Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 3415972092169265937 6 Bronksi the Conjurer (level 1, -4/11 HPs) Began as an Octopode Conjurer on Dec 19, 2024. Slain by a gnoll ... wielding a +0 club (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (309 turns). Bronksi the Conjurer (Octopode Conjurer) Turns: 309, Time: 00:00:49 Health: -4/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 20 God: Gold: 41 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Scrolls c - a scroll of poison {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Stealth skill increases to level 3! Magic restored. You now have 41 gold pieces (gained 8). You see here a +0 whip. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. You are out of magic! You are out of magic! A kobold comes into view. It is wielding a +0 whip. You see here a +0 whip. The magic dart hits the gnoll. The gnoll is almost dead. You see here a +0 dagger. The magic dart hits the gnoll but does no damage. The gnoll is almost dead. You see here a +0 dagger. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you with a +0 club. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.....(.# ####### #.......####...... #.........##.##... #..........#.##.## #..........)....## #...K......#.##### #K##..#.####.# # #g###.#.# #.. . #@###.#.# #### # #.......# #####.### #.# #.# #.# #.# ####.# #....# You could see a gnoll and a kobold. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 309 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 309 | 309 | 0 | 2 | 227 | 1 | 309.0 | Dungeon | 309 | 309 | 0 | 2 | 227 | 1 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 309 daAuts