Bronksi Level 1 of the Dungeon (1, 12, D:1) a +0 short sword (7, -2, D:1) a rat corpse (skeletalised by now) (8, 3, D:1) a +0 hand axe (8, 36, D:1) a +0 robe (8, 40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 20, D:1) an inkwell talisman (18, 12, D:1) a bat skeleton (22, 45, D:1) a frilled lizard corpse (skeletalised by now) (29, 40, D:1) a bat corpse (skeletalised by now) (33, 39, D:1) a goblin skeleton (35, 3, D:1) a +0 chain mail (35, 9, D:1) 8 stones (45, 6, D:1) the quill talisman of Death's Door {rC+++ rN+ MP+4 Str-3} [quill talisman] rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Str-3: It affects your strength (-3). Level 2 of the Dungeon (0, 0, D:2) 2 stones (5, 45, D:2) a +0 rapier (21, 3, D:2) a hobgoblin skeleton (21, 38, D:2) 3 poisoned darts (22, 18, D:2) 9 stones (25, 38, D:2) a +0 leather armour (26, 23, D:2) a +0 short sword 5 stones a kobold skeleton (43, 2, D:2) a ball python corpse (skeletalised by now) (49, 5, D:2) a bat skeleton (50, 4, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (54, 36, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Ebemmess's Weapon Shop a +0 short sword (36 gold) 2 boomerangs (48 gold) the +6 flail "Voexupt" {antimagic, Int+3} (645 gold) Int+3: It affects your intelligence (+3). a +0 club (6 gold) a +0 long sword (42 gold) 8 stones (9 gold) 4 stones (4 gold) a +0 mace (36 gold) a +0 spear (36 gold) [Shop] Cif Qang's Assorted Antiques a scroll of butterflies (256 gold) a potion of mutation (216 gold) a scroll of identify (54 gold) a +0 scale mail (108 gold) a scroll of teleportation (81 gold) a potion of heal wounds (216 gold) a +0 dagger (54 gold) [Shop] Fugut's Weapon Shoppe a +0 morningstar (66 gold) a +0 dagger (22 gold) a +1 war axe of pain (172 gold) a +0 mace of venom (61 gold) a +0 spear (33 gold) 8 stones (8 gold) 6 stones (6 gold) 4 silver javelins (396 gold) [Shop] Naigyxkeu's Book Shop Umenlooz's Grimoire of Mighty Generation (320 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Bombard Conjuration/Earth 6 a book of Frost (200 gold) a book of Sloth (320 gold) a book of Cantrips (160 gold) a book of Dreams (240 gold) a book of Minor Magic (160 gold) a Treatise on Traps (300 gold) a book of Flames (280 gold) My Sojourn through Swampland (240 gold) (1, -2, D:3) 4 poisoned darts (1, 9, D:3) a rat corpse (skeletalised by now) (5, 0, D:3) a +0 ring mail (16, -16, D:3) a +0 ring mail (16, -14, D:3) a +0 pair of boots (28, 7, D:3) a +0 robe (38, -17, D:3) 7 stones (43, -5, D:3) a rat skeleton (47, -6, D:3) a +0 chain mail (55, -13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cathel's Tiny Tomes the Elucidation of Malisons (216 gold) Spells Type Level a - Discord Hexes 8 Seguemapn's Compendium of the Entourage (192 gold) Spells Type Level a - Haunt Necromancy/Summoning 7 the Verses on the Edifice (240 gold) Spells Type Level a - Platinum Paragon Forgecraft 9 the Parchment of Fate (96 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 the Secrets of Destruction (72 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 the Vellum of Blasts (48 gold) Spells Type Level a - Magic Dart Conjuration 1 the Quarto of Ozone (48 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 the Information on Peregrination (120 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 [Shop] Jowon's Antique Armour Shoppe the +3 crown of Dyrovepreva {rElec Int+2 SInv} (828 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 ring mail (80 gold) the +0 robe of the Shore {rElec rF+} (438 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. a +0 robe (18 gold) a +0 robe (18 gold) a +2 plate armour of poison resistance (640 gold) (3, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (8, -11, D:4) a +0 club (12, -18, D:4) a ball python skeleton (12, -7, D:4) a +0 vampiric hand axe (17, 9, D:4) a scorpion corpse (19, -19, D:4) an orb of light (22, -12, D:4) a +0 whip an orc skeleton (22, -9, D:4) a +0 hand axe (24, 2, D:4) the +0 leather armour "Liacouda" {rElec rF++ Regen+} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. (28, 0, D:4) a hobgoblin corpse (skeletalised by now) (28, 10, D:4) a +0 pair of gloves (33, 0, D:4) 8 stones (36, 2, D:4) a +0 ring mail a quokka corpse (skeletalised by now) (36, 3, D:4) a +4 whip (37, -1, D:4) an adder corpse (skeletalised by now) (44, -6, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (45, -2, D:4) 7 stones Level 5 of the Dungeon (7, 1, D:5) a rat corpse (8, 1, D:5) a jackal corpse (9, -1, D:5) a jackal corpse a jackal corpse (10, -2, D:5) an inkwell talisman (10, 5, D:5) 20 gold pieces