, 6, D:4) a +0 mace a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 club a cursed +0 leather armour a +0 dagger of flaming a +0 robe (2, -18, D:5) a +0 leather armour (2, -17, D:5) a +0 short sword 2 tomahawks a +0 ring mail (3, -16, D:5) a +0 dagger a +0 leather armour a tomahawk (5, -15, D:5) a +0 mace a +0 robe 2 tomahawks (12, -1, D:5) 19 sling bullets (13, 9, D:5) a +0 pair of boots (21, 10, D:5) a +0 trident (23, 8, D:5) a +0 dagger a +0 robe (23, 9, D:5) a +0 dagger a +0 robe (24, 8, D:5) a +0 flail a +0 club (28, -11, D:5) 27 arrows (30, -11, D:5) a +0 giant spiked club (41, -25, D:5) a +0 hand axe (45, -24, D:5) a +0 ring mail Level 6 of the Dungeon (2, 8, D:6) a +0 great mace (8, -6, D:6) a +0 scale mail (12, -1, D:6) a +0 leather armour (15, 12, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (18, 18, D:6) a +0 long sword (19, 26, D:6) 11 stones (22, -13, D:6) 18 stones (32, 32, D:6) a +0 hand axe (32, 33, D:6) a +0 robe a +0 dagger (34, -6, D:6) a +0 mace (37, 32, D:6) a +0 club (41, -20, D:6) 21 stones (42, -4, D:6) a +0 leather armour (47, -4, D:6) a +0 hunting sling (49, 13, D:6) 27 arrows Level 7 of the Dungeon [Shop] Niock's Weapon Emporium a +0 club (14 gold) 9 poisoned needles (50 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 dagger of draining (78 gold) a +2 shortbow of freezing (243 gold) a +0 broad axe (56 gold) a +0 falchion (42 gold) a +3 hand crossbow of flaming (326 gold) 7 tomahawks (49 gold) a +3 long sword of protection (296 gold) 4 large rocks (39 gold) a +2 hand crossbow of freezing (256 gold) a +0 broad axe (56 gold) the cursed +3 short sword "Zuufun" {pierce, rN++ MR+ Int+3 Dex-4} (525 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:7) 8 arrows (2, -2, D:7) a +0 dagger (7, -28, D:7) 28 stones (44, -21, D:7) a +0 robe a +0 dagger (44, -20, D:7) a +0 dagger a cursed ring of teleportation a +0 short sword 16 arrows a +0 shortbow (53, -36, D:7) a +0 giant spiked club (58, -19, D:7) a +0 long sword Level 8 of the Dungeon (0, 22, D:8) a +0 whip (8, 5, D:8) 4 large rocks (8, 14, D:8) a +0 ring mail (13, 30, D:8) an arrow (14, 29, D:8) a cursed +0 leather armour a +0 dagger (14, 30, D:8) a cursed -2 leather armour a +0 whip (14, 31, D:8) 9 arrows a +0 shortbow (15, 31, D:8) a +0 plate armour a +0 dire flail (16, 31, D:8) a +0 flail (19, 32, D:8) a +0 leather armour a +0 club (20, 31, D:8) a +0 spear (23, 6, D:8) 6 potions of degeneration (26, 17, D:8) 25 arrows (27, 21, D:8) a +0 scale mail (27, 37, D:8) a +0 club (27, 38, D:8) 2 arrows (28, 27, D:8) a +0 chain mail (28, 39, D:8) a +0 robe a +0 dagger (29, 40, D:8) 2 tomahawks a +0 whip a +0 club (30, 40, D:8) a +0 hand axe (30, 41, D:8) 3 arrows (31, 40, D:8) a cursed -2 mace (31, 42, D:8) an arrow Level 9 of the Dungeon [Shop] Baintael's Demolitions Depot a book of Fire (1040 gold) a book of Clouds (720 gold) a wand of acid (10) (448 gold) a book of Power (720 gold) 5 exploding tomahawks (80 gold) a wand of scattershot (4) (384 gold) a lightning rod (4/4) (640 gold) a wand of acid (9) (416 gold) 6 exploding tomahawks (96 gold) (0, 0, D:9) a +0 short sword a +1 cloak (11, -11, D:9) a +0 fustibalus (18, -44, D:9) 19 sling bullets (22, -46, D:9) 22 stones (22, -22, D:9) a +0 ring mail (26, -5, D:9) a stone (26, -1, D:9) a stone (27, -5, D:9) a stone (27, -4, D:9) a +0 dagger a +0 blowgun a poisoned needle 3 stones (27, -1, D:9) a stone (28, -6, D:9) a stone (28, -5, D:9) 3 stones (28, -4, D:9) a +0 dagger a +0 dagger (29, -43, D:9) 21 arrows a +0 shortbow (29, -7, D:9) a poisoned needle (29, -6, D:9) a +0 shortbow 17 arrows a +0 whip a stone (32, -29, D:9) a +0 scale mail (41, -37, D:9) a book of Debilitation (47, -37, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (5, -48, D:10) a +0 shortbow 10 arrows (5, -42, D:10) a cursed +0 ring mail (5, -39, D:10) a +0 scale mail (6, -46, D:10) an arrow (6, -40, D:10) a +0 falchion (7, -39, D:10) a +0 shortbow (22, -2, D:10) a +1 chain mail of cold resistance a +6 broad axe of chopping (23, -16, D:10) a +0 mace (33, -1, D:10) a +0 club (37, -31, D:10) a +0 falchion (37, -30, D:10) a +0 long sword (37, -28, D:10) a +0 short sword (40, -22, D:10) 20 arrows Level 11 of the Dungeon (2, 28, D:11) a cursed -3 short sword a +0 scale mail (2, 30, D:11) a +0 hand axe a cursed -3 dagger a +0 robe a +0 giant spiked club (2, 31, D:11) a +0 dagger a cursed +0 robe (2, 42, D:11) a +0 robe (3, 12, D:11) a +0 giant spiked club (5, 47, D:11) a cursed -3 dagger (7, 9, D:11) 25 arrows (13, 22, D:11) a +0 falchion (14, 12, D:11) a +0 giant club a +0 giant club a +0 robe a +0 dagger (15, 11, D:11) a +0 robe a +1 dagger of venom (16, 9, D:11) a +0 whip of venom (19, 11, D:11) a +1 dagger of venom (24, 48, D:11) a +0 troll leather armour (28, 6, D:11) a scroll of magic mapping (34, 17, D:11) a +0 quarterstaff Level 12 of the Dungeon [Shop] Raaj's Assorted Antiques a lightning rod (4/4) (1120 gold) a scroll of blinking (210 gold) a +2 whip of freezing (462 gold) a +0 chain mail of fire resistance (322 gold) a phial of floods (1120 gold) a potion of curing (84 gold) a scroll of teleportation (84 gold) a +0 war axe (98 gold) a wand of flame (31) (462 gold) a potion of heal wounds (140 gold) a scroll of remove curse (84 gold) a sack of spiders (560 gold) a +3 chain mail of magic resistance (742 gold) a +0 robe (19 gold) [Shop] Fubun's Magic Scroll Shop a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of fog (34 gold) a scroll of amnesia (59 gold) 3 scrolls of identify (102 gold) a scroll of holy word (127 gold) a scroll of silence (127 gold) a scroll of immolation (59 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of vulnerability (127 gold) a scroll of remove curse (51 gold) [Shop] Ofust's Weapon Shoppe a +0 blowgun (32 gold) a +0 short sword (39 gold) a +0 hand crossbow (45 gold) a +0 hunting sling (19 gold) a cursed -2 dagger (1 gold) 16 stones (20 gold) the +4 morningstar "Esurpheih" {drain, rPois} (499 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. a +0 great mace (84 gold) a +0 mace (39 gold) 21 bolts (54 gold) a +0 hand crossbow (45 gold) a +0 dire flail of protection (88 gold) [Shop] Neoseosm's General Store a ration (70 gold) a scroll of identify (28 gold) 22 stones (30 gold) a potion of degeneration (14 gold) 31 stones (43 gold) a ration (70 gold) a +0 robe (9 gold) a +3 ring of intelligence (219 gold) a ration (70 gold) 17 arrows (47 gold) (0, 0, D:12) 23 arrows (7, 3, D:12) a +0 helmet (20, 48, D:12) a +0 shortbow 17 arrows (28, 42, D:12) a +0 shortbow 17 arrows (29, 42, D:12) an arrow (30, 42, D:12) an arrow (37, 57, D:12) a cursed +0 robe (38, 22, D:12) a +0 war axe a +0 robe a +0 great sword a +0 robe (41, 7, D:12) a +0 ring mail (42, 15, D:12) a +2 scimitar a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 centaur barding (1, 3, D:13) an arrow (6, 8, D:13) 2 arrows (7, 9, D:13) a poisoned javelin (7, 27, D:13) a cursed +0 battleaxe (7, 30, D:13) a +3 leather armour a +0 club (8, 10, D:13) 15 arrows a cursed +0 shortbow (21, 28, D:13) 18 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (1, -1, Orc:1) a tomahawk (1, 1, Orc:1) a +0 giant spiked club a +0 giant spiked club (2, -18, Orc:1) a +0 dire flail a +0 chain mail a +0 trident a +0 chain mail (2, -1, Orc:1) a tomahawk a +0 chain mail a +0 giant club a +0 giant club a cursed -3 great sword (2, 0, Orc:1) a +0 giant club a +0 giant club (3, -22, Orc:1) a +2 great mace a +0 chain mail (5, -11, Orc:1) a cursed -2 club a +0 falchion a cursed -1 club (6, -13, Orc:1) a +0 club a +0 ring mail a cursed -1 whip a +0 club (7, -13, Orc:1) a cursed -3 short sword (7, -12, Orc:1) a cursed -2 dagger a +0 club a +0 hand axe a +0 leather armour a +0 mace (7, -11, Orc:1) a +0 club (8, -13, Orc:1) a +0 club (11, 5, Orc:1) a tomahawk (14, 2, Orc:1) a +0 chain mail of cold resistance a +0 war axe a +0 giant club (15, 0, Orc:1) a +0 whip (15, 1, Orc:1) a +0 chain mail a +0 mace (15, 2, Orc:1) the cursed +2 mace "Cufiah" {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It has a curse placed upon it. a +0 shield (17, 2, Orc:1) a +0 robe a +0 halberd (41, -41, Orc:1) a +0 dagger a +0 robe (41, -40, Orc:1) a +0 hand axe a cursed +0 leather armour 32 gold pieces (41, -38, Orc:1) a +0 hand axe (still there?) a cursed +0 leather armour (still there?) 53 gold pieces (still there?) (42, -37, Orc:1) a +0 falchion a +0 scale mail (50, -51, Orc:1) a +0 scimitar (unseen) Level 2 of the Orcish Mines [Shop] Oplut's Antique Armour Shop a +0 pair of gloves (130 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 chain mail of fire resistance (333 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) the cursed +0 scale mail of Wiannoho {rCorr Str+2 Slay-5} (29 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from acid and corrosion. It has a curse placed upon it. a +1 plate armour of cold resistance (1015 gold) a +0 leather armour (58 gold) the cursed +0 cloak "Litoc" {+Inv MP-9 Str+4 Int+3} (327 gold) It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (-9). It lets you turn invisible. It has a curse placed upon it. a +0 ring mail (116 gold) [Shop] Vibaz's Book Emporium Nussasia's Collected Works on Cold (945 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ozocubu's Refrigeration Ice 6 a book of Battle (600 gold) a book of the Earth (975 gold) a book of Frost (525 gold) a book of the Earth (975 gold) a book of Misfortune (300 gold) a book of Necromancy (450 gold) a book of the Dragon (1350 gold) a book of Debilitation (600 gold) [Shop] Vecoj's Assorted Antiques an uncursed staff of conjuration (600 gold) a scroll of identify (48 gold) a potion of curing (72 gold) the +1 robe of Wuziteoc {rF+ rC+ Dex+7 Stlth-} (960 gold) It affects your dexterity (+7). It protects you from fire. It protects you from cold. It makes you less stealthy. a potion of berserk rage (120 gold) a scroll of amnesia (84 gold) a +2 vampiric battleaxe (756 gold) the +0 centaur barding of the Ward {rElec Str+3 Dex-4} (837 