Bronksi Level 1 of the Dungeon (1, -11, D:1) a rat corpse (skeletalised by now) (3, 8, D:1) a hobgoblin corpse (skeletalised by now) (4, 12, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (11, 10, D:1) a +0 dagger of venom (16, -7, D:1) 6 stones (17, 13, D:1) 5 stones (18, 19, D:1) a frilled lizard corpse (skeletalised by now) (21, -7, D:1) a rat skeleton (24, -5, D:1) a +0 spear (31, -5, D:1) a bat corpse (skeletalised by now) (31, -4, D:1) a staff of air (32, -5, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (36, -8, D:1) a +0 club (37, -13, D:1) a ball python corpse (skeletalised by now) (41, 31, D:1) a hobgoblin corpse (skeletalised by now) (45, -3, D:1) a +0 club (46, 1, D:1) a +0 dagger a goblin skeleton (49, 24, D:1) a +0 whip (52, -9, D:1) a quokka skeleton (56, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 3, D:2) an adder skeleton (4, 32, D:2) a +0 sling (6, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 11, D:2) 4 stones (17, 20, D:2) a +0 hand axe (18, 22, D:2) a +0 morningstar a +0 ring mail (20, 24, D:2) a rat skeleton (21, 16, D:2) a +0 dagger (24, 2, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (24, 18, D:2) a +0 dagger a +0 ring mail (24, 19, D:2) a +0 war axe (24, 22, D:2) 8 stones (25, 2, D:2) a +0 club a +0 sling a +2 short sword of electrocution (35, 29, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 20, D:2) a storm talisman (37, 27, D:2) a hobgoblin corpse (skeletalised by now) (38, 17, D:2) a +3 dagger of speed a kobold corpse (skeletalised by now) (38, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 9 stones (1, -1, D:3) a +0 club a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, -5, D:3) a frilled lizard corpse (skeletalised by now) (4, -8, D:3) a +2 dagger of protection (6, 0, D:3) 2 flux baubles (10, 35, D:3) 8 stones (11, 36, D:3) an orb of guile (18, 24, D:3) a +0 dagger (19, 0, D:3) a +0 helmet (21, 0, D:3) a +0 dagger (22, 0, D:3) a +0 dagger a jackal skeleton (22, 1, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 2, D:3) a +0 dagger a quokka corpse (skeletalised by now) (22, 5, D:3) a +4 broad axe of venom (23, 10, D:3) a +0 dagger of venom a hobgoblin skeleton (23, 26, D:3) a +0 mace (24, 0, D:3) a bat skeleton (27, -2, D:3) a +0 dagger a stone (30, 13, D:3) 4 stones (30, 24, D:3) a +0 dagger 3 poisoned darts a kobold skeleton (32, 2, D:3) a frilled lizard corpse (skeletalised by now) (33, 20, D:3) a +0 short sword (36, 23, D:3) a rimehorn talisman (38, 17, D:3) a bat skeleton (40, 9, D:3) a +0 ring mail (43, 1, D:3) a +0 club (48, 29, D:3) a +0 hand axe (56, -1, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kyfoebehe's Armour Emporium a +0 leather armour (26 gold) a +0 helmet (58 gold) the +1 helmet of Darkness {rF+++ rCorr Int+5} (878 gold) rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). the +7 leather armour "Ataetrum" {rC- rCorr Dex+5} (690 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a +0 ring mail (52 gold) the +0 leather armour of the Hammering Quests {rElec Str+3 Int+4 SInv} (453 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) (2, -4, D:4) a +0 plate armour (6, -9, D:4) 5 darts of disjunction (11, 0, D:4) a +0 trident (12, 4, D:4) a +0 dagger (22, 11, D:4) a hound skeleton (22, 17, D:4) an iguana skeleton (36, 8, D:4) a +0 scale mail a +2 hand axe of distortion (39, 21, D:4) a jackal corpse (skeletalised by now) (39, 22, D:4) a jackal corpse (skeletalised by now) (40, 8, D:4) a hound corpse (skeletalised by now) (40, 23, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (9, -5, D:5) a +0 giant spiked club (23, -14, D:5) a +0 mace a +0 ring mail (24, -34, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, -14, D:5) a +0 club (33, -12, D:5) a +0 spear (39, -23, D:5) an adder skeleton (44, -7, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Suseckev's Book Shoppe a Young Poisoner's Handbook (300 gold) a book of Death (660 gold) a Fen Folio (630 gold) a book of Sloth (480 gold) a Treatise on Traps (450 gold) a book of Cantrips (240 gold) a book of Frost (300 gold) Maxwell's Memoranda (630 gold) Great Wizards, Vol. VII (450 gold) a book of Minor Magic (240 gold) (0, 0, D:6) a +0 giant spiked club (0, 17, D:6) a +0 robe (6, 43, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (7, 43, D:6) a +0 dagger a +0 ring mail (12, 32, D:6) a +0 flail a +0 scale mail (22, 35, D:6) a +0 war axe (25, -6, D:6) a +0 ring mail (26, 40, D:6) a +0 trident (33, 19, D:6) a +0 halberd (34, 16, D:6) a +0 robe (34, 20, D:6) a +0 dagger a +0 robe (34, 21, D:6) 3 boomerangs a +0 club (34, 24, D:6) a +0 morningstar a +0 leather armour a +0 hand axe (35, 19, D:6) a +0 whip (36, 19, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 10, D:7) 6 gold pieces a +0 hand axe (14, 8, D:7) a +0 war axe (15, -14, D:7) 5 stones the Ecumenical Temple