BrokenGlass Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) a +0 dagger (1, 9, D:1) a +0 leather armour (4, -32, D:1) a +0 mace (7, -23, D:1) a +0 club (9, -25, D:1) a +0 short sword (10, -32, D:1) a +0 club (12, 12, D:1) a +0 dagger (13, -34, D:1) a +0 dagger (16, -9, D:1) a +0 club (18, 11, D:1) a +0 ring mail (30, 15, D:1) a +0 dagger (32, -28, D:1) a cursed -2 club (38, -28, D:1) a +0 short sword (43, -16, D:1) a +0 dagger (47, -7, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 18, D:2) a +0 club (7, 29, D:2) a cursed -1 club (10, 18, D:2) a +0 hunting sling (12, 32, D:2) a +0 club (21, 17, D:2) a +0 ring mail (33, -15, D:2) a +0 hand axe (36, 14, D:2) a +0 dagger a +0 hunting sling (37, 0, D:2) a +0 quarterstaff (40, 22, D:2) 3 tomahawks (41, -4, D:2) a cursed -1 dagger (44, 6, D:2) a +0 club (47, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (1, 0, D:3) a +0 whip a +0 scale mail (4, -12, D:3) a cursed -3 flail a +0 leather armour (5, 13, D:3) a +0 trident a +0 leather armour (7, -14, D:3) a +0 club (15, 0, D:3) a +0 ring mail (16, -46, D:3) a +0 hand axe a +0 scale mail (16, 10, D:3) a +0 dagger a +0 leather armour (27, -35, D:3) a +0 dagger a cursed +0 robe a +0 dagger a +0 ring mail (29, -36, D:3) a +0 whip (37, 6, D:3) a +0 spear (42, -32, D:3) a cursed +0 club (50, -28, D:3) a +0 short sword a +0 chain mail (61, -27, D:3) a +0 club (67, 6, D:3) 8 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, 1, D:4) a +0 scale mail a +2 flail of crushing (40, -10, D:4) a +0 robe (40, 19, D:4) a +0 club (46, -10, D:4) a +0 giant club (47, -7, D:4) a +0 club (47, 27, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin a +0 animal skin a +0 animal skin (3, 49, D:5) a +0 robe (13, 20, D:5) a +0 hand axe a +0 ring mail (18, 30, D:5) a +0 war axe a +0 leather armour (18, 31, D:5) a +0 dagger a +0 robe (19, 26, D:5) a +0 mace (20, 20, D:5) a +0 flail a +0 ring mail (21, 27, D:5) a +0 dagger a +0 robe (23, 14, D:5) a +0 leather armour a +0 hand axe a +0 leather armour (27, 4, D:5) a +1 whip of freezing a +0 robe (34, -5, D:5) a +0 giant club (41, 2, D:5) a +0 whip a +0 leather armour (42, -5, D:5) a +0 dagger a +0 robe (43, 2, D:5) a +0 giant club (50, 31, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 0, D:6) a stone (still there?) a scroll of remove curse (still there?) (3, 1, D:6) a stone (10, 36, D:6) a +0 chain mail a +0 long sword (11, 35, D:6) a +0 short sword (13, 37, D:6) a +0 leather armour (14, 6, D:6) a +0 quarterstaff (14, 32, D:6) a +0 scale mail a +0 mace (15, 19, D:6) a +0 giant spiked club (20, 7, D:6) a +0 plate armour (21, 9, D:6) 6 tomahawks (21, 24, D:6) a +0 flail Level 7 of the Dungeon (7, 14, D:7) a +0 hand crossbow (12, -4, D:7) a +0 longbow (12, 7, D:7) a +0 spear (16, -32, D:7) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (16, 6, D:7) a +0 hunting sling a +0 quarterstaff of crushing a +0 leather armour (17, -32, D:7) a +0 club a +0 leather armour (18, -33, D:7) a +0 leather armour (18, -32, D:7) a +0 club a +0 leather armour (18, 6, D:7) a +0 spear a +0 halberd (21, -19, D:7) a +0 rapier (24, -7, D:7) a +0 hand axe a +0 leather armour (25, -18, D:7) a scroll of random uselessness (25, -7, D:7) a cursed -3 mace (26, -7, D:7) a +0 dagger a +0 robe (27, -7, D:7) a +0 dagger a +0 robe a +0 chain mail (34, -30, D:7) a +0 chain mail (51, -8, D:7) a +0 mace (52, -10, D:7) a +3 quarterstaff of chaos a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 whip (12, -12, D:8) a +0 mace (16, -11, D:8) a +0 giant club a +0 giant club (16, 8, D:8) a +0 plate armour of fire resistance (24, 7, D:8) a +0 robe (25, 11, D:8) a +0 giant spiked club a +0 giant club (33, 14, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, -14, D:9) a +0 chain mail (5, -8, D:9) a +0 scale mail (15, -11, D:9) a +0 bardiche (22, -6, D:9) a potion of degeneration a potion of heal wounds (25, -8, D:9) a +0 falchion (26, -10, D:9) a +2 dagger of freezing a +0 robe (32, -36, D:9) a +0 shortbow (32, -21, D:9) a potion of degeneration (34, -21, D:9) a +0 falchion a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 34, D:10) a +0 giant club