Bronksi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (59, 37, D) the ring "Gaxotevo" {rElec SInv} [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (60, 37, D) the Lectures on Planar Amathomancy Spells Type Level a - Passwall Earth 3 b - Volatile Blastmotes Fire/Translocation 3 c - Shatter Earth 9 (unseen) (61, 16, D) a staff of cold (61, 20, D) a +0 dagger a +0 shortbow a +0 leather armour (61, 37, D) a +3 leather armour of fire resistance (unseen) (62, 0, D) the +10 halberd of Annihilation {holy, Dex+3} Dex+3: It affects your dexterity (+3). (62, 16, D) the +1 mace "Judwir" {vamp, Will+ rCorr Str+4 Int+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (62, 17, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (62, 20, D) a +0 short sword a +0 ring mail a +0 long sword a +0 robe (62, 21, D) a +3 short sword of protection (62, 27, D) a +2 heavy mace (62, 37, D) a +1 ring mail of fire resistance (unseen) (63, 0, D) the +7 dagger "Inoiq" {spect, ^Fragile Fly rCorr Str+4} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (63, 8, D) the +2 falchion of Valiance {spect, Str+4} Str+4: It affects your strength (+4). (63, 17, D) a fortress talisman (63, 21, D) a +0 shortbow a +0 robe (63, 26, D) the staff of the Teaching Seeker {+Blink rPois Str-3 Dex+3 Tloc Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (63, 29, D) a +0 short sword a +0 robe (63, 30, D) a +0 short sword a +0 robe a +0 buckler (63, 32, D) a +0 spear (63, 37, D) the ring "Fegu" {rN+ Will+} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (64, 17, D) a +2 rapier of draining (64, 19, D) a +0 dagger a +0 robe (64, 26, D) a +0 arbalest of freezing (67, 0, D) a staff of earth (unseen) (68, 0, D) +1 storm dragon scales (68, 1, D) a ball python corpse (skeletalised by now) (69, 1, D) a ball python corpse (skeletalised by now) (70, 8, D) a staff of conjuration (unseen) (70, 9, D) a staff of fire (unseen) (70, 37, D) the +4 hand axe "Uroc" {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (70, 43, D) a +0 spectral quarterstaff a +0 robe (71, 8, D) a +2 quarterstaff of draining (71, 17, D) a +2 shortbow of draining (71, 20, D) a +0 rapier a +0 robe a +0 buckler (71, 26, D) a storm talisman (71, 29, D) a +0 short sword a +0 scale mail (71, 41, D) a +0 spear (71, 42, D) a +0 quarterstaff a +0 robe (72, 9, D) the +6 scale mail "Wim Muum" {rC+ Will+ Int+2} rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (72, 17, D) a +2 long sword of holy wrath (72, 20, D) a +0 short sword a +0 robe of positive energy (72, 28, D) a +0 short sword a +0 orcbow a +0 chain mail (72, 29, D) a +0 club a +0 scale mail a +0 dagger a +0 robe (72, 32, D) a +0 long sword a +0 chain mail (72, 36, D) a staff of alchemy (72, 42, D) a +0 rapier a +0 robe (73, 1, D) a staff of conjuration (73, 2, D) a +1 scythe of protection a +0 robe (73, 26, D) the staff "Demonbane" {rF+ Int+5 Fire} [staff of fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. (73, 36, D) the +0 ring mail of the Flute {Int+3} Int+3: It affects your intelligence (+3). (73, 37, D) a +0 short sword of holy wrath (74, 2, D) a +0 club a +0 robe (74, 31, D) a +0 club (75, 1, D) the lupine talisman of Distant Worlds {*Silence Will+++ rCorr Stlth-} [lupine talisman] *Silence: It may silence you when you take damage. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy.