Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 6900823161702125247 132 Bronksi the Shooter (level 5, 41/41 HPs) Began as a Formicid Hunter on May 8, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:38 (1989 turns). Bronksi the Shooter (Formicid Hunter) Turns: 1989, Time: 00:02:39 Health: 41/41 AC: 5 Str: 16 XL: 5 Next: 38% Magic: 5/5 EV: 11 Int: 8 God: Gold: 156 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, iridescent scales 1, clumsy 1, poison resistance, persistent drain a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery l - an amulet of reflection Scrolls c - a scroll of butterflies d - a scroll of teleportation {unknown} e - a scroll of fog {unknown} h - 2 scrolls of revelation {unknown} j - 2 scrolls of identify {unknown} Potions f - a potion of lignification {unknown} i - a potion of heal wounds k - a potion of might {unknown} Skills: + Level 3.3 Fighting * Level 5.0 Ranged Weapons + Level 2.7 Dodging - Level 2.3 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 0% N/A 85% 3 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in iridescent scales. (AC +2) You are clumsy. (Dex -2) You are resistant to poisons. (rPois) Your health recovers twice as slowly from being drained. Message History No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. A quokka comes into view. The quokka moves out of view. No target in view! A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll shouts! The gnoll is lightly wounded. An adder comes into view. You shoot an arrow. The arrow completely misses the gnoll. The adder hisses angrily. A gnoll comes into view. It is wielding a +0 halberd. You shoot an arrow. The gnoll shouts! The arrow hits the quokka. The quokka is heavily wounded. A gnoll comes into view. It is wielding a +0 club. You shoot an arrow. The gnoll shouts! The arrow hits the quokka. The quokka is almost dead. You shoot an arrow. The arrow hits the quokka. You kill the quokka! The gnoll misses you. Okay, then. Okay, then. It was a potion of heal wounds. You feel much better. The gnoll closely misses you. It was a potion of mutation. You feel extremely strange. You feel clumsy. Iridescent scales grow over part of your body. You begin to recover more slowly from draining effects. You feel resistant to poisons. The gnoll closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... ...j .j. #j. #S# #j# #†# ######@######## #.......†.....# #.###..#.####.# #.# #..#.# #.# #..#.####.## #.# #........... #####.###†.#.####.## #............# #.###.##.....####. You could see 3 gnolls and an adder. Vanquished Creatures Natasha (thrice) (D:2) Terence (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 3 giant cockroaches 3 hobgoblins 2 quokkas 3 ball pythons 3 bats 5 frilled lizards 7 goblins 2 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 359 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 948 | D:2 | Noticed Natasha 952 | D:2 | Killed Natasha 953 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1044 | D:2 | Noticed Terence 1053 | D:2 | Killed Terence 1054 | D:2 | Reached XP level 4. HP: 14/35 MP: 4/4 1162 | D:2 | Noticed Natasha 1173 | D:2 | Killed Natasha 1213 | D:2 | Noticed Natasha 1224 | D:2 | Killed Natasha 1225 | D:2 | Reached XP level 5. HP: 11/41 MP: 5/5 1968 | D:3 | Reached skill level 5 in Ranged Weapons 1988 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1988 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1988 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1988 | D:3 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 1989 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corner, aquarium_window_2, aquarium_view_2c, aquarium_balcony_3a, aquarium_pool_2 D:2: layout_rooms, kennysheep_path_1, uniq_natasha, uniq_terence D:3: layout_loops_corners, nicolae_overflow_macrodata_refinement Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.7 Stealth | 2 | 2.3 Fighting | 3 | 3.3 Ranged Weapons | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 60 | 84 || 144 Use: Potion | | 2 || 2 Armour: Leather armour | 16 | 27 || 43 Dodge: Dodged | 19 | 27 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2024 | 1955 | 69 | 0 | 1693 | 3 | 674.7 | Dungeon | 2024 | 1955 | 69 | 0 | 1693 | 3 | 674.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 917 daAuts D:3: 143 daAuts