Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 2333307527855973441 0 Bronksi the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 22, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (37 turns). Bronksi the Vexing (Poltergeist Enchanter) Turns: 37, Time: 00:00:15 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Bronksi the Poltergeist Enchanter. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You now have 15 gold pieces. You now have 16 gold pieces (gained 1). A kobold comes into view. It is wielding a +0 whip. You see here a fizzy dark potion. A kobold is nearby! A kobold is nearby! An endoplasm comes into view. The kobold hits you with a +0 whip. You barely miss the kobold. You don't know any spells. You don't know any spells. Okay, then. You hit the kobold. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The endoplasm quivers. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold is severely wounded. The kobold misses you. You barely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You die... ##...... #......# #......# #......+ ###.J....### ........... #..K...... #.@....... ####......... #.!.......... #.#####.##### #.# ... #.# #### ###.# #...# #..##### You could see an endoplasm and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, minmay_vboxes Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 27 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 27 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts