Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 11213453585748957809 53 Bronksi the Changeling (level 3, -2/25 HPs) Began as an Octopode Shapeshifter on May 24, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:19 (1234 turns). Bronksi the Changeling (Octopode Shapeshifter) Turns: 1234, Time: 00:03:20 Health: -2/25 AC: 1 Str: 19 XL: 3 Next: 87% Magic: 3/3 EV: 12 Int: 12 God: Gold: 79 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . i - +2 demon whip (venom) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . f - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons i - a +2 demon whip of venom (weapon) Jewellery f - a +6 ring of strength (worn) Wands p - a wand of quicksilver (11) Scrolls e - a scroll of fear {unknown} g - a scroll of amnesia {unknown} h - 3 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of summoning {unknown} Potions b - a potion of lignification j - a potion of might {unknown} n - 2 potions of curing {unknown} o - 2 potions of enlightenment {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman q - a granite talisman Skills: + Level 2.5 Fighting + Level 2.5 Dodging - Level 3.1 Unarmed Combat * Level 3.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 45% 2 Launch Clockwork Bee Frge 0% N/A 69% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. Found a jewelled lead wand. There is a stone staircase leading up here. Okay, then. p - a wand of quicksilver (11) n - 2 fizzy inky potions (gained 1) Found a granite talisman. No target in view! No target in view! Found a ring mail. Found an escape hatch in the floor. No target in view! A bat comes into view. Found a stone staircase leading down. Found a sling. Terence the Veteran comes into view. He is wielding a +0 short sword and carrying a wand of flame. You see here a granite talisman. Found an escape hatch in the ceiling. There is an escape hatch in the floor here. The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! There is an escape hatch in the floor here. You see here a granite talisman. q - a granite talisman Terence shouts! Terence zaps a wand. The puff of flame hits you! Terence hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is poisoned. Your grab misses Terence. You squeeze Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You closely miss Terence. You grab Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." .. #.. .. #.## ..# #. ..##... #<# . .....## #.# .# #.@)# #.# .# #####..@## #.#..## #.[.......# #.#...# . ....##...###...#...# #...####...>......# #...####........#... #........#.#.##..# ##...###....#.# ..# #....##...###.# .# #.......#.# ..# # You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) 3 dart slugs An endoplasm (D:2) 2 giant cockroaches 5 hobgoblins 6 jackals A quokka (D:1) 2 ball pythons 5 bats 4 frilled lizards (D:2) 2 goblins 2 kobolds (D:1) 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronksi the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 43 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 334 | D:1 | Found a faded altar of an unknown god. 542 | D:2 | Reached XP level 3. HP: 16/24 MP: 3/3 1003 | D:2 | Found Uraxaf's General Store. 1221 | D:3 | Noticed Terence 1234 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, nicolae_ecumenical_lake_church D:2: layout_loops_ring, serial_shops, shop D:3: layout_rooms, worldfamousw_hep_ancestral_shrine, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 23 Constrict || 15 Tentacles || 11 Punch || 1 Demon whip || 35 Stab: Sleeping || 10 Armour: Skin || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1234 | 1221 | 13 | 0 | 988 | 3 | 411.3 | Dungeon | 1234 | 1221 | 13 | 0 | 988 | 3 | 411.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 659 daAuts D:1: 533 daAuts D:3: 41 daAuts