Dungeon Sprint DCSS version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 5039430989287889048 225 Bronksi the Magician (level 6, -3/49 HPs) Began as a Gnoll Fire Elementalist on May 3, 2025. Was a Follower of Vehumet. Slain by a hell hound (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:27 (458 turns). Bronksi the Magician (Gnoll Fire Elementalist) Turns: 458, Time: 00:02:27 Health: -3/49 AC: 3 Str: 8 XL: 6 Next: 1% Magic: 5/21 EV: 13 Int: 38 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 15/18 levels left rFire . . . A - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . B - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . k - +1 robe {Will+} rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will +.... (no boots) Stlth +++ (no amulet) HPRegen 0.28/turn t - +6 ring of intelligence MPRegen 0.17/turn u - +6 ring of intelligence %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons A - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe k - a +1 robe of willpower (worn) B - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of iceblast (6) z - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Talismans C - a serpent talisman D - a spider talisman E - a wellspring talisman Skills: + Level 4.4 Fighting + Level 4.4 Short Blades + Level 4.4 Long Blades + Level 4.4 Axes + Level 4.4 Maces & Flails + Level 4.4 Polearms + Level 4.4 Staves + Level 4.4 Ranged Weapons + Level 4.4 Throwing + Level 4.4 Armour + Level 6.4 Dodging + Level 6.1 Stealth + Level 4.4 Shields + Level 4.4 Unarmed Combat + Level 6.7 Spellcasting + Level 4.2 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 6.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy + Level 4.8 Invocations + Level 4.4 Evocations + Level 4.0 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Inner Flame Hex/Fire 51% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 53% 2d13 3% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the white imp. The white imp is burned terribly! You kill the white imp! Vehumet accepts your kill. The hell hound misses you. You have reached level 6! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hell hound. The hell hound completely resists. The hell hound barely misses you. The hell hound bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hell hound. The hell hound completely resists. The hell hound bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hell hound. The hell hound completely resists. The hell hound breathes flames at you. The blast of flame misses you. The hell hound bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hell hound. The hell hound completely resists. The hell hound bites you. * * * LOW HITPOINT WARNING * * * The hell hound bites you but does no damage. Your memorisation is interrupted. The hell hound breathes flames at you. The blast of flame hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the hell hound!! The hell hound is frozen! The hell hound is severely wounded. The hell hound bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ∆∆∆ ▓.))[.▓.....▓ ∆ ▓.....▓.|...▓ ▓.....▓.....▓ ▓..h..▓.....▓ ▓..@..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a hell hound (catching breath). Vanquished Creatures A glass eye (D) A jelly (D) A white imp (D) A jackal zombie (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Bronksi the Gnoll Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the lupine talisman of the Skiapode {*Corrode | rC- Will+++ Dex+3} 20 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 22 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 266 | D | Reached skill level 5 in Dodging 266 | D | Reached skill level 5 in Spellcasting 266 | D | Reached XP level 2. HP: 23/23 MP: 8/8 285 | D | Learned a level 2 spell: Scorch 294 | D | Became a worshipper of Vehumet 307 | D | Entered arena 2. 307 | D | Noticed a glass eye 307 | D | Found a transporter. 314 | D | Killed a glass eye 315 | D | Reached XP level 3. HP: 29/30 MP: 1/11 315 | D | Reached XP level 4. HP: 35/37 MP: 1/12 315 | D | Reached XP level 5. HP: 40/42 MP: 1/14 447 | D | Entered arena 3. 447 | D | Noticed a hell hound 447 | D | Found a transporter. 449 | D | Reached * piety under Vehumet 449 | D | Offered knowledge of Kiss of Death by Vehumet. 453 | D | Reached XP level 6. HP: 28/49 MP: 12/15 458 | D | Slain by a hell hound Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 4 | 4.4 Short Blades | 2 4 | 4.4 Long Blades | 2 4 | 4.4 Axes | 2 4 | 4.4 Maces & Flails | 2 4 | 4.4 Polearms | 2 4 | 4.4 Staves | 2 4 | 4.4 Ranged Weapons | 2 4 | 4.4 Throwing | 2 4 | 4.4 Armour | 2 4 | 4.4 Dodging | 5 6 | 6.4 Shields | 2 4 | 4.4 Unarmed Combat | 2 4 | 4.4 Spellcasting | 5 6 | 6.7 Conjurations | 2 4 | 4.2 Hexes | 2 3 | 3.6 Summonings | 2 3 | 3.6 Necromancy | 2 3 | 3.6 Translocations | 2 3 | 3.6 Forgecraft | 2 3 | 3.6 Ice Magic | 2 3 | 3.6 Air Magic | 2 3 | 3.6 Earth Magic | 2 3 | 3.6 Alchemy | 2 3 | 3.6 Invocations | 2 4 | 4.8 Evocations | 2 4 | 4.4 Shapeshifting | 2 3 4 | 4.0 Stealth | 6 | 6.1 Fire Magic | 6 | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bo | | 1 || 1 Cast: Scorch | 7 | 8 || 15 Evoke: Wand | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 1 | 11 || 12 Dodge: Dodged | 5 | 6 || 11 Form: | 1 | || 1 Aqua | 1 | || 1 Scroll | 1 | || 1