BrokenGlass Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (14, -12, D:1) a +0 club (14, 0, D:1) 18 arrows (16, -5, D:1) a +0 dagger (21, -3, D:1) a cursed -3 dagger (23, -7, D:1) a +0 club (23, -6, D:1) a cursed -2 dagger (23, 6, D:1) a cursed +0 leather armour (24, -15, D:1) a +0 short sword (25, -8, D:1) a +0 short sword (26, -6, D:1) a +0 club (44, -15, D:1) a +0 club (44, 4, D:1) a +0 robe (44, 23, D:1) a +0 robe (50, -17, D:1) 15 arrows (63, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (11, 22, D:2) a +0 club (12, 9, D:2) a +0 club (13, 13, D:2) a +0 dagger (15, 14, D:2) a +0 club (19, 17, D:2) 19 sling bullets (31, -14, D:2) a +0 club (34, 11, D:2) a +0 rapier (35, 8, D:2) a +0 halberd (35, 36, D:2) 24 arrows (36, 5, D:2) a +0 halberd (36, 23, D:2) 14 arrows (37, 29, D:2) a +0 dagger (39, 36, D:2) a +0 hunting sling (44, -10, D:2) a +0 club Level 3 of the Dungeon (6, -22, D:3) 8 poisoned needles (15, -28, D:3) 14 arrows (37, -22, D:3) a +0 hand axe a +0 morningstar a +0 scale mail a +0 club (41, -22, D:3) a +0 mace a +0 dagger a +0 robe (45, -5, D:3) a +0 dagger a +0 robe (47, -16, D:3) a +0 dagger (52, -12, D:3) 15 sling bullets (54, -7, D:3) a +0 club Level 4 of the Dungeon [Shop] Xagaggyc's General Store 6 stones (8 gold) a ration (70 gold) a +0 scale mail (56 gold) a ration (70 gold) a +0 pair of boots (63 gold) 19 arrows (53 gold) 28 sling bullets (196 gold) a book of Power (630 gold) 30 sling bullets (210 gold) a +1 helmet of see invisible (231 gold) a box of beasts (280 gold) [Shop] Baem's Assorted Antiques a +0 plate armour of magic resistance (810 gold) a +0 club (27 gold) the +7 fire dragon scales of Tuzetod {rElec rF++ rC- rN+ MR- rCorr SInv} (3048 gold) It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It protects you from acid and corrosion. a +2 leather armour of positive energy (432 gold) a +0 leather armour (54 gold) a wand of paralysis (16) (486 gold) a scroll of teleportation (81 gold) (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 leather armour of cold resistance a +0 short sword (1, -8, D:4) a +0 mace (2, 8, D:4) a +0 dagger (6, 6, D:4) a +0 whip (7, 0, D:4) a +0 war axe (10, 1, D:4) a +0 whip (11, -12, D:4) a +0 giant spiked club (11, -11, D:4) a cursed +0 leather armour (15, -6, D:4) 2 large rocks (17, 17, D:4) a +0 robe (24, -1, D:4) 27 bolts Level 5 of the Dungeon (0, 0, D:5) a cursed -2 robe (1, -5, D:5) 24 arrows (1, 3, D:5) a +0 dagger (2, -26, D:5) a +0 rapier a +0 leather armour (2, -21, D:5) a +0 robe (4, -3, D:5) a +0 dagger (9, -21, D:5) a cursed -1 giant club (11, 1, D:5) a +0 ring mail (16, -40, D:5) a +0 trident (17, -5, D:5) a +0 hunting sling (20, -39, D:5) a cursed -2 quarterstaff (24, -28, D:5) a +0 mace (25, -27, D:5) a +2 quarterstaff of chaos a +0 cloak (30, -39, D:5) a +0 chain mail a +2 flail of venom (34, -1, D:5) a +0 mace (35, -6, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail an orc corpse (2, 2, D:6) a +0 dagger (unseen) (2, 3, D:6) a cursed -2 dagger (unseen)