gold) It affects your strength (+3). It affects your dexterity (-4). It insulates you from electricity. a scroll of enchant weapon (180 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a scroll of remove curse (72 gold) a +0 trident (84 gold) [Shop] Miyxkusk's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, Orc:2) a +0 trident (1, -1, Orc:2) a +0 dagger (1, 1, Orc:2) a +0 plate armour a +0 scimitar (2, -1, Orc:2) a +0 club (3, -13, Orc:2) a +2 robe of magic resistance a +0 dagger (11, 3, Orc:2) a +0 robe a +2 dagger of speed (12, 3, Orc:2) a +0 plate armour a +0 flail (13, 2, Orc:2) a +0 leather armour a +0 flail (13, 3, Orc:2) a +0 leather armour a cursed -2 club (15, -16, Orc:2) a +0 chain mail a cursed -3 hand axe (16, -30, Orc:2) a +0 plate armour a +0 hand axe (16, -16, Orc:2) a +0 plate armour a +0 glaive (18, -32, Orc:2) a silver tomahawk (19, -33, Orc:2) a silver tomahawk (20, -33, Orc:2) a +3 hand axe a +0 plate armour a +0 battleaxe of chopping a +0 chain mail a +0 chain mail a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger a +0 plate armour a +0 flail (21, 1, Orc:2) a +0 whip (22, 0, Orc:2) a +2 dagger of holy wrath a +0 robe (23, 1, Orc:2) a +0 war axe (23, 2, Orc:2) a +0 long sword a +0 plate armour (24, -37, Orc:2) a +4 trident (25, -33, Orc:2) a +0 war axe a +0 leather armour (26, -40, Orc:2) a +0 robe a +0 dagger (28, -36, Orc:2) a +0 robe a +0 dagger (28, -35, Orc:2) a +0 robe a +0 dagger (28, -34, Orc:2) a +0 robe a +0 dagger (29, -36, Orc:2) a +0 dagger a +2 robe of the Archmagi (29, -34, Orc:2) a +0 robe a +0 dagger (30, -41, Orc:2) a +0 flail (30, -35, Orc:2) a +0 plate armour 4 tomahawks a +0 hand axe (30, -34, Orc:2) a +0 flail (31, -41, Orc:2) a +0 whip (31, -40, Orc:2) a silver tomahawk (31, -37, Orc:2) a +0 chain mail a +0 great mace (31, -29, Orc:2) a +0 plate armour a +0 long sword (32, -40, Orc:2) a +0 robe a cursed +0 dagger (33, -38, Orc:2) a silver tomahawk a +0 dire flail of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 tomahawks (3, 0, Lair:1) a book of the Earth a wand of random effects (71) a book of Transfigurations a book of Misfortune an uncursed staff of energy a book of Party Tricks a book of Debilitation a book of Callings a book of Battle (35, -20, Lair:1) 23 stones (38, 12, Lair:1) a +0 quarterstaff (39, 12, Lair:1) an uncursed staff of cold a +2 robe of cold resistance (43, 13, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (49, -2, Lair:2) a +0 fustibalus (52, -41, Lair:2) 20 stones (57, -40, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (4, 41, Lair:3) a +0 short sword (7, 23, Lair:3) the +5 ring mail of the Equator {*Corrode +Fly MP+9 Int-3} It affects your intelligence (-3). It affects your magic capacity (+9). It lets you fly. It may corrode you when you take damage. (8, 8, Lair:3) 21 stones (11, 3, Lair:3) a +0 rapier a +0 cloak (11, 21, Lair:3) a fan of gales (inert) (16, 5, Lair:3) an uncursed staff of summoning a +3 amulet of reflection (19, 15, Lair:3) a scroll of random uselessness (24, 1, Lair:3) a +0 leather armour (24, 29, Lair:3) a +0 ring mail (37, 22, Lair:3) a +0 war axe (43, 37, Lair:3) a +0 leather armour (44, 41, Lair:3) 23 stones (50, 8, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (4, 24, Lair:4) a +0 club (7, 15, Lair:4) 7 poisoned needles (9, 3, Lair:4) 21 stones (12, 1, Lair:4) a +0 robe (13, 2, Lair:4) 11 gold pieces (18, 7, Lair:4) 22 bolts (18, 31, Lair:4) 11 poisoned needles (19, 22, Lair:4) a +0 pair of boots (20, -5, Lair:4) a +0 robe (23, 3, Lair:4) 10 arrows (42, 20, Lair:4) a +4 scale mail (42, 34, Lair:4) 21 stones (45, -6, Lair:4) a +0 leather armour (46, 6, Lair:4) a wand of polymorph (8) (49, 11, Lair:4) 31 stones (50, 39, Lair:4) 2 javelins (59, 38, Lair:4) 17 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (10, -11, Lair:5) the +2 scimitar "Beetlebane" {slice, +Rage rN+ MP+9} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It lets you go berserk. (39, -25, Lair:5) a +0 arbalest (39, 4, Lair:5) a +0 flail (41, -43, Lair:5) 22 stones (45, -54, Lair:5) 21 stones (45, -52, Lair:5) 14 arrows (54, -32, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (26, 26, Lair:6) 12 stones (26, 31, Lair:6) a +0 great sword (34, 15, Lair:6) 23 arrows (38, 51, Lair:6) a cursed amulet of inaccuracy (50, 34, Lair:6) 15 arrows (56, 37, Lair:6) 15 sling bullets (68, 13, Lair:6) 21 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, 15, Shoals:1) a +0 chain mail (6, 35, Shoals:1) a +2 spear of flaming a +0 leather armour (7, 2, Shoals:1) a +0 spear an uncursed amulet of guardian spirit a merfolk corpse (12, 33, Shoals:1) a +0 trident (12, 36, Shoals:1) a stone (13, 37, Shoals:1) a sling bullet (14, 10, Shoals:1) 24 sling bullets (14, 22, Shoals:1) a +0 chain mail (14, 48, Shoals:1) a cursed +0 trident (15, 29, Shoals:1) a sling bullet a +0 hunting sling 8 stones a +0 club (15, 30, Shoals:1) 2 stones (15, 31, Shoals:1) 2 stones a +0 hunting sling 19 sling bullets a +0 quarterstaff (15, 32, Shoals:1) a tomahawk (16, 32, Shoals:1) a tomahawk (16, 34, Shoals:1) 2 tomahawks (16, 35, Shoals:1) a +0 spear a +0 leather armour (17, 33, Shoals:1) a sling bullet (17, 34, Shoals:1) 2 stones (18, 13, Shoals:1) a +0 spear (19, 35, Shoals:1) a stone a +0 club a +0 hunting sling 18 sling bullets (20, 51, Shoals:1) a +0 trident a +2 robe of the Archmagi (21, 32, Shoals:1) 21 stones a +0 hunting sling a +0 spear (21, 33, Shoals:1) a sling bullet (23, 1, Shoals:1) a +0 trident (23, 49, Shoals:1) a scroll of torment (23, 50, Shoals:1) the +4 scimitar of Irritation {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). a +0 leather armour (27, 29, Shoals:1) a +0 cloak (29, 4, Shoals:1) a +0 battleaxe (29, 8, Shoals:1) 3 needles of confusion (30, 4, Shoals:1) a throwing net (34, 24, Shoals:1) a potion of degeneration (37, 44, Shoals:1) a tomahawk (38, 5, Shoals:1) 4 large rocks (38, 42, Shoals:1) a tomahawk (41, 13, Shoals:1) a tomahawk (41, 39, Shoals:1) 2 tomahawks (42, 13, Shoals:1) a tomahawk (42, 18, Shoals:1) a tomahawk a potion of lignification (42, 39, Shoals:1) 2 tomahawks (43, 18, Shoals:1) a tomahawk (44, 17, Shoals:1) a tomahawk (44, 18, Shoals:1) a javelin of returning a tomahawk (45, 16, Shoals:1) a tomahawk (48, 17, Shoals:1) a +0 pair of boots (49, 5, Shoals:1) a +0 trident (51, 15, Shoals:1) a tomahawk (51, 18, Shoals:1) a +0 short sword (55, 26, Shoals:1) a +0 spear (unseen) (56, 25, Shoals:1) a harpy corpse (skeletalised by now) (57, 25, Shoals:1) a harpy corpse (skeletalised by now) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe (unseen) (0, 1, Snake:1) a +0 war axe (1, -3, Snake:1) a +0 spear