a +0 giant spiked club (3, 39, D:10) a +0 flail (10, 28, D:10) a tomahawk (15, 6, D:10) a +0 scale mail (28, 41, D:10) a scroll of random uselessness (31, 15, D:10) a +0 robe (35, -7, D:10) a +2 falchion of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +4 dagger of freezing a +0 robe (2, -8, D:11) a +0 robe a cursed +0 falchion (3, -6, D:11) a +2 dire flail a +0 robe (5, -6, D:11) a +0 robe a +0 club (6, -4, D:11) a +0 mace (9, 21, D:11) a +0 glaive of freezing a +0 plate armour a +0 rapier (10, 5, D:11) a +0 plate armour (14, 5, D:11) a +0 arbalest a cursed -3 morningstar (14, 15, D:11) a +0 club (15, -1, D:11) a +0 giant club (15, 0, D:11) a +0 shortbow a +1 long sword of draining (15, 15, D:11) 3 large rocks (15, 16, D:11) an uncursed staff of fire (20, 5, D:11) a +0 giant spiked club a +0 giant club (21, 5, D:11) a +0 robe a cursed +0 battleaxe (23, 5, D:11) a +0 scale mail (26, -10, D:11) a +0 giant club (26, 11, D:11) a lightning rod (4/4) (27, 16, D:11) a +0 giant club (32, 31, D:11) a +0 animal skin a +0 spear (36, -10, D:11) a +0 hand axe (37, -17, D:11) a +0 robe of positive energy a +4 whip of venom (40, -1, D:11) 2 large rocks (40, 15, D:11) a +0 long sword (40, 16, D:11) a +0 hand axe (43, -18, D:11) a large rock (44, -17, D:11) a large rock (44, 0, D:11) 2 large rocks (48, 2, D:11) a +0 ring mail a +0 hand axe (50, -2, D:11) a +0 mace (50, 35, D:11) a +0 hand axe a +0 animal skin (51, 0, D:11) a +0 dagger (53, 6, D:11) a +0 cloak (56, -3, D:11) 2 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (6, -30, D:12) a +0 giant club (12, -23, D:12) a +0 trident (14, 2, D:12) a +0 mace (15, -33, D:12) a +0 trident (16, -10, D:12) +0 acid dragon scales (17, -3, D:12) a scroll of random uselessness (19, -11, D:12) a +0 giant club (22, 3, D:12) 27 arrows (25, -27, D:12) a large rock (25, 8, D:12) a +0 flail a +0 leather armour (25, 11, D:12) a tomahawk (26, 7, D:12) a +0 halberd a +0 chain mail a +0 trident a +0 leather armour (26, 9, D:12) a +0 whip 2 tomahawks (27, 6, D:12) a tomahawk a +0 dagger (29, -28, D:12) 3 large rocks (29, 10, D:12) an arrow (30, 10, D:12) an arrow (31, 10, D:12) an arrow (32, 10, D:12) a +2 short sword of flaming (36, 10, D:12) a cursed +0 shortbow a +0 shortbow 32 arrows (37, 10, D:12) a +0 shortbow 19 arrows (37, 11, D:12) a +4 hand crossbow (38, 9, D:12) a +0 shortbow 24 arrows (42, -37, D:12) a +0 scale mail (44, -28, D:12) an uncursed staff of earth (47, 11, D:12) a +0 troll leather armour (48, 16, D:12) a +0 giant club (50, 24, D:12) an uncursed staff of power Level 13 of the Dungeon (0, 0, D:13) a +1 robe of magic resistance (2, 26, D:13) a +0 long sword (5, 22, D:13) a +0 halberd (9, 34, D:13) a +0 leather armour (12, 37, D:13) a +0 plate armour (22, 14, D:13) a +1 great sword a +0 chain mail (26, 34, D:13) a +0 flail (27, 35, D:13) a +2 ring of dexterity (28, 33, D:13) 28 bolts (30, -7, D:13) a +0 shortbow (31, -6, D:13) a +0 shortbow (32, -5, D:13) a +0 shortbow a +0 shortbow a +1 shortbow of velocity (32, 12, D:13) +0 acid dragon scales (34, 35, D:13) a +2 dagger (35, 36, D:13) a +0 ring mail a +0 giant club a +2 robe (37, 35, D:13) a +0 robe (38, 30, D:13) 48 bolts (38, 35, D:13) a cursed -1 dagger a +0 robe (40, 26, D:13) a +0 robe a +0 dagger (41, 24, D:13) a +0 robe a cursed -2 dagger (42, 30, D:13) a cursed -2 plate armour a cursed +0 great mace (46, 26, D:13) a +2 great sword of holy wrath (52, 36, D:13) a +0 chain mail a +0 broad axe (52, 39, D:13) a +0 shortbow (52, 42, D:13) a +0 flail (53, -7, D:13) a +0 shortbow 13 arrows (60, -6, D:13) an arrow (60, 44, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 blowgun (8, -9, D:14) a cursed +0 scale mail (9, -11, D:14) 2 javelins (11, -3, D:14) a large rock (28, -14, D:14) a potion of degeneration (46, -12, D:14) a +0 rapier (48, -11, D:14) a +0 leather armour a +0 club (51, 22, D:14) a +0 club a +0 dagger Level 15 of the Dungeon (19, 2, D:15) a +4 trident of distortion a +0 robe a potion of heal wounds the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ottuor Cael's Assorted Antiques an uncursed ring of positive energy (480 gold) 3 scrolls