Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5751520323832917666 615 Brozuf the Magician (level 7, -14/54 HPs) Began as a Djinni Conjurer on Feb 10, 2025. Demolished by an ice beast (21 damage) ... on level 5 of the Dungeon. The game lasted 00:11:45 (4432 turns). Brozuf the Magician (Djinni Conjurer) Turns: 4432, Time: 00:11:46 Health: -14/54 AC: 2 Str: 6 XL: 7 Next: 73% Gold: 252 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . h - +2 short sword (elec) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.29/turn o - +4 ring of slaying %: infuse magic (-15 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons h - a +2 short sword of electrocution (weapon) p - a +5 spear of venom r - a +1 whip of venom Missiles b - a throwing net Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) o - a +4 ring of slaying (right hand) Wands n - a wand of mindburst (11) Scrolls j - 3 scrolls of noise k - a scroll of silence m - a scroll of torment Potions c - 3 potions of attraction {unknown} d - 2 potions of might {unknown} f - a potion of heal wounds {unknown} g - a potion of mutation {unknown} i - 2 potions of curing {unknown} l - 2 potions of enlightenment {unknown} q - a potion of resistance {unknown} s - 2 potions of magic {unknown} Skills: + Level 5.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 58% 2d7 1% 2 g - Swiftness Air 29% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Trog The Shining One Shops: D:2 [ D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ogre misses you. The ogre attacks as it pursues you! The ogre barely misses you. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! You feel a terrible chill! The ogre attacks as it pursues you! The ogre barely misses you. The ice beast attacks as it pursues you! The ice beast barely misses you. You see here a +0 leather armour. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (moderately wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. The searing ray hits the ogre! You kill the ogre! * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The ice beast attacks as it pursues you! The ice beast barely misses you. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! You feel a terrible chill! You die... .......#.###.##[# .......#.# #.##<# .......#.###.#### .......#......# .# .......#.###.)# .# [......#.###..#####.# ##................#.# #.###.#.####.###.#.##### ##.###.#.# #...@.......#### #.. .....###.# #####Y.#.......# .#.. .........# #..#######.##.#.. .....##### #.....##.......>. .....# ##.##.# ..... .. .....# ###### #.##.####.####.# ###### #....# #)..O.[........# #....# ####............ #....# ###....###..# You could see an ice beast. Vanquished Creatures An ogre (D:5) A scorpion (D:4) A bombardier beetle (D:3) 4 orc priests A sleepcap (D:4) 3 iguanas (D:4) 2 orc wizards (D:4) 3 gnolls (D:2) 3 adders A shadow imp (D:4) 4 dart slugs 2 ribbon worms 6 orcs 12 ball pythons 5 endoplasms 4 giant cockroaches 7 hobgoblins 10 kobolds 3 quokkas 7 bats 7 frilled lizards 6 goblins 4 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brozuf the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Brozuf set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 98 | D:1 | Reached skill level 1 in Fighting 281 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 281 | D:1 | Learned a level 1 spell: Slow 985 | D:2 | Found Jenutwe's Antique Armour Shop. 989 | D:2 | Found a sacrificial altar of Ru. 1231 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1606 | D:2 | Reached XP level 5. HP: 38/40 MP: 0/0 1606 | D:2 | Learned a level 2 spell: Scorch 3004 | D:4 | Reached XP level 6. HP: 25/47 MP: 0/0 3166 | D:4 | Found Sionot's Armour Shop. 3363 | D:4 | Reached skill level 5 in Spellcasting 3363 | D:4 | Reached skill level 5 in Conjurations 3363 | D:4 | Reached skill level 5 in Hexes 3363 | D:4 | Reached skill level 5 in Summonings 3363 | D:4 | Reached skill level 5 in Necromancy 3363 | D:4 | Reached skill level 5 in Translocations 3363 | D:4 | Reached skill level 5 in Fire Magic 3363 | D:4 | Reached skill level 5 in Ice Magic 3363 | D:4 | Reached skill level 5 in Air Magic 3363 | D:4 | Reached skill level 5 in Earth Magic 3363 | D:4 | Reached skill level 5 in Alchemy 3456 | D:4 | Reached XP level 7. HP: 43/53 MP: 0/0 3456 | D:4 | Learned a level 3 spell: Swiftness 3614 | D:4 | Found a glowing golden altar of the Shining One. 3931 | D:5 | Entered Level 5 of the Dungeon 3936 | D:5 | Noticed a water moccasin 4053 | D:5 | Reached skill level 5 in Fighting 4285 | D:5 | Found a bloodstained altar of Trog. 4432 | D:5 | Demolished by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_statue_plus, st_stairs_3 D:3: layout_basic D:4: layout_basic, tso_metal_star, serial_shops, nicolae_shop_pleasant_corner_grove D:5: layout_basic, lemuel_round_altar, lemuel_doored_altar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.4 Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | | 6 || 6 Cast: Magic Dart | 59 | 57 | 13 || 129 Searing Ray | 10 | 22 | 9 || 41 Use: Scroll | | 5 | 1 || 6 Armour: Robe | 8 | 12 | 14 || 34 Dodge: Dodged | 7 | 13 | 7 || 27