Bruce the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +3,+13 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (62, 1, D) an uncursed staff of death (63, 1, D) a +2 ring of dexterity (67, 1, D) the +6,+6 Lehudib's crystal spear {return, Int+3} A skilled user can throw it in such a way that it will return to its owner. It affects your intelligence (+3). (68, 1, D) a -1,+0 orcish dagger a +0 orcish robe (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (75, 2, D) the cursed -2 ring mail "Houteck" {Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It has a curse placed upon it. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (74, 3, D) a -1,+1 orcish club a +0,+1 orcish falchion (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the +3,+4 great sword "Saorchung" {slice, -Cast rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It prevents spellcasting. (70, 9, D) an uncursed amulet of warding (71, 9, D) an uncursed staff of air (72, 9, D) a +3 scale mail of poison resistance (72, 10, D) a lantern of shadows (62, 11, D) a -1,+0 orcish short sword (71, 12, D) a jackal corpse (skeletalised by now) (61, 17, D) a +3,+1 dagger of venom (62, 17, D) a +2,+2 long sword of electrocution (63, 17, D) an uncursed staff of fire (64, 17, D) a +4 blowgun (71, 17, D) a +2,+2 long sword of freezing (72, 17, D) an uncursed staff of earth (62, 18, D) a box of beasts (63, 18, D) the cursed +4 blowgun of Action {speed, rElec Int-2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (-2). It insulates you from electricity. It has a curse placed upon it. (64, 18, D) the +7,+4 crossbow of Dust {penet, MR++ SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your resistance to hostile enchantments. It enhances your eyesight. (71, 18, D) a lamp of fire (72, 18, D) a +4 chain mail of fire resistance (73, 18, D) a +3,+3 flail a +0 robe a plain deck of defence (73, 20, D) a necrophage corpse (skeletalised by now) (63, 24, D) the +4,+8 shillelagh "Devastator" (61, 27, D) an uncursed amulet of the gourmand (63, 27, D) an uncursed ring of sustain abilities (64, 27, D) a +2,+0 whip of flaming (65, 27, D) a +0,+4 hammer of holy wrath (71, 27, D) the +2,+5 trident "Mess" {slay drac, +Fly rN+ Int+3} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your intelligence (+3). It protects you from negative energy. It lets you fly. (62, 28, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (63, 28, D) a +2 ring mail of fire resistance (64, 28, D) a +6 ring of strength (72, 28, D) 2 scrolls of enchant weapon III (63, 30, D) a +0,+0 hand axe a +0,+0 halberd a naga corpse (rotten by now) (65, 30, D) an adder corpse (rotten by now) (63, 31, D) a black mamba corpse (rotten by now) (60, 37, D) an uncursed ring of magical power (61, 37, D) a book of Ice (62, 37, D) an uncursed staff of earth (63, 37, D) a fan of gales (70, 37, D) a +3,+2 hand axe of electrocution (71, 37, D) a +2,+5 great mace of protection (73, 37, D) a plain deck of war (62, 38, D) a +1,+1 falchion of holy wrath (63, 38, D) the +2 pair of gloves "Adwetit" {Str+1 Int+3} It affects your strength (+1). It affects your intelligence (+3). (70, 38, D) a +2,+0 dire flail of crushing (71, 38, D) a +2,+2 short sword of distortion a +0 robe a +0 buckler a fan of gales (72, 38, D) 3 potions of berserk rage a book of Power (73, 38, D) an uncursed staff of power (69, 39, D) a +0,+0 quarterstaff a +1,+4 dagger of draining a +0 robe (58, 40, D) a +0 robe (unseen) (61, 40, D) an uncursed staff of earth (62, 40, D) a +2,+1 anti-magic lajatang (unseen) (71, 40, D) a +0,+0 short sword a +0 robe (61, 41, D) an uncursed staff of conjuration (unseen) (61, 43, D) a +0,+0 battleaxe (still there?) a +2,+2 dagger of draining (still there?) (72, 43, D) a chunk of black bear flesh (71, 44, D) 4 scrolls of amnesia (61, 45, D) a book of Conjurations