of teleportation (216 gold) the +5 hunting sling of Icwaderi {venom, Int+2} (912 gold) It poisons the ammo it fires. It affects your intelligence (+2). a scroll of identify (48 gold) a +0 war axe (84 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a cursed ring of teleportation (108 gold) a +0 hand axe (72 gold) a book of Summonings (1680 gold) a scroll of remove curse (72 gold) 3 scrolls of identify (144 gold) Level 2 of the Orcish Mines [Shop] Payprou's Gadget Shop a crystal ball of energy (280 gold) a wand of acid (8) (336 gold) a lightning rod (4/4) (560 gold) a wand of acid (8) (336 gold) a wand of disintegration (10) (196 gold) a wand of polymorph (8) (140 gold) a wand of clouds (4) (336 gold) a wand of polymorph (17) (266 gold) [Shop] Zeydenyj's Distillery 2 potions of might (112 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of mutation (112 gold) a potion of degeneration (14 gold) a potion of cancellation (112 gold) a potion of flight (42 gold) [Shop] Vudebb's Book Emporium a book of Misfortune (280 gold) a book of Debilitation (560 gold) a book of Conjurations (420 gold) a book of Battle (560 gold) the Incunabulum of Excruciating Poison (757 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Fulminant Prism Conjuration/Hexes 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Bolt of Cold Conjuration/Ice 6 a Fen Folio (1050 gold) a book of Battle (560 gold) a book of Party Tricks (700 gold) a Young Poisoner's Handbook (560 gold) a book of the Earth (910 gold) a book of Geomancy (490 gold) [Shop] Ugeinteh's General Store a +0 rapier (64 gold) a +0 great sword (104 gold) a +0 scale mail (64 gold) an uncursed ring of fire (400 gold) 2 large rocks (22 gold) a +0 shield (72 gold) a scroll of amnesia (56 gold) a lightning rod (4/4) (640 gold) 8 bolts (25 gold) a ration (80 gold) a scroll of vulnerability (120 gold) a scroll of holy word (120 gold) (35, 32, Orc:2) a +0 war axe 2 tomahawks of dispersal a +0 ring mail Level 1 of the Elven Halls [Shop] Viur's Antique Weapon Shoppe a +0 scythe (105 gold) a +2 hand crossbow (542 gold) a +0 flail (122 gold) a +0 shortbow (105 gold) a +3 antimagic battleaxe (1277 gold) a +0 broad axe (140 gold) a +0 broad axe (140 gold) a +0 club (35 gold) a +0 short sword (105 gold) a +0 great mace (227 gold) a cursed -1 dagger (3 gold) (0, 0, Elf:1) a +2 short sword of protection a +2 buckler (0, 1, Elf:1) a +0 long sword (0, 28, Elf:1) an arrow (1, 20, Elf:1) a +0 club a +0 chain mail a +0 trident a +0 leather armour (1, 21, Elf:1) an arrow (1, 25, Elf:1) 3 arrows (1, 27, Elf:1) an arrow (2, -14, Elf:1) 2 arrows (2, 25, Elf:1) 2 arrows (7, 14, Elf:1) a +0 scimitar an arrow (8, 14, Elf:1) an arrow (10, 1, Elf:1) a potion of curing (10, 11, Elf:1) a +0 dagger (10, 14, Elf:1) a +0 dagger (12, 30, Elf:1) an arrow (16, 28, Elf:1) a +0 dagger a potion of degeneration (17, 28, Elf:1) a cursed -2 dagger a +0 long sword a +0 leather armour (18, 28, Elf:1) 4 arrows (19, 28, Elf:1) an arrow a +0 long sword of pain (20, 28, Elf:1) 2 arrows (26, -19, Elf:1) a +1 long sword of electrocution a +0 chain mail (43, 4, Elf:1) a +2 long sword of protection (49, -1, Elf:1) a +0 dagger a +0 leather armour a +2 war axe of venom (50, -11, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour 17 arrows Level 2 of the Elven Halls [Shop] Vuinol Xeiwn's Weapon Boutique a +0 quarterstaff (72 gold) a +0 long sword (63 gold) the +3 mace "Goblinbane" {crush, rC+ Str+3 Dex+5} (905 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+5). It protects you from cold. a +0 scythe (54 gold) a +1 hand axe of venom (190 gold) a +0 hand crossbow (63 gold) a +0 fustibalus of velocity (441 gold) (0, 0, Elf:2) a +0 halberd of venom (4, 21, Elf:2) a +3 glaive of protection (5, 22, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (19, -34, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (19, -28, Elf:2) a +0 long sword a +0 leather armour (27, 17, Elf:2) a +0 rapier (48, 13, Elf:2) a cursed -2 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 shortbow 15 arrows a +0 scale mail (0, 1, Elf:3) a +0 long sword a +0 chain mail a +0 buckler (1, -27, Elf:3) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (1, 0, Elf:3) a +0 long sword a +0 scale mail (1, 1, Elf:3) a +0 long sword a +0 dagger a +0 shortbow 16 arrows a cursed +0 leather armour (6, -44, Elf:3) a +0 rapier a +0 leather armour (37, -47, Elf:3) a +0 dagger a +0 leather armour (38, -52, Elf:3) a +0 short sword (38, -13, Elf:3) a +0 long sword (39, -16, Elf:3) a +0 rapier (39, -15, Elf:3) an uncursed staff of fire (39, -14, Elf:3) the ring "Meicloni" {rF+ Dex+2} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. (39, -13, Elf:3) the ring "Niuduhong" {-Tele rPois rF+ Stlth+} [ring of stealth] It protects you from fire. It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. Qoamiveg's Papyrus of Warped Venom Spells Type Level a - Blink Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Teleport Other Translocation 3 d - Olgreb's Toxic Radiance Poison 4 e - Disjunction Translocation 8 a +2 glaive of chopping (40, -14, Elf:3) a +0 rapier (40, -13, Elf:3) a fan of gales (40, -12, Elf:3) a +0 glaive a +0 leather armour (41, -14, Elf:3) a +0 dagger (41, -13, Elf:3) the +4 glaive of Fatsifu {chop, rC+ MR+ Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (42, -14, Elf:3) 2 scrolls of vulnerability a +5 ring of strength (42, -13, Elf:3) the +4 shield of the Beginning {+Inv Stlth+} It lets you turn invisible. It makes you more stealthy. (43, -16, Elf:3) an uncursed staff of cold (43, -15, Elf:3) a +0 leather armour (43, -14, Elf:3) 3 needles of sleeping (44, -15, Elf:3) a +5 dagger of electrocution (45, -16, Elf:3) a +0 long sword (45, -15, Elf:3) an uncursed staff of death (46, -23, Elf:3) the ring of Descent {rN++ Int-5 Dex+4} [ring of dexterity] It affects your intelligence (-5). It affects your dexterity (+4). It greatly protects you from negative energy. (46, -15, Elf:3) an uncursed staff of conjuration (49, -37, Elf:3) a +0 short sword a cursed +0 scale mail (49, -10, Elf:3) the +8 lajatang "Torost" {venom, +Blink rF- rN+ Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. (49, -9, Elf:3) the +1 trident "Orb Guardian's Doom" {drain, *Noise rN+ MR+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. (51, -45, Elf:3) a +0 mace of protection (51, -26, Elf:3) a +0 dagger a +0 shortbow 14 arrows a +0 leather armour (54, -45, Elf:3) a cursed -3 short sword (54, -27, Elf:3) an arrow (54, -14, Elf:3) the +5 shortbow of Ru's No More Talking {freeze, Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). (55, -14, Elf:3) a +0 troll leather armour (56, -30, Elf:3) 9 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 pair of gloves (9, -2, Lair:1) a +2 short sword of venom a +0 blowgun (9, 15, Lair:1) a +0 quarterstaff (17, 12, Lair:1) a +0 plate armour (25, 15, Lair:1) a +2 robe of cold resistance a +0 dagger (58, -14, Lair:1) a +0 ring mail (58, -6, Lair:1) an uncursed ring of see invisible (58, -5, Lair:1) a +4 glaive of chopping the +5 quarterstaff of Petajett {flame, rPois rF- rC+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. the +1 ring mail of the Armadillo {rPois MR++ Str-3 Int+10} It affects your strength (-3). It affects your intelligence (+10). It protects you from poison. It affects your resistance to hostile enchantments. the +0 chain mail of the Blessed Realm {rElec rF+ Str+2 Stlth+} It affects your strength (+2). It protects you from fire. It insulates you from electricity. It makes you more stealthy. 6 scrolls of brand weapon 5 scrolls of enchant weapon 4 scrolls of amnesia a potion of mutation (59, -6, Lair:1) a book of Battle a book of Geomancy Sif Muna's Disquisition on Assistive Companions Spells Type Level a - Aura of Abjuration Summoning 5 b - Summon Demon Summoning 5 c - Deflect Missiles Charms/Air 6 d - Shadow Creatures Summoning 6 e - Summon Hydra Summoning 7 498 stones the Incunabulum of Supportive Good Luck Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Recall Summoning/Translocation 3 c - Excruciating Wounds Charms/Necromancy 5 d - Summon Forest Summoning/Translocation 5 e - Aura of Abjuration Summoning 5 f - Deflect Missiles Charms/Air 6 (59, -5, Lair:1) an uncursed amulet of the gourmand (59, 14, Lair:1) a cursed -2 dagger (60, -6, Lair:1) an uncursed staff of wizardry an uncursed staff of fire (60, -5, Lair:1) a +4 ring of strength a +2 ring of dexterity 122 poisoned needles a +0 blowgun the ring "Sirafuz" {Fire Int+2} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. +0 ice dragon scales an uncursed ring of protection from fire (60, -4, Lair:1) a +1 hunting sling of velocity a crystal ball of energy (61, -5, Lair:1) a +4 ring of intelligence an uncursed ring of wizardry (61, -4, Lair:1) 4 needles of confusion 2 curare-tipped needles (61, 33, Lair:1) a cursed -2 triple crossbow (62, -4, Lair:1) a book of Ice a book of the Earth a book of the Dragon a book of Annihilations Wadoxz Zoek's Handbook of Creative Combat Magic Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Mana Viper Hexes/Summoning 5 d - Iron Shot Conjuration/Earth 6 the Grimoire of Nocuous Transmigration Spells Type Level a - Sting Conjuration/Poison 1 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Venom Bolt Conjuration/Poison 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Spatial Translocations the Disquisition on Spatial Attacks Spells Type Level a - Recall Summoning/Translocation 3 b - Force Lance Conjuration/Translocation 4 c - Irradiate Conjuration/Transmutation 5 d - Venom Bolt Conjuration/Poison 5 a book of Conjurations a book of Changes a book of Fire a book of Power a book of Callings a book of Transfigurations Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, 37, Lair:2) 20 arrows (21, 22, Lair:2) a wand of polymorph (30) (38, 49, Lair:2) a +0 ring mail (39, 40, Lair:2) a +0 dagger (43, 25, Lair:2) a +0 ring mail (54, 32, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, 50, Lair:3) an uncursed ring of poison resistance (11, 59, Lair:3) 3 needles of frenzy (24, 44, Lair:3) a +0 rapier (29, 38, Lair:3) a book of Callings (40, 21, Lair:3) a +0 club (55, 9, Lair:3) a +0 ring mail (64, 59, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (2, 7, Lair:4) a cursed +0 robe (12, -1, Lair:4) an uncursed ring of teleportation (13, -2, Lair:4) a +1 mace of crushing (14, 2, Lair:4) a +0 glaive (26, -1, Lair:4) a wand of flame (17) (26, 1, Lair:4) 3 stones (32, 4, Lair:4) 2 javelins (32, 26, Lair:4) a Young Poisoner's Handbook (36, 32, Lair:4) a potion of degeneration (38, 26, Lair:4) a +0 war axe (39, 1, Lair:4) a +0 hand axe (41, -1, Lair:4) a +0 chain mail (56, -6, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (37, 12, Lair:5) a cursed +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +5 mace "Vaifar" {flame, rN+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from negative energy. Level 2 of the Swamp (0, 0, Swamp:2) 4 bolts Level 3 of the Swamp (0, 0, Swamp:3) a +0 plate armour Level 4 of the Swamp (0, 0, Swamp:4) a +0 war axe a +0 animal skin (9, 27, Swamp:4) the ring "Launt" {MR+ Str+2 Slay-6 SInv} [ring of see invisible] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your resistance to hostile enchantments. It lets you see invisible. Level 2 of the Snake Pit (0, 0, Snake:2) a +0 halberd (26, -26, Snake:2) an arrow Level 3 of the Snake Pit [Shop] Caukk's Food Shoppe (Shop contents are unknown) [Shop] Maufedgh's Antique Weapon Shop a +3 short sword of protection (576 gold) a +7 mace of draining (1187 gold) the +4 hand crossbow "Oxolu" {flame, rC+ Int+2} (1246 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from cold. a +0 club (28 gold) a +0 blowgun (70 gold) a +0 arbalest (126 gold) a +5 quarterstaff of draining (957 gold) [Shop] Ruthreh's General Store a +0 robe (11 gold) a scroll of identify (34 gold) a potion of lignification (51 gold) a +3 ring mail of positive energy (391 gold) a +0 plate armour (391 gold) a scroll of amnesia (59 gold) a +0 scale mail (68 gold) a wand of acid (10) (476 gold) a +0 scale mail (68 gold) a phantom mirror (510 gold) [Shop] Yvithoh's Armour Shoppe a +0 scale mail (68 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +0 pair of gloves (76 gold) a +2 scale mail of cold resistance (357 gold) a +0 pair of boots of stealth (195 gold) a +0 ring mail (68 gold) a +2 buckler (280 gold) a +0 cloak (76 gold) a +0 leather armour (34 gold) [Shop] Jur Onolo's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, Snake:3) a +0 whip (3, -34, Snake:3) a +0 halberd (19, -13, Snake:3) the +1 morningstar "Ikeumyj" {crush, rElec rC+ rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (39, -45, Snake:3) a +0 robe a +0 long sword a +0 trident (39, -40, Snake:3) 20 arrows a +0 shortbow of flaming (40, -45, Snake:3) a cursed +0 robe a +0 trident (42, -32, Snake:3) a +0 dire flail a +2 halberd of venom (42, -31, Snake:3) a +0 robe a +0 short sword (43, -32, Snake:3) a +0 robe a +0 trident a +0 robe a +0 halberd (44, -22, Snake:3) a +0 robe a +0 halberd (54, 7, Snake:3) a +4 trident Level 4 of the Snake Pit (0, 0, Snake:4) a bolt (12, 39, Snake:4) the ring of Xom's Whimsicality {Fire rN+ Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (44, 3, Snake:4) 10 arrows Level 5 of the Pits of Slime Level 1 of the Vaults (0, 0, Vaults:1) a +0 trident (2, 8, Vaults:1) a +0 giant club a +0 giant club (3, -3, Vaults:1) a +0 scythe a +0 robe (3, 6, Vaults:1) a +0 giant club a cursed -1 giant club (7, -44, Vaults:1) 19 bolts (10, 1, Vaults:1) a +0 long sword a +0 scale mail (12, 1, Vaults:1) a +0 spear a +0 robe (12, 2, Vaults:1) a +0 giant spiked club a +0 giant club a cursed -1 giant club a +0 giant club (13, 2, Vaults:1) a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (23, -11, Vaults:1) a large rock (34, 3, Vaults:1) a +0 giant club (35, -16, Vaults:1) a +0 battleaxe a +0 plate armour (37, -39, Vaults:1) a +0 whip of draining (40, -24, Vaults:1) a +1 great sword of holy wrath (40, -16, Vaults:1) a +0 chain mail (40, -12, Vaults:1) 23 arrows (42, -24, Vaults:1) a bolt (42, -20, Vaults:1) a +0 arbalest 11 bolts (48, -31, Vaults:1) a bolt (48, -29, Vaults:1) a +2 vampiric spear a +0 robe (50, -31, Vaults:1) a bolt (50, -30, Vaults:1) a +0 arbalest 26 bolts (50, -29, Vaults:1) a +0 giant spiked club a +0 arbalest 17 bolts (51, -29, Vaults:1) a +0 short sword a +0 giant club a +0 arbalest a +0 giant club a +0 giant club a +0 arbalest a +0 arbalest 46 bolts (52, -31, Vaults:1) 4 bolts (52, -30, Vaults:1) 3 bolts a +2 mace of venom a +0 leather armour a +0 giant club (52, -29, Vaults:1) a +0 giant spiked club a +0 giant club (52, -28, Vaults:1) a bolt (53, -35, Vaults:1) a bolt (54, -27, Vaults:1) a bolt (55, -27, Vaults:1) 2 bolts (61, -2, Vaults:1) a +0 morningstar a +0 ring mail (62, -2, Vaults:1) 20 arrows Level 2 of the Vaults (0, 0, Vaults:2) a +0 great mace a +0 ring mail a +0 rapier a +1 leather armour of fire resistance a +0 short sword (11, -31, Vaults:2) a bolt (11, -28, Vaults:2) a bolt (11, -26, Vaults:2) 23 bolts a +0 arbalest (32, -20, Vaults:2) 7 needles of sleeping the +0 chain mail of Icreunat {Int+6} It affects your intelligence (+6). (39, -17, Vaults:2) a +0 rapier (39, -14, Vaults:2) 10 arrows (49, -24, Vaults:2) a +0 arbalest 12 bolts (49, -19, Vaults:2) an arrow (49, 34, Vaults:2) a bolt a +0 arbalest (50, -28, Vaults:2) a bolt (50, -27, Vaults:2) 2 arrows (50, -26, Vaults:2) 2 bolts (50, 34, Vaults:2) 8 bolts a +0 arbalest (50, 35, Vaults:2) a +0 chain mail a +2 battleaxe (50, 36, Vaults:2) 23 bolts a +0 arbalest (51, -30, Vaults:2) a bolt (51, -29, Vaults:2) a +0 longbow 11 arrows (51, 35, Vaults:2) a bolt (53, 36, Vaults:2) 2 bolts (55, 35, Vaults:2) 3 bolts (56, -29, Vaults:2) 6 bolts (56, 35, Vaults:2) a bolt (57, -30, Vaults:2) 2 arrows (57, -29, Vaults:2) a bolt (57, 34, Vaults:2) a cursed +0 plate armour a +3 battleaxe (58, 33, Vaults:2) a +0 short sword of venom (58, 34, Vaults:2) a +0 ring mail a +0 war axe (59, 33, Vaults:2) a +0 dagger (60, 1, Vaults:2) a +0 dire flail a +0 dire flail (64, 0, Vaults:2) a +0 glaive a +0 plate armour (65, -26, Vaults:2) a +0 arbalest 12 bolts (65, 33, Vaults:2) a bolt a +0 scale mail a +0 long sword (65, 34, Vaults:2) 20 bolts a +0 arbalest a +0 scale mail a +0 great mace (66, -26, Vaults:2) a +0 arbalest a +0 arbalest 36 bolts (66, 33, Vaults:2) a +0 arbalest 17 bolts (66, 34, Vaults:2) 14 bolts a +0 arbalest (67, -25, Vaults:2) a +0 arbalest 18 bolts (67, 32, Vaults:2) 34 bolts a +0 arbalest a +0 arbalest a +0 ring mail a +0 dire flail a +0 buckler a +0 long sword (67, 33, Vaults:2) a +0 ring mail a +0 morningstar 14 arrows a +0 longbow a +0 giant club a +0 giant club a +2 robe of positive energy a +0 flail a +0 scale mail 20 bolts a +0 morningstar a +0 arbalest (67, 34, Vaults:2) a +0 giant spiked club (68, 33, Vaults:2) a bolt (69, 29, Vaults:2) a bolt Level 3 of the Vaults [Shop] Ythi Ryc's Weapon Shop a +0 club (18 gold) a +3 rapier of speed (522 gold) a +0 falchion (54 gold) a +0 dagger of venom (79 gold) the cursed +3 mace "Xuajeih" {antimagic, rF+} (630 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It has a curse placed upon it. a +0 hand axe (54 gold) a +0 short sword (54 gold) (0, 0, Vaults:3) a +0 long sword a +0 leather armour a +0 mace a +0 scale mail a +0 dire flail a +0 leather armour a +0 dagger a +0 leather armour a cursed +0 short sword a +2 buckler (0, 1, Vaults:3) a cursed -3 short sword (0, 3, Vaults:3) a cursed -2 short sword a +0 ring mail (1, 28, Vaults:3) a cursed amulet of inaccuracy (1, 38, Vaults:3) 7 bolts a +0 arbalest a +0 robe a +0 whip a +0 giant club (1, 39, Vaults:3) a +0 giant club a +0 giant club (2, 36, Vaults:3) a bolt (2, 37, Vaults:3) a +0 dire flail a +0 giant club (2, 38, Vaults:3) a +0 giant club (2, 39, Vaults:3) a +1 ring mail of cold resistance a +0 dire flail (2, 42, Vaults:3) a cursed -2 glaive (3, 39, Vaults:3) a +0 short sword (4, 23, Vaults:3) a +0 troll leather armour (5, 24, Vaults:3) a cursed +0 leather armour a +0 leather armour a +0 flail of draining a +0 mace (11, 39, Vaults:3) a +0 plate armour (12, 25, Vaults:3) a +0 giant club (16, -15, Vaults:3) a +0 dagger a +0 shortbow 22 arrows a +0 leather armour a +0 battleaxe a +0 plate armour a +0 dire flail a +0 great mace a +2 dire flail of protection a +0 scale mail (27, 10, Vaults:3) a cursed -1 broad axe a +0 plate armour (28, 10, Vaults:3) a cursed -3 mace a +0 chain mail (28, 11, Vaults:3) a +0 dire flail a +0 chain mail a +2 battleaxe a +0 plate armour a +1 ring mail of poison resistance a +0 great mace of holy wrath (28, 12, Vaults:3) a +0 club a +0 dagger a +0 ring mail (29, 12, Vaults:3) a +0 plate armour a +0 battleaxe (56, 17, Vaults:3) +0 fire dragon scales (57, 31, Vaults:3) a +0 dagger a +0 robe (57, 32, Vaults:3) a +0 morningstar a +0 ring mail (60, 31, Vaults:3) a +0 rapier Level 4 of the Vaults (0, 0, Vaults:4) a +1 long sword a +0 chain mail (2, 2, Vaults:4) a +2 war axe a +0 chain mail a +0 large shield (3, 24, Vaults:4) the +1 robe "Duclaxism" {Dex+2} It affects your dexterity (+2). (4, 39, Vaults:4) a +2 large shield a book of Cantrips (23, -1, Vaults:4) a bolt (24, -1, Vaults:4) a +0 arbalest 11 bolts (24, 0, Vaults:4) a cursed -1 arbalest 9 bolts (25, 1, Vaults:4) a cursed -1 arbalest 13 bolts a +0 war axe a +0 chain mail (26, 0, Vaults:4) a cursed -2 arbalest 7 bolts (26, 1, Vaults:4) 5 bolts (57, -1, Vaults:4) a +0 mace a +0 ring mail (57, 0, Vaults:4) a +0 troll leather armour a +0 flail a +0 scale mail (61, 30, Vaults:4) a +0 shortbow Level 5 of the Vaults (0, 0, Vaults:5) the +0 robe of Casmossu {Stlth+} It makes you more stealthy. (5, 23, Vaults:5) a +0 troll leather armour (7, -8, Vaults:5) the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (7, -7, Vaults:5) a +0 spear (9, -7, Vaults:5) a +0 plate armour (9, -5, Vaults:5) the +0 pair of boots of Osufia Pili {Str+3} It affects your strength (+3). a +0 dire flail (10, -8, Vaults:5) a +0 leather armour (13, 29, Vaults:5) a +0 ring mail a +0 mace (14, 29, Vaults:5) the ring "Weiclumo" {+Fly rPois rC+ Dex+2} [ring of flight] It affects your dexterity (+2). It protects you from cold. It protects you from poison. It lets you fly. (21, 21, Vaults:5) the +7 plate armour of Loss {MR- rCorr Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (25, -10, Vaults:5) +0 storm dragon scales (26, -10, Vaults:5) a +1 dire flail of venom (28, 21, Vaults:5) the +6 short sword of Hysh {pierce, +Fly rC++ MP+9 Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from cold. It affects your magic capacity (+9). It lets you fly. (28, 28, Vaults:5) the +6 scale mail of Beyond {rF- rN+ MR++ Stlth+} It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (35, 29, Vaults:5) an uncursed staff of energy (39, 3, Vaults:5) a +0 plate armour (42, 1, Vaults:5) the ring of Danilu {+Fly Str+6} [ring of flight] It affects your strength (+6). It lets you fly. (47, 8, Vaults:5) the +5 plate armour "Xeedgha" {rF+} It protects you from fire. (49, 23, Vaults:5) a large rock (52, 19, Vaults:5) 2 large rocks (52, 20, Vaults:5) a large rock (55, -9, Vaults:5) a cursed -2 quarterstaff (57, 25, Vaults:5) 2 large rocks the Vestibule of Hell (6, 12, Hell) a +0 plate armour a wand of disintegration (13) a +0 plate armour a +4 war axe of chopping a +0 plate armour a +0 great sword of pain (6, 13, Hell) a +0 robe a +0 dagger (7, 8, Hell) a +0 plate armour a +5 war axe (7, 12, Hell) a +0 chain mail a +0 great sword (9, 12, Hell) a +0 plate armour a +5 glaive (28, 13, Hell) a +1 hand axe of chopping a +0 hand axe (29, 13, Hell) a +0 flail (30, 14, Hell) a +0 mace (30, 15, Hell) a +0 hand axe (35, 20, Hell) a +0 hand axe (46, -5, Hell) a +1 morningstar of protection Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 war axe (1, -1, Zot:1) a +0 flail (3, -3, Zot:1) a +0 hand axe (3, -1, Zot:1) a +0 whip a +0 cloak (13, 45, Zot:1) the cursed +3 hunting sling "Ysugoek" {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. Level 2 of the Realm of Zot (0, 0, Zot:2) 19 arrows (11, -12, Zot:2) a +0 trident (24, -11, Zot:2) a +0 robe 20 stones (25, -4, Zot:2) a +0 dire flail 2 potions of degeneration (28, 0, Zot:2) a +0 battleaxe (28, 1, Zot:2) 12 poisoned needles Level 3 of the Realm of Zot (0, 0, Zot:3) the +5 morningstar of the Visionary {protect, *Contam +Rage Str+5 Int+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It affects your intelligence (+2). It lets you go berserk. It causes magical contamination when unequipped. (26, -34, Zot:3) the +3 chain mail of Untruth {*Drain MR++} It affects your resistance to hostile enchantments. It causes draining when unequipped. (28, 3, Zot:3) a +1 trident of protection (28, 4, Zot:3) a +3 vampiric halberd Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 flail (6, 0, Zot:4) a +1 battleaxe of freezing a +1 cloak (37, 39, Zot:4) 15 arrows (40, 39, Zot:4) a +0 whip (60, 4, Zot:4) a +1 cloak Level 5 of the Realm of Zot (0, 0, Zot:5) a throwing net (1, 2, Zot:5) a throwing net (3, -1, Zot:5) a +0 scimitar (5, -2, Zot:5) a +0 dire flail (11, -11, Zot:5) a +0 glaive (17, -11, Zot:5) the Orb of Zot (26, 29, Zot:5) a +0 hand axe (27, 28, Zot:5) a +0 cloak a +0 long sword (49, 16, Zot:5) a +1 glaive of protection (49, 17, Zot:5) a +0 dire flail (50, 16, Zot:5) a +2 long sword of holy wrath Level 1 of the Depths (0, 0, Depths:1) a +0 rapier a +0 robe a +2 buckler Level 2 of the Depths (0, 0, Depths:2) a +0 shortbow 25 arrows (7, 2, Depths:2) 16 bolts (13, 9, Depths:2) a +0 dire flail a +1 dire flail of protection (33, 25, Depths:2) a +2 battleaxe of freezing (43, 20, Depths:2) a +0 giant club a +0 giant club (62, 14, Depths:2) a cursed -1 war axe Level 3 of the Depths (58, -19, Depths:3) a +0 dire flail a +0 dire flail Level 4 of the Depths (5, 47, Depths:4) 21 arrows (10, 40, Depths:4) 13 arrows (29, 11, Depths:4) the +2 leather armour "Wiesmag" {Dex+4} It affects your dexterity (+4). the ring of Doubts {Wiz Dex+3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). (44, 15, Depths:4) 18 gold pieces (44, 16, Depths:4) 33 gold pieces (44, 17, Depths:4) a +0 demon trident of draining (45, 15, Depths:4) the cursed +1 rapier "Soclary" {antimagic, rPois Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from poison. It has a curse placed upon it. (45, 17, Depths:4) 24 gold pieces (45, 18, Depths:4) a +0 quarterstaff (46, 15, Depths:4) the ring "Raog" {rN+ Stlth+} [ring of stealth] It protects you from negative energy. It makes you more stealthy. (46, 16, Depths:4) 17 stones (46, 18, Depths:4) 17 bolts (47, 16, Depths:4) 27 gold pieces (47, 17, Depths:4) an uncursed ring of ice (47, 18, Depths:4) 7 gold pieces (47, 47, Depths:4) a +4 ring of evasion (49, 37, Depths:4) a +1 battleaxe of freezing a +0 dagger a +0 robe Level 5 of the Depths