Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 18030320574794417054 60 Bronksi the Grasshopper (level 4, -3/34 HPs) Began as a Coglin Warper on May 5, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:25 (1605 turns). Bronksi the Grasshopper (Coglin Warper) Turns: 1605, Time: 00:01:26 Health: -3/34 AC: 4 Str: 11 XL: 4 Next: 6% Magic: 7/7 EV: 11 Int: 13 God: Gold: 110 SH: 0 Dex: 15 Spells: 7/7 levels left rFire . . . a - +0 falchion {Tamara} rCold . . . l - +2 dagger (venom) {Guillermo} rNeg . . . b - +0 leather armour rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -23), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Tamara} e - a +0 dagger {Thatsani} l - a +2 dagger of venom (offhand) {Guillermo} Missiles d - 2 darts of disjunction (quivered) k - 2 throwing nets Armour b - a +0 leather armour (worn) h - a +0 helmet (worn) Scrolls c - a scroll of blinking f - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} i - 3 scrolls of identify {unknown} Potions j - a potion of curing {unknown} m - a potion of magic {unknown} Skills: + Level 2.4 Fighting * Level 2.6 Long Blades - Level 0.8 Throwing + Level 1.6 Armour + Level 2.1 Dodging + Level 2.0 Spellcasting + Level 3.3 Translocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 13% 2 Lesser Beckoning Tloc 20% N/A 13% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 26% 3 Teleport Other Tloc 10% N/A 26% 3 Grave Claw Necr 2% 2d7 45% 2 Vhi's Electric Charge Tloc/Air 10% N/A 86% 4 Animate Dead Necr 1% N/A 97% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin is lightly wounded. You closely miss the water moccasin with your +2 dagger of venom. The water moccasin bites you. The water moccasin closely misses you. You hit the water moccasin with your +2 dagger of venom. The water moccasin is lightly wounded. You hit the water moccasin with your +0 falchion. The water moccasin bites you but does no damage. You miss the water moccasin with your +0 falchion. The water moccasin is moderately wounded. You completely miss the water moccasin with your +2 dagger of venom. The water moccasin barely misses you. The water moccasin bites you. You hit the water moccasin with your +0 falchion. The water moccasin is moderately wounded. You hit the water moccasin with your +2 dagger of venom. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Throw: 4 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 35% to hit) You throw a dart of disjunction. The dart of disjunction barely misses the water moccasin. The dart of disjunction hits the wight. The wight becomes untethered in space! The wight blinks! The wight is lightly damaged. You feel very sick. The wight blinks! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Throw: 3 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 35% to hit) You throw a dart of disjunction. The dart of disjunction barely misses the water moccasin. The dart of disjunction hits the wight. The wight becomes untethered in space! The wight blinks! You die... #..#.#..# # # #..#.#..##.##.# #......z......# .....#..##.##.# #.............# ####.......#### #.##§#### #.##S# #.##@# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# ##########†##.# ..............# You could see a water moccasin and a wight (untethered). Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches 5 hobgoblins 2 jackals (D:2) 3 quokkas (D:2) 3 ball pythons 4 bats A frilled lizard (D:2) 6 goblins 5 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 97 | D:1 | Reached skill level 1 in Armour 164 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 746 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 761 | D:2 | Identified the +10 dagger "Orb Guardian's Curse" {freeze, | Int+5} 1585 | D:3 | Reached XP level 4. HP: 33/34 MP: 7/7 1590 | D:3 | Noticed a water moccasin 1604 | D:3 | HP: 1/34 [water moccasin (6)] 1605 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring D:2: layout_loops_ring, serial_bayou_crossing D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.6 Spellcasting | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 2.4 Long Blades | | 2.6 Throwing | | 0.8 Translocations | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 96 | 6 || 102 Falchion | 94 | 5 || 99 Throw: Dart | | 2 || 2 Armour: Leather armour | 67 | 10 || 77 Dodge: Dodged | 61 | 6 || 67