BrokenGlass Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -22, D:1) a +0 dagger (11, -2, D:1) 16 stones (14, -14, D:1) a +0 hand axe (20, -19, D:1) a +0 club (23, -27, D:1) a cursed -3 mace (23, -11, D:1) 20 stones (24, -23, D:1) a +0 dagger (27, -4, D:1) a stone (28, -7, D:1) 27 stones (29, -8, D:1) a stone (34, -8, D:1) 9 poisoned needles (34, -4, D:1) a +0 short sword (35, -4, D:1) a +0 short sword (40, -2, D:1) a +0 hand axe (40, 1, D:1) a +0 club (47, -31, D:1) 20 stones Level 2 of the Dungeon (2, -22, D:2) a +0 leather armour (10, 0, D:2) 16 poisoned needles (13, -19, D:2) a +0 hand axe (26, -38, D:2) 20 stones (27, 8, D:2) a +0 short sword (30, -2, D:2) a stone (31, -7, D:2) a stone (31, -6, D:2) a stone (32, -9, D:2) a +0 short sword 2 stones (39, -8, D:2) a +0 whip (47, -32, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) 14 stones (4, 20, D:3) 19 stones (14, 10, D:3) 14 stones (22, 17, D:3) 21 sling bullets (33, 46, D:3) a +0 plate armour (34, 48, D:3) a +1 scale mail of cold resistance (34, 51, D:3) 13 stones (35, 40, D:3) a +0 dagger (37, 40, D:3) a +0 morningstar (37, 42, D:3) a +0 hand axe (39, 16, D:3) a +0 hunting sling (39, 39, D:3) a +0 dagger (39, 41, D:3) a stone (40, 42, D:3) a stone (40, 43, D:3) a +0 dagger a +0 robe (41, 9, D:3) 22 arrows (41, 43, D:3) a +0 trident a +0 ring mail a stone (42, 40, D:3) a +0 mace a +0 dagger (44, 43, D:3) a +0 mace a +0 club a +0 scale mail (45, 43, D:3) a +0 dagger a +0 ring mail (55, 11, D:3) a +0 club (56, 46, D:3) a +0 helmet Level 4 of the Dungeon (5, -31, D:4) 24 stones (10, -44, D:4) a +0 pair of boots (11, -54, D:4) a +1 dagger of venom a +0 robe a +0 mace (11, 1, D:4) a +0 robe of cold resistance (13, -55, D:4) a +0 hand axe a +0 mace a +0 scale mail (17, -30, D:4) 11 stones (33, -7, D:4) 2 poisoned tomahawks (36, -8, D:4) a +0 dagger a +0 robe (37, -57, D:4) 8 curare-tipped needles (38, -28, D:4) a +0 robe (40, -8, D:4) a +0 dagger a +0 robe a +0 flail (43, -55, D:4) the +2 leather armour of Houqa {*Slow rPois rF+ MR+} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (44, -52, D:4) a +0 hand axe (45, -53, D:4) a +0 war axe a +0 leather armour (45, -17, D:4) a +0 short sword (46, -52, D:4) a +0 short sword (48, -52, D:4) a +1 falchion of electrocution (48, -40, D:4) 13 stones Level 5 of the Dungeon [Shop] Raasab's Antique Weapon Emporium a cursed -1 war axe (2 gold) a +0 short sword (60 gold) a +4 scimitar of electrocution (640 gold) a +0 flail (70 gold) a +3 vampiric dagger (460 gold) a +0 war axe (70 gold) a +0 falchion of holy wrath (148 gold) a +0 hand axe (60 gold) a +0 hand axe (60 gold) a +0 flail (70 gold) a +0 longbow (90 gold) (0, 0, D:5) a +0 leather armour (36, -13, D:5) a +0 short sword (38, -46, D:5) 18 gold pieces (38, -1, D:5) a +0 chain mail (40, -44, D:5) a +0 mace (unseen) (43, -44, D:5) 2 arrows (55, -20, D:5) 20 stones (55, -2, D:5) a +0 ring mail (56, -23, D:5) a jackal skeleton (56, -22, D:5) a jackal skeleton (57, -22, D:5) a jackal skeleton