Dungeon Crawl Stone Soup version 0.33-a0-1459-g6e93e1301c (webtiles) character file. Game seed: 14881531501772431203 4 Bronksi the Vexing (level 1, -1/12 HPs) Began as a Poltergeist Hexslinger on Apr 21, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (77 turns). Bronksi the Vexing (Poltergeist Hexslinger) Turns: 77, Time: 00:00:27 Health: -1/12 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 3 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Jewellery e - an amulet of reflection Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} Skills: + Level 0.9 Fighting + Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet misses the jackal. The jackal barely misses you. The jackal bites you. An endoplasm comes into view. The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The endoplasm quivers. The jackal bites you. x2; The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. You shoot a sling bullet. The sling bullet misses the jackal. The jackal barely misses you. x3; The jackal closely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the endoplasm. The endoplasm is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal bites you. You die... ### #.. #####.. #...... #...... ############# ......[##.[......... .......#@.##........ ......hhhh.......... ...##...J........... #.###.##....####### +.. (...+....)....[## ## ###.##....#####..# #.##..(.# ##.## #.##....# #... #. #....# ###. You could see an endoplasm and 4 jackals. Vanquished Creatures 3 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 38 | D:1 | Reached skill level 1 in Fire Magic 77 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, dreamdust_ecumenical_altar_statues Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.0 Fighting | | 0.9 Ranged Weapons | | 1.6 Dodging | | 2.2 Spellcasting | | 1.0 Hexes | | 4.4 Action || total ---------------------------++------- Fire: Sling || 26 Armour: Skin || 14 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 44 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 44 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts