BrokenGlass Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (5, -9, D:1) a scarf of resistance (32, -10, D:1) a +0 ring mail (36, 6, D:1) a +0 helmet (42, -12, D:1) a cursed -1 club (56, -7, D:1) a +2 pair of gloves (61, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a scarf of resistance (0, 15, D:2) a +0 club (5, -2, D:2) a +0 club (38, -3, D:2) a cursed -3 club (48, 16, D:2) a +0 plate armour (52, 24, D:2) a +0 club (53, 27, D:2) a +0 flail a +0 whip a +0 mace (56, 32, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club (1, -1, D:3) a +0 club a +0 ring mail (2, 8, D:3) a +0 pair of gloves (7, 7, D:3) a +0 club (11, 3, D:3) a +0 whip (13, 2, D:3) a +0 club (25, 20, D:3) a +0 robe (42, -6, D:3) a cursed +0 short sword (48, 2, D:3) a +4 morningstar Level 4 of the Dungeon [Shop] Cauhun's Antique Armour Shoppe a +3 chain mail of poison resistance (658 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) the +0 scale mail "Xaoluh" {rPois rC+ Regen+} (621 gold) It protects you from cold. It protects you from poison. It increases your rate of regeneration. a +0 scale mail (112 gold) a +0 scale mail (112 gold) a +4 chain mail of fire resistance (882 gold) a +0 leather armour (56 gold) the +4 scale mail "Xethrocui" {rPois Dex+5} (1279 gold) It affects your dexterity (+5). It protects you from poison. the +3 leather armour of the Salmon {rElec rC++ rCorr} (1514 gold) It greatly protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. [Shop] Pomaarch's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:4) a +2 helmet of see invisible (2, 4, D:4) a +0 giant club (12, 16, D:4) a +0 pair of gloves (15, 12, D:4) a +0 hand axe a +0 robe (29, 13, D:4) a +0 giant club (39, 11, D:4) a +0 flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (2, 0, D:5) a +0 whip (5, 17, D:5) a +0 club (6, 3, D:5) a +0 shortbow (7, 13, D:5) a +0 spear (10, 9, D:5) a +0 spear (11, 18, D:5) a +0 spear (12, 5, D:5) a +0 flail (15, 18, D:5) a +0 flail (19, -2, D:5) a +0 leather armour a +0 short sword (20, -2, D:5) a +0 robe (29, -5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (2, -6, D:6) a +0 mace a cursed -1 ring mail a +0 war axe (2, 0, D:6) a +0 short sword (6, -1, D:6) a +0 giant club (9, -5, D:6) a +0 dagger (12, -15, D:6) 29 bolts (17, 17, D:6) a +0 leather armour (25, -30, D:6) a +0 shortbow (31, -25, D:6) 16 poisoned needles (37, 18, D:6) a +3 scythe a +2 robe of fire resistance (41, -1, D:6) a +0 giant club (57, -16, D:6) a +0 shortbow (58, -28, D:6) a +0 flail a +0 falchion (58, -27, D:6) a +0 morningstar a +2 ring mail of poison resistance (61, -16, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 robe (9, 1, D:7) 2 tomahawks (12, -1, D:7) a tomahawk (14, -5, D:7) a tomahawk (19, -4, D:7) a +0 trident a tomahawk a +0 leather armour (33, 9, D:7) a scroll of identify