Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 18421730698747621319 27 Bronksi the Nimble (level 3, 15/31 HPs) Began as a Gnoll Wanderer on Dec 19, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:01 (928 turns). Bronksi the Nimble (Gnoll Wanderer) Turns: 928, Time: 00:02:01 Health: 15/31 AC: 8 Str: 9 XL: 3 Next: 10% Magic: 3/3 EV: 12 Int: 11 God: Gold: 35 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . h - +0 mace rCold . . . (no shield) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . f - +1 pair of gloves {Stlth+} SInv . j - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 short sword h - a +0 mace (weapon) Missiles b - 3 throwing nets (quivered) Armour c - a +0 leather armour f - a +1 pair of gloves of stealth (worn) j - a +0 pair of boots (worn) l - a +0 ring mail (worn) Scrolls d - a scroll of silence e - a scroll of fear i - 2 scrolls of noise {unknown} k - a scroll of fog {unknown} Skills: + Level 4.5 Fighting + Level 2.5 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 8.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 2.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You are no longer poisoned. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...(. #....... ..... ##..<... ....###...... ..........### ###+###.......... #............######### #..................... #......####+#.######.. #.........#@#.# #......##.#r#.###... ###..#^.# #B......... ###..#..# #.......... #....#.<# #.......... #.().##.# #...$..###. #.......# ##.....# #.................. ######......####.... You could see a giant cockroach and a rat. Vanquished Creatures 2 adders (D:2) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Bronksi set off with the following items: a +0 short sword, | 3 throwing nets, a +0 leather armour, a scroll of silence, | a scroll of fear. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 96 | D:1 | You fall into a shaft and drop 1 floor! 586 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 760 | D:2 | HP: 1/26 [poisoned by a kobold] 928 | D:2 | Reached XP level 3. HP: 15/31 MP: 3/3 928 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Short sword || 15 Mace || 33 Bite || 3 Use: Potion || 1 Stab: Sleeping || 3 Armour: Leather armour || 8 Ring mail || 27 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 937 | 837 | 100 | 60 | 637 | 2 | 468.5 | Dungeon | 937 | 837 | 100 | 60 | 637 | 2 | 468.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 725 daAuts D:2: 212 daAuts