Bronksi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -25, D:1) a rat skeleton (3, -25, D:1) a bat skeleton (4, -22, D:1) a ball python skeleton (6, -19, D:1) a +0 short sword 3 stones (8, -32, D:1) 2 boomerangs (9, 1, D:1) a hobgoblin corpse (skeletalised by now) (9, 2, D:1) a +0 club (14, -26, D:1) a +0 sling (18, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -11, D:1) a +0 hand axe (20, -9, D:1) a bat skeleton (30, -23, D:1) a rat skeleton (33, 1, D:1) a +0 ring mail (34, 2, D:1) a rat skeleton (35, -16, D:1) a +0 leather armour (37, -24, D:1) a +0 spear (37, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -14, D:1) a rat skeleton (40, 0, D:1) a +0 ring mail (40, 2, D:1) a +0 chain mail (48, -23, D:1) a jackal skeleton (49, -24, D:1) a jackal corpse (skeletalised by now) (50, -23, D:1) a jackal skeleton (50, -20, D:1) a quokka skeleton (52, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hang's Book Emporium a book of Air (220 gold) a book of Fire (320 gold) a book of Air (220 gold) the Enchiridion on Cold (460 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Ozocubu's Armour Ice 3 d - Metabolic Englaciation Hexes/Ice 5 e - Sculpt Simulacrum Ice/Alchemy 6 Practical Hermeneutics (560 gold) Spells Type Level a - Eringya's Noxious Bog Alchemy 6 b - Starburst Conjuration/Fire 6 c - Summon Cactus Giant Summoning 6 d - Dispersal Translocation 6 a book of Storms (260 gold) a book of Callings (280 gold) a book of Battle (440 gold) a Trismegistus Codex (360 gold) the Tractate on Kinetic Energy (220 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 (4, 32, D:2) a hobgoblin skeleton (6, 31, D:2) a +0 spear a gnoll skeleton (11, 21, D:2) a ring of see invisible (14, 31, D:2) a ball python corpse (skeletalised by now) (16, 37, D:2) a rat skeleton (17, 27, D:2) a +0 spear (17, 34, D:2) a +0 flail (20, 38, D:2) a +0 club (21, 37, D:2) a quokka skeleton (23, 0, D:2) a +0 ring mail (28, 34, D:2) a +0 club a gnoll corpse (skeletalised by now) (29, 34, D:2) a +0 club a gnoll skeleton (37, 16, D:2) a quokka skeleton (39, 21, D:2) a bat skeleton (41, 21, D:2) a +0 sling of flaming (42, 31, D:2) 3 stones (43, 24, D:2) a +0 glaive (44, 22, D:2) a bat skeleton (48, 1, D:2) a +0 short sword 2 stones a kobold skeleton (49, 16, D:2) a +0 robe (53, 21, D:2) a +0 dagger (54, 34, D:2) a +2 dagger of protection (59, 19, D:2) a rat corpse (skeletalised by now) (60, 12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (4, 25, D:3) the +0 chain mail "Garray Roir" {rElec} rElec: It insulates you from electricity. (7, -2, D:3) a hobgoblin corpse (skeletalised by now) (15, 30, D:3) a +0 robe a frilled lizard skeleton (16, 6, D:3) a +0 hand axe (16, 26, D:3) a +0 club (22, 10, D:3) a rat corpse (skeletalised by now) (30, 2, D:3) a bat skeleton (31, 36, D:3) a +3 antimagic spear (36, 26, D:3) a +0 robe (37, 6, D:3) a +0 dagger a kobold skeleton (38, 35, D:3) the +3 spear of Tenacity {protect, Will+ Str+2 Int-3} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (40, -11, D:3) 7 stones (40, -9, D:3) a ball python corpse (skeletalised by now) (44, 2, D:3) a +0 flail an orc skeleton (47, 3, D:3) a ball python skeleton (48, 0, D:3) a +0 spear (49, 0, D:3) a +0 spear a gnoll skeleton (57, 27, D:3) a +0 sling (59, 42, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (10, -26, D:4) a ball python corpse (skeletalised by now) (26, -16, D:4) a +0 hand axe an orc corpse (26, 6, D:4) a quokka corpse (skeletalised by now) (28, -16, D:4) a +0 flail an orc corpse (28, -11, D:4) a +0 trident a +0 leather armour an orc corpse (29, 8, D:4) a +0 